Larianshill
Arbiter
- Joined
- Feb 16, 2021
- Messages
- 1,771
Stuck on yet another pacification mission, because my non-story companions are shit, and I'm playing the barracks casino until the game gives me better ones.
Just got up to the second pacification mission, yeah it's pretty hard (on Insane difficulty, anyway). I definitely don't have the best praetorians though.
Basically you just have to torch all of the caches in the first couple of turns and then try and survive long enough for them to explode. Pretty annoying with those Alchemists throwing fire bombs at you and every mother and their son grabbing a Pilum from the dispensers and throwing them at you (good AI though!). I survived with 2/6 guys and it took several attempts but that was basically me eventually resigning that I wasn't going to ace the level. Seems to be that if you wait one turn to set the barrels on fire it traps more enemies in the fire.
I took Caeso, 2 x Sag, 1 x Veles, 1 x Triarchus (who cant heal yet ~_~) and another Princeps. Maybe I should load an earlier save and try a different squad.
I imagine some praetorians that can avoid AoO or have some armor and a lot of MP could rush the pilum dispensers or something.
I have one Sag with Fire arrow and used it on a barrel, it just takes 3-4 turns for the caches to eventually explode
it says it uses your action point but it didn't seem to for me
It would probably be pretty useless outside of stopping bleeding out if it cost your AP. It's a good thing it doesn't, being versatile/creative shouldn't be punished.it says it uses your action point but it didn't seem to for me
Yeah, I haven't noticed it using an action point, but you can only swap weapon sets once per turn. Maybe they changed it to that and just spaced out changing the tutorial text about it or something.
Are these missions randomized you think? Because I'm at 9/11 in Asia Minor now and can't for the life of me remember a mission like you describe. There was one where you had to blow up 5 crates of greek fire, but they just exploded right away, I didn't need to wait afterwards. Maybe it's because I'm on Hard and you on Impossible that you get an extra objective?Got it with 5/6 alive this time, that's better. The guy who went down just had a light injury.
It's one of the very first pacification missions so maybe you just forgot about it?Are these missions randomized you think? Because I'm at 9/11 in Asia Minor now and can't for the life of me remember a mission like you describe. There was one where you had to blow up 5 crates of greek fire, but they just exploded right away, I didn't need to wait afterwards. Maybe it's because I'm on Hard and you on Impossible that you get an extra objective?Got it with 5/6 alive this time, that's better. The guy who went down just had a light injury.
Not really sure why centurions even exist in the game,
Historically accurate bug. :^)
Uhhhhhhhhhh