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Expeditions: Rome - the final Expeditions game from Logic Artists

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,307
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Gladiator is a totally useless class aside from provoking enemies.
As I said in my revioo, I think the morale system (and many other seemingly useless cc) might be great on Insane.

Otherwise yes, on lower diffs you're much better off just taking a veles or archer and chain-kill half the mobs in one round.
 

Grunker

RPG Codex Ghost
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Joined
Oct 19, 2009
Messages
27,850
Location
Copenhagen
Combat is fun and challenging- harder than the Vikings but below Conquistadors.

I found Conquistador's combat laughably easy (like, top10 easy RPGs I've ever played in terms of the combat alone), while Vikings challenged me decently for the first third of the game.
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
Combat is fun and challenging- harder than the Vikings but below Conquistadors.

I found Conquistador's combat laughably easy (like, top10 easy RPGs I've ever played in terms of the combat alone), while Vikings challenged me decently for the first third of the game.

The only difficult encounter in Vikings for me was the random wolf attack that can happen in Britain as you start in the middle of a mass of fast mobs, otherwise I felt like I was always ahead of the curve in terms of skills and equipment. Aside from wolves never used tactical items.

In Conquistadors I always had a healthy supply of barricades and lanterns/traps and used at least a couple in most encounters. Early on I had to often put scholars and extra doctors into combat as my soldiers were still being treated from previous battles.

Only later I had enough guys (Hungarian merc + Indians from Mexico), good enough medics and the cannon to avoid that.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
848
Location
Betws-y-Coed
I liked Vikings, you can be a barbarian in it.
Conquistador I am hesitant to play because once I went to sleep over a battle loading screen and six hours later when I woke up it was still loading.
Never had this problems with Conquistador and, as you can see from my avatar, I loved it. It's a jem, in my opinion.
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
30,330
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I liked Vikings, you can be a barbarian in it.
Conquistador I am hesitant to play because once I went to sleep over a battle loading screen and six hours later when I woke up it was still loading.
Never had this problems with Conquistador and, as you can see from my avatar, I loved it. It's a jem, in my opinion.
Yeah well, the lack of hands on participation by the player character did not endear it to me.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
848
Location
Betws-y-Coed
Combat is fun and challenging- harder than the Vikings but below Conquistadors.

I found Conquistador's combat laughably easy (like, top10 easy RPGs I've ever played in terms of the combat alone), while Vikings challenged me decently for the first third of the game.

I haven't played Vikings or Rome yet but, about that, I have to agree. I had some bad battles, sometimes, but generally if I made most of them on hard the, they weren't that hard. The one I found way more difficult than the others, was the battle for the fort (that after I haven't used for lack of money...). But in general the combat was funny, also challenging, but not that hard

I liked Vikings, you can be a barbarian in it.
Conquistador I am hesitant to play because once I went to sleep over a battle loading screen and six hours later when I woke up it was still loading.
Never had this problems with Conquistador and, as you can see from my avatar, I loved it. It's a jem, in my opinion.
Yeah well, the lack of hands on participation by the player character did not endear it to me.

I second that but I think the choice was made to give you the chance to go over with the game notwhitstanding the lost battles. So, it was to enhance and support the C&C system. You lose one/two/three battles but the game can be equally finished and the story will change because of those battles.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,307
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Combat is fun and challenging- harder than the Vikings but below Conquistadors.

I found Conquistador's combat laughably easy (like, top10 easy RPGs I've ever played in terms of the combat alone), while Vikings challenged me decently for the first third of the game.
This. One of the reasons I stopped Conq. half-way through. I loved the writing and setting but the game was just too easy and repetitive.

Viking was a decent challenge with crazy diff. spikes.

Only played Rome on Normal but felt it was perfect for me. Insane must be very tough and probably require a dramatic change of a playstyle.
 

kangaxx

Liturgist
Joined
Jan 26, 2020
Messages
1,801
Location
Dargaard's Tomb
This game is 60% off, a mere £14. Honestly is it worth biting?
SvhRHlF.png
chucktaylor.jpg

I guess at least that's answered my question.
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
Nov 6, 2020
Messages
17,656
Strap Yourselves In
That image is exactly what I thought of when I first saw this, yeah.

I hope the devs are happy with their DEI money because I'm certainly not paying for this.
 

