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Fallout Fallout 4 Thread

Gerrard

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I like how you can repair the power armor pieces with just metal junk.
 

Blaine

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Have to say that's some nice looking power armor there

Looks like absolute shit compared to the extremely faithful Enclave Power Armor in New Vegas.

9f4721e222.png


Not to mention, the Riot Armor line was also excellent.
 

Zeriel

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How is the New Vegas version faithful? The Enclave power armor was just the normal power armor with a different helmet, the New Vegas version is way too streamlined and small to be faithful to the bulky aesthetic of the originals.
 

Zanzoken

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Every time I see a screenshot posted I can't help but laugh at that HUD. Who knew that MS Paint was a world-class UI development tool?
 

Blaine

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How is the New Vegas version faithful? The Enclave power armor was just the normal power armor with a different helmet, the New Vegas version is way too streamlined and small to be faithful to the bulky aesthetic of the originals.

While it's true that much of the sprite model is recycled, the helmet, bulky shoulders, and configuration of the shoulders/back and ventilation fan (i.e., not just the helmet) are the hallmarks of Advanced Power Armor and are quite different than the original. Those are spot-on in New Vegas' version. The configuration of Advanced Power Armor's chestplate is also different than Power Armor/MkII in FO2, though that's a minor detail.
 

potatojohn

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Jan 2, 2012
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Where did you find it? Not exaxt location, just a hint please :)
I haven't I just saw the screenshot (that's actually a mod repaint)

It makes you molasses walk like you're overburdened if you don't, as I recall.
I have to test it but I read that it removes sprinting- you can walk normally.

Looks like absolute shit compared to the extremely faithful Enclave Power Armor in New Vegas.
Power armor in F3/NV was just garbage. Even the stuff that looked OK in screenshots was terrible in game, because it had the same animations as all other armors

latest


Looks more like the one from F4, than

latest


which is too small and thin
 

Blaine

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It's true, New Vegas' version is a lot thinner.

I said "extremely faithful," not "100% faithful." It captures the essence and important design features of the original suit, in my opinion.
 

Zeriel

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To me, the bulkiness of the power armor is their most distinctive trait. To each his own.
 
Self-Ejected

Excidium II

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I said "extremely faithful," not "100% faithful." It captures the essence and important design features of the original suit, in my opinion.
Well to me the most important is the bulk, that makes you look superhuman once you get PA and it's part of what makes it cool in the Fallout games. But of course that's probably the best Obsidian could do with the limitation of Fallout 3 PA models.
 

Starwars

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I picked up an old New Vegas save and have been playing through Dead Money. While I think some of overall things regarding the casino and such (like the speakers) feel a bit... heavy-handed, it's a damn fine piece of DLC overall. And I think I've said this before but I must say that I find Father Elijah to be one of the best antagonists in RPGs even though you can't convince him to back down (you must kill him, or join him if you meet the requirements). Perfect case of a good voiceactor really making a character soar, he just nails it. Dean Domino as well, what a performance (though that actor is usually great in his roles).

I'm not normally a fan of Avellone writing for Fallout games (like his fantasy stuff best, think that's the best fit) but Dead Money is really good.

Since Fallout 4 is such a travesty, it's made me appreciate that we actually got a really, really good Fallout game in Bethesda's shitty engine.
 

pippin

Guest
Is this the "story told by scenery" appraised by so many?

In the same interview where Tim Cain said he disliked the lack of proper c&c in FO3, he also said he liked this kind of stuff. I guess the Pompeii thing has its appeal.
 

Jozoz

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Dog/God is one of the best characters of the entire game as well.

Domino, Dog/God and Elijah are all probably in the top 5 characters of the game.
 

Blaine

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Faggots said:
Hey, the helmet might be wrong... well, and the shoulders... okay, okay, also the back... and the color too, come to think of it, but it's the bulkiness that's most important.

Okay then.
 

