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Fallout 76 - online Fallout spinoff from Bethesda - now on Steam with Wastelanders NPC expansion

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Don't worry. Since it was preordered on their own page and the PC version runs only on their internal Bethnet launcher, they can simply pull numbers out of their asses without anyone being able to confirm it. And it was a bargain to produce, so it will still make yuge profits regardless. Also Zenimax is a private held company, so there wouldn't even be angry shareholders IF it made a loss.

Best selling Fallout online game ever! GOTY.

Life is good for Toddie.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
I'm guessing digital sales are going to be way down compared to previous games simply because they didn't put the game on steam. That's a huge amount of exposure and potential impulse buying they're missing.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,498
The sad thing is that none of this shit will matter. The game will still sell millions of copies and there will even be codexers that will buy it or have bought it already.

At least so far, the sales data seems pretty ugly. In the first week (including preorders), UK retail sales are down 82.4% versus Fallout 4. Some of that may be because digital's gotten bigger since 2015, but it was already pretty damn big three years ago.

https://hothardware.com/news/fallou...w-uk-sales-massive-update-to-address-problems

If that's representative of the rest of the world, F76 has maybe sold 2.15 million copies (F4 did 12 million right out of the gate). That's two million too many, but it's probably much less than they were expecting. And who knows, the PC decline versus F4 could be even worse than 82%. Making people buy it through the Bethesda store means they're going to get less exposure than putting it on Steam and no one likes downloading yet another fucking app.

We also know GameStop is discounting F76 by 33% for Black Friday, which is an insane markdown for a game that hasn't even been out for two weeks. How often can you get a brand new AAA game for 1/3 off in the same month it came out?

It's going to be a grim Thanksgiving at the Todd Howard household.
Nah Teso wasn't welcomed so much either back in the day and now its clearly rated as being the best MMO available, this is just a test for their new model of games. Fallout 76 will be enhanced and expanded till millions plays it and some fork hundreds of euros to get their own in game vault.It's so full of recycled assets it probably dont cost much to produce either.
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
The F76 PS4 Metascore is currently lower then Metal Gear Survive’s.

It's Beth's fault that they are not sending Pre -release copies to reviewers anymore. The next AAA game will still get a score in the 70ies regardless of how shitty it is.
 
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insukk

Augur
Patron
Joined
Dec 16, 2011
Messages
327
Codex 2012
And Bethesda is like: Hey guiz, we know that you all love new Fallout so here is some merch to spend your dollars on, kthxbye.
 

PorkBarrellGuy

Guest
ZwEEcCv.jpg
One of the unironically-best parts of F:NV, by the way - a reminder that people are fucking retarded, cowardly things.
 

Okagron

Prophet
Joined
Mar 22, 2018
Messages
753
Yeah, i really liked Vault 11. The whole self-preservation vs morality and how they start to scheme behind each others backs after a while was really cool.
 

PorkBarrellGuy

Guest
Yeah, i really liked Vault 11. The whole self-preservation vs morality and how they start to scheme behind each others backs after a while was really cool.

The lesson to be learned from V11 was, in my opinion, that people as a group can absolutely never be counted on to do the right thing until it's far, far too late. The collective makes you dumb. A person can be smart, a person can be moral, a person can be a lot of things, but PEOPLE? No. And the best part of it is, a person will generally always lose to people. You could have placed one genuinely intelligent, moral person in that vault, someone who would have said that the whole prospect of human sacrifice was utterly unacceptable from the very first time the Vault computer demanded it, and he would have been sent to his death the moment the "democratic" system of establishing sacrifices was set up.
 

thesheeep

Arcane
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Joined
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Tampere, Finland
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One of the unironically-best parts of F:NV, by the way - a reminder that people are fucking retarded, cowardly things.

One of the worst parts of Fallout 2 when they introduced this idiotic "lol the vaults are all social experiments" concept.
Well... if you put people underground for decades or centuries to survive a nuclear winter, it is kinda inevitable that the whole thing becomes a social experiment of sorts.
 

PorkBarrellGuy

Guest
One of the unironically-best parts of F:NV, by the way - a reminder that people are fucking retarded, cowardly things.

One of the worst parts of Fallout 2 when they introduced this idiotic "lol the vaults are all social experiments" concept.
Well... if you put people underground for decades or centuries to survive a nuclear winter, it is kinda inevitable that the whole thing becomes a social experiment of sorts.

This, and I mean, as something to preserve humanity the Vaults were never going to be particularly successful anyway, even assuming every one built operated in the same fashion as the "control" vaults did. The idea of the elites experimenting on people is even grounded in reality - MKULTRA being probably the most notable example, but it would be a safe bet to say that was not and is not the only example. It's almost certainly still happening today, hell.
 

Agame

Arcane
Patron
Joined
Mar 29, 2015
Messages
1,706
Location
I cum from a land down under
Insert Title Here
One of the unironically-best parts of F:NV, by the way - a reminder that people are fucking retarded, cowardly things.

