TheImplodