Tommy Wiseau
Arcane
- Joined
- Apr 7, 2012
- Messages
- 9,424
I'm wondering how much of Obsidian's work on New Vegas will be retconned.
I'm wondering how much of Obsidian's work on New Vegas will be retconned.
Meanwhile, I also managed to pull Bethesda’s Todd Howard aside and get his two cents, which basically amounted to a reiteration of Urquhart’s sentiment. Nothing’s set in stone, but New Vegas was great, and having another go at it certainly makes an awful lot of sense. So, right then, fingers crossed. Extra radiation-borne ones too, if you’ve got ‘em.
Todd is a bit of a retard when it comes to designing games. But marketing/selling? Nah, he's well versed in that area.
You guys do realize we are in for a new era of mods, right?
Because now every single modder will dub their terrible voices into their creations to maintain immersion. This is going to be awesome!
Make a quest about telepathic communication. Problem solved.Then make quests without voices. Fuck it.
Voiced mods' main prolem is that very few people can use software like Adobe Audition to fix flaws of amateur voicing.
For a fallout mod you can make all the voiced NPCs be robots so that you can get away with using speech synthesis softwareOld World Blues Dr. 8 and Star Wars games with subtitles for alien gibberish. Or cut phrases from existing speeches.
I truly hope that some of New Vegas rubs off on Fallout 4, especialy the C&C, diversity of character and quest designs...but you never can tell with people like Todd where he might look at the critical success of NV and decide he knows best
No professional uses Adobe Audition. Buggy, unsupported, likes to crash a lot, lacking features. Should be using a professional DAW like Pro Tools, REAPER, Sonar, Logic etc. instead.Voiced mods' main prolem is that very few people can use software like Adobe Audition to fix flaws of amateur voicing. When mod author is recording his over the top speech or can't figure correct intonations it can't be fixed, but voice flaws most of the time could be corrected to have decent quality.
Skyrim sold twice as much as FNV, so clearly Skyrim's design is twice as good as FNV, so the more like Skyrim and the less like FNV you make F4, the more copies it will sell
I truly hope that some of New Vegas rubs off on Fallout 4, especialy the C&C, diversity of character and quest designs...but you never can tell with people like Todd where he might look at the critical success of NV and decide he knows best
I truly hope that some of New Vegas rubs off on Fallout 4, especialy the C&C, diversity of character and quest designs...but you never can tell with people like Todd where he might look at the critical success of NV and decide he knows best
Skyrim sold twice as much as FNV, so clearly Skyrim's design is twice as good as FNV, so the more like Skyrim and the less like FNV you make F4, the more copies it will sell
New Vegas did outsell Fallout 3, but sequels generally do so it's not surprising.On a serious not, FNV did manage to overtake F3 in sales as time went by? Not that the majority of that money goes to Obsidian, but still.
I can see into the future! After 10 years of following such logical design decisions, Fallout and TES will merge into a single game except for different box art - just like those special magazine covers where you pick the one you like the most but the text inside is same. Such is the way of all things Bethesda.
Until Disney buys them, at which point the future alternate universes of the X-Men converge with the Capital Wasteland and the Avengers stumble into a time distortion and, together with the heroic and pure crusader order known as the Brotherhood of Steel, the entire world is saved and the postnuclear world is made clean and safe again.I can see into the future! After 10 years of following such logical design decisions, Fallout and TES will merge into a single game except for different box art - just like those special magazine covers where you pick the one you like the most but the text inside is same. Such is the way of all things Bethesda.
I predicted this earlier. The logical path for Bethesda is to join Fallout and Elder Scrolls universes into one. It already exists, they just need to license the world from that "Reign of Fire" movie, which portrayed a post-apocalyptic world with dragons.
New Vegas did outsell Fallout 3, but sequels generally do so it's not surprising.On a serious not, FNV did manage to overtake F3 in sales as time went by? Not that the majority of that money goes to Obsidian, but still.
Obsidian doesn't get any money for sales. They got a set amount of money to make the game and they get a bonus if the metacritic score is 85 or higher.
Fallout and TES will merge into a single game
Didn't they already do that with Fallout 3?