One of the worst parts of Fallout 2 when they introduced this idiotic "lol the vaults are all social experiments" concept.
Well... if you put people underground for decades or centuries to survive a nuclear winter, it is kinda inevitable that the whole thing becomes a social experiment of sorts.

Sure, and you can argue any group of humans in the same location is a social experiment. As always its Bethesdas take on the idea that turns Vault Experiments into utter farcical nonsense. And I will bet the "Vault DLC" for this game will take us to new heights of inane retardo-ness.

But I still blame Fallout 2 for starting the rot, along with all the other silly business, eg. talking deathclaws.
 

PorkBarrellGuy

Guest
One of the unironically-best parts of F:NV, by the way - a reminder that people are fucking retarded, cowardly things.

One of the worst parts of Fallout 2 when they introduced this idiotic "lol the vaults are all social experiments" concept.
Well... if you put people underground for decades or centuries to survive a nuclear winter, it is kinda inevitable that the whole thing becomes a social experiment of sorts.

Sure, and you can argue any group of humans in the same location is a social experiment. As always its Bethesdas take on the idea that turns Vault Experiments into utter farcical nonsense. And I will bet the "Vault DLC" for this game will take us to new heights of inane retardo-ness.

But I still blame Fallout 2 for starting the rot, along with all the other silly business, eg. talking deathclaws.

Talking Deathclaws make it into 2 games to my knowledge: FO2 (result of experimentation by Enclave scientists) and FO:T (a hot fucking mess in every way save from what it took from JA2, treated as semi-canon at best, and the deathclaws were the least of its issues). As one-off experiments destined to fade into obscurity the moment the curtain closed on FO2's story, they were fine IMO, if mildly implausible even in the Fallout universe.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,624
The lesson to be learned from V11 was, in my opinion, that people as a group can absolutely never be counted on to do the right thing until it's far, far too late. The collective makes you dumb. A person can be smart, a person can be moral, a person can be a lot of things, but PEOPLE? No. And the best part of it is, a person will generally always lose to people. You could have placed one genuinely intelligent, moral person in that vault, someone who would have said that the whole prospect of human sacrifice was utterly unacceptable from the very first time the Vault computer demanded it, and he would have been sent to his death the moment the "democratic" system of establishing sacrifices was set up.
The IQ of a mob is the IQ of its most stupid member divided by the number of mobsters.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Nah Teso wasn't welcomed so much either back in the day and now its clearly rated as being the best MMO available, this is just a test for their new model of games. Fallout 76 will be enhanced and expanded till millions plays it and some fork hundreds of euros to get their own in game vault.It's so full of recycled assets it probably dont cost much to produce either.
ESO wasn't nowhere as close as a disaster launch as this game, the major problems it had were technical issues and some design choices that weren't that hard to fix as they were fixed on simple patches over time, is Bethesda going to add NPCs, overhaul the broken Ai and the animation system from Fallout 4, optimize the engine, add real content instead of just garbage collecting, all of this before the player base is gone?

Hardly, they will be hard pressed to make even end game content as people already finished the end game content during a beta with very limited hours. It will doom Bethesda and Todd to a life of prostitution and meth addiction? Unfortunately no. They will have to abandon this as a lost cause eventually after an expansion or two and make a new Fallout MMO and this time outsourced to a company that is actually competent with a new framework. The worst will happen to them was the same it happened to Activison, eventually they were forced to realize they couldn't half ass that badly, even people with no taste have limits. Unfortunately, the microtransaction money will come in to Todd and Zionmax but I'm really glad they are suffering even if a bit and Todd is getting some well deserved heat even from the usually compliant Bethesdatards.
 

ZeniBot

Cipher
Joined
Nov 1, 2011
Messages
823
Location
Todd Howard's Sex Dungeon - Send Help
IGNs review of Fallout 76 on Metacritic is fake news. Some idiot linked the Battlefield 5 review incorrectly so the metacritic score jumped.
This is fucking bullshit.

Nov 20, 2018
75
There’s a great deal of raw potential here that could, with time and luck, be forged into one of the series’ best. Bold changes to Battlefield’s traditional gunplay, essential resources, and team dynamics create a strong foundation.

TELL ME LIES TODD TELL ME LIES.
 

TheImplodingVoice

Dumbfuck!
Dumbfuck
Joined
Oct 29, 2018
Messages
2,012
Location
Embelyon
Who should be blamed for Fallout 76?

Todd Howard?

Zenimax?

Trump?
Probably Trump. I can see a Kotaku headline like this all ready.

"Fallout 76 Is A Mess. Here's Why It's Not Bethesda's Fault" By - Jason Schreier

"Fallout 76 is bad. But Bethesda is not to blame. It's President Trump's sexism, bigotry and and anti-women attitude which severely affected developers of Fallout 76 and Trump is the reason they couldn't develop the game better due to fear that at any moment the President could send agents to our offices to kill all our employees who are part of the LGBT, Mexican and Black community." Todd Howard said in an interview : "You know we tried our best to make Fallout 76 the best Fallout game so far. But knowing out there somewhere there are alt-right people with toxic masculinity just immobilizes you with fear so badly. You just can't make a game in that state of mine."
 

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