Tired of randomly laughing like a retard with the Idiot Savant perk? Why not moan like a horny slut instead? This mod does that and much much more! I know your a pervert, you know your a pervert. You NEED this perverted mod, download it and turn your character into a moaning idiot slut today!
What does it do?
- This mod changes the name of the perk "Idiot Savant" to "Idiot Slut".
- It changes the annoying laughs into sexy slut moans.
- It changes the Idiot savant figure that pops up on your screen into a horny slut.
- It changes the description of the perk to: "You're not stupid! Just... horny. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance."
Optional Effects (Choose one)
Download a main file before any of the optional files. Then replace the old Idiot Slut.esp file with the a optional version of the Idiot Slut.esp.
- Idiot Slut Increased Proc Rate: Increase the proc rate of the perk. This will result in allot more moaning and by allot, I mean your character will be constantly moaning!
- Intellectual Slut: Reverse the perk, the higher your intelligence is the more likely it will proc. The perk name will be changed from "Idiot Slut" to "Intellectual Slut".
I think I will need to use this, it is retarted how enemies are bullet sponges. Probably the main reason is that when your damage is 0.5 any armor they carry destroys your damage value even more.GAMEPLAY MODS:
- Survival rebalance - no buff to damaga from enemies (was x2) - no debuff to your damage (was x0.5), thanks to this you keep survival low health regen via meds
Any way to remove the FOV change while running?
I think I will need to use this, it is retarted how enemies are bullet sponges. Probably the main reason is that when your damage is 0.5 any armor they carry destroys your damage value even more.GAMEPLAY MODS:
- Survival rebalance - no buff to damaga from enemies (was x2) - no debuff to your damage (was x0.5), thanks to this you keep survival low health regen via meds
I noticed I do decent damage vs enemies with no armor like Ghouls. Even armorless super mutants die fast.
And enemy damage could be a big stronger on Hard where I play now, I will probably just remove 0.5x for player and keep enemy damage at x1.75 instead of x2.0. Anyone know what is enemy damage buff currently for hard?
http://www.nexusmods.com/fallout4/mods/102/?Any way to remove the FOV change while running?
Chameleon mod on all gear helps with sneaking a lot. But then they start to detect you by footsteps. So you may have to switch to slow sneaking (caps lock toggles) and/or get last Stealth perk level.Yeah, the super mutants won. I guess they are supposed to, one of them was of the legendary variety. Had to slow him down with frag mines and when his legs were crippled I finished him off with my sword. For some reason super mutants have incredibly good eyesight and ears in this game, I have a hard time sneaking up on them.
The Polymer Labs nearby are worth a visit too btw.
Game improves quite a lot with survival rebalance, fights are over fast. The problem is that the AI is so retarded and survival is so easy, that the difficulty takes a nosedive because enemies can no longer take every bullet in the magazine to the face.I think I will need to use this, it is retarted how enemies are bullet sponges. Probably the main reason is that when your damage is 0.5 any armor they carry destroys your damage value even more.GAMEPLAY MODS:
- Survival rebalance - no buff to damaga from enemies (was x2) - no debuff to your damage (was x0.5), thanks to this you keep survival low health regen via meds
I noticed I do decent damage vs enemies with no armor like Ghouls. Even armorless super mutants die fast.
And enemy damage could be a big stronger on Hard where I play now, I will probably just remove 0.5x for player and keep enemy damage at x1.75 instead of x2.0. Anyone know what is enemy damage buff currently for hard?
I recommend just get a mod to make both player n enemy do 2x dmg in legendary.
Game improves quite a lot with survival rebalance, fights are over fast. The problem is that the AI is so retarded and survival is so easy, that the difficulty takes a nosedive because enemies can no longer take every bullet in the magazine to the face.I think I will need to use this, it is retarted how enemies are bullet sponges. Probably the main reason is that when your damage is 0.5 any armor they carry destroys your damage value even more.GAMEPLAY MODS:
- Survival rebalance - no buff to damaga from enemies (was x2) - no debuff to your damage (was x0.5), thanks to this you keep survival low health regen via meds
I noticed I do decent damage vs enemies with no armor like Ghouls. Even armorless super mutants die fast.
And enemy damage could be a big stronger on Hard where I play now, I will probably just remove 0.5x for player and keep enemy damage at x1.75 instead of x2.0. Anyone know what is enemy damage buff currently for hard?
I recommend just get a mod to make both player n enemy do 2x dmg in legendary.
I got the more legendary enemies mod, which keeps fights interesting because legendary enemies autofull heal at random and can usually oneshot you, the problem being that in a couple hours youll be swimming in legendaries.
I hear about people having this problem, and yet the only legendary gear I've gotten are melee stuff (don't have a melee build) and armor based (none of which are good enough to replace carefully upgraded gear). Had to buy weapons like the Overseer's Guardian to have something special.
If you play on Legendary the spawn rate of Legendary monsters are increased, and since Bethesda guarantees a Legendary off any Legendary kill, it adds up quick.
Or you can you know, not play with VATS so you will not teleport and one hit enemies with Blitz.I hear about people having this problem, and yet the only legendary gear I've gotten are melee stuff (don't have a melee build) and armor based (none of which are good enough to replace carefully upgraded gear). Had to buy weapons like the Overseer's Guardian to have something special.
If you play on Legendary the spawn rate of Legendary monsters are increased, and since Bethesda guarantees a Legendary off any Legendary kill, it adds up quick.
Even a Legendary Radroach can have that ultimate weapon.
Currently geared up in Instigating Super Sledge that doubles damage vs 100% HP (one-hit Blitz kill almost anything), a Missile Launcher that freezes on Critical (too good vs Legendaries and clusterfucks), and a laser that applies bleed (quite lulzy with Beam Splitter Mod, melts Mirelurks like they're not even there).
Spray n Pray (Auto .45 SMG) is pretty good too for its price tag. Every time it hits a surface, it does 15 explosive area damage, meaning even missed shots can count as a hit on clustered enemies. It comes with full rank 3 Gun mods too, making Gun Nut easily ignorable.
you can you know, not play with VATS so you will not teleport and one hit enemies with Blitz.
you can you know, not play with VATS so you will not teleport and one hit enemies with Blitz.
you can you know, not play with VATS so you will not teleport and one hit enemies with Blitz.