Wasteland

Educated
Joined
Aug 23, 2021
Messages
194
This game is 60% off, a mere £14. Honestly is it worth biting?
SvhRHlF.png
Sorry, can someone explain me what is this about? I'm honestly not getting the reference/problem
Everyone knows that "Helvius Liberalis" would have been building futuristic technology in Wakanda instead of slumming it in a Roman legion. It's deeply racist for the game to suggest that this melinated gentleman of culture would stoop so low as to associate with Italians, particularly of the violent soldier variety. Also, the game misspelled "Shivontravius" as "Sagittarius," a desecration of the long and storied tradition of Brave Black Single Mothers Expressing Their Truth on their babies' birth certificates. Finally, the game commits an unforgivable crime by covering a BOLD BEAUTIFUL afro with what looks like William Shatner's toupée.

Codex naturally disapproves of such wanton bigotry.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
848
Location
Betws-y-Coed

Modron

Arcane
Joined
May 5, 2012
Messages
11,352
No point wasting energy on bait, there will be another 2022+ coming along with such OC do not steal hot takes in a few days.
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
11,251
Location
Free City of Warsaw

Sensuki

Arcane
Joined
Oct 26, 2012
Messages
9,884
Location
New North Korea
Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Viking does have some difficulty spikes. It is harder in Denmark because you don't have any crafted metal armor yet, so all your characters can be killed in 1 or 2 hits by lots of enemies. I've only ever played the game on Insane difficulty, so I'm not sure how much different lower difficulties are affected but you have to be very careful with your positioning because one wrong action can lead to a KO on the next turn if a character is out of position. Some of the toughest battles are the ones where you don't get the first turn. Positioning is key there, sometimes on the first try, you'll ace it, other times you pick your starting positions and lose 2 characters straight away.

Here's a good example actually from my (incomplete) Let's Play



First go I screw it up, but on the second go I metagame the positioning a bit more and have some luck with the RNG.

That particular battle is also super hard if you try and do it early, less so if you do it later (like I'm doing here).
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
Nov 6, 2020
Messages
17,656
Strap Yourselves In
Sorry, can someone explain me what is this about? I'm honestly not getting the reference/problem

Ok so, from all your reactions I deduce that you're as much idiots that you cannot express yourselves with words.

I should've known it.
Codex gonna Codex. Please be patient and understanding.
true roman.png


>Hello, fellow RPGers. I don't see the problem with this. Care to explain? You don't? Guess you must be stupid like I thought! Ha!
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
848
Location
Betws-y-Coed
Sorry, can someone explain me what is this about? I'm honestly not getting the reference/problem

Ok so, from all your reactions I deduce that you're as much idiots that you cannot express yourselves with words.

I should've known it.
Codex gonna Codex. Please be patient and understanding.
View attachment 49661

>Hello, fellow RPGers. I don't see the problem with this. Care to explain? You don't? Guess you must be stupid like I thought! Ha!
Damn, you reach every single day a new peak of stupidity.

It must be a very hard life being so stupid and looking for "enemies" every single day.

I would like to measure your penis to make some statistical deduction.
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
Finished my playthrough- around 43 hours.

Combat stayed pretty fun until almost the end of Gaullia. The part of the final siege with the dam was so bloated with enemies and friendlies that my 2 turns took almost 25 minutes. No idea how much it'd take if I didn't have 3 guys with unlimited movement and greek fire.

I liked the story and it's more focused than in earlier Expeditions, but it feels very on rails with 1 choice per act changing something major (choosing between galley and cave in 1, killing Cleopatra or old Berber in 2, sacrificing eye or companion in 3 and crossing Rubicon in 4) and a very tight string of main missions you need to pass without room for failure.
Most smaller choices were also pretty mid when compared to previous entries with just choosing to spare/ kill a few characters.
A few times I felt like I lacked a diplomatic option (did I really need to murder lion hunters/ start riots in Memphis/ kill a bunch of farmers in random cave).
No idea if I was blessed by RNG or it just doesn't matter, but I had no problems with Morale or characters leaving party.

Main companions were alright, even the black guy in the second half of the game.
I didn't care about Praetorians at all. Why didn't they just make a bunch of unique characters with smaller stories like in Conquistador? You can get a bunch of unique ones like your slave, deserter in Egypt and one of Ferrata guys if you spare him in Gaullia, but everyone else is completely RNG.

Gladiators stayed weak until the end, while the Veles were able to have infinite movement points, guarantee crits on next attack, deal +100% damage with sneak attacks, regenerate AP with a hotbar skill and on kill.

I didn't bother with equipment- just upgraded unique stuff and Praetorian starter gear in Forge.

Legion battles stayed boring until the end- I rushed decimating enemies with Artillery/ Infantry at any cost after last town in Greece got reinforced to almost 10K troops with all enemies that ran away from earlier battles.

While I had fun with combat, I don't see myself replaying it (I've played each of the previous ones 3 times). There weren't any optional fights, my choices didn't affect the fights or who I was fighting with or against, so anything that'd change would be taking the second choice in each act and killing every character I've spared this time.
 

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