Jick Magger

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PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
So I've played a bit more, and I had this niggling feeling that this game reminded me of something else. Took me a little while to nail it down, but eventually I realized where Bethesda was trying to take this game: It's pretty much a poor man's Far Cry 3: Post Apocalypse Edition, with a few bells and whistles nailed on to it to make it more like Fallout. I mean, the shooting's a definite step up from what it was in FO3 and New Vegas, but it's still pretty below average and awkward at times. In all honesty I kinda preferred it in New Vegas, since V.A.T.S served as a pretty reliable 'skip' button for the shitty combat.

I don't get why Bethesda keep trying to make these personalized storylines with Fallout, seeing as it never works out and they already have an adequate formula via the 'blank slate prisoner' character for the Elder Scrolls games. In FO3, I couldn't care less about dad, and I'm pretty sure the only reason anyone else did was because he's voiced by Liam Neeson. How can these people seriously expect me to give a shit about my dead gay wife and my synthetic gay baby son when I've known them both for maybe a grand total of five minutes? (Okay, twenty minutes, but I don't think the fifteen minutes of my wife complimenting me on how handsome I am in the character creation mirror qualifies as characterization).
 

GloomFrost

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I picked up an old New Vegas save and have been playing through Dead Money. While I think some of overall things regarding the casino and such (like the speakers) feel a bit... heavy-handed, it's a damn fine piece of DLC overall. And I think I've said this before but I must say that I find Father Elijah to be one of the best antagonists in RPGs even though you can't convince him to back down (you must kill him, or join him if you meet the requirements). Perfect case of a good voiceactor really making a character soar, he just nails it. Dean Domino as well, what a performance (though that actor is usually great in his roles).

I'm not normally a fan of Avellone writing for Fallout games (like his fantasy stuff best, think that's the best fit) but Dead Money is really good.

Since Fallout 4 is such a travesty, it's made me appreciate that we actually got a really, really good Fallout game in Bethesda's shitty engine.
Well yeah thats what I noticed about many "reviews" of f4 is that nobody almost never mentions New Vegas. Coz obviously it is superior in absolute every single way and it showed that it is possible to have a sandbox world and great dialogues, characters and story.
 

pippin

Guest
Not being able to convince Elijah is him being in-character. This guy left EVERYTHING behind for his own blind ambition. Even himself. Sometimes problems have to be solved with a bullet to the head.
 

PhantasmaNL

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PC RPG Website of the Year, 2015 Grab the Codex by the pussy Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria
killing supermutants with a knife on survival difficulty
29lczn7.jpg

yeah it was the weak half dead mutant, as the one seen in fo3 (?)

ill keep dog as a companion because he is silent (well sortof) and he has a nice finisher animation (which you see frequently when melee-ing)
 

Jick Magger

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Yeah, I thought it made sense for Elijah to not back down. I have the same feeling on House refusing to allow you to spare the BoS. I know a lot of people complain that it forces them to take an option they don't want to take, but that's kinda the point. House is an extremely egotistical man who believes he's right about everything (whether or not he is is entirely up to the player), and at best he sees you as a number two man, not really his intellectual equal. He's decided that he's right on this and nothing that some courier bumpkin from bumbfuck nowhere is gonna change his mind.
 

Alfons

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Jul 25, 2014
Messages
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Dog/God is one of the best characters of the entire game as well.
He was an awesome character, but they fucked up by making dog's strength minuscule. There was a huge RP incentive to not give him devour shit but dismembering on your own was just too easy.
 

Kem0sabe

Arcane
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Mar 7, 2011
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13,213
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Azores Islands
It's too bad it runs on gas.

Just watched the actual start of the game. I must say, they do a nice job of shattering expectations early. Some shitty war lecture then we immediately cut to a guy checking out his shave...ok. The steam clears out, for some reason the guy tells his mirror that war never changes and as he does that his wife walks in to tell him some encouraging bullshit. Then it hits me, this is going to be a fucking sitcom. Something else is happening, but for the next 5 minutes I'm wondering why the fuck a fallout game starts the same way as an 80's tv show pilot.
It's obvious he was practicing his speech, his wife even mentions it. The war never changes bit is the ending of the speech which he voices during the opening movie.
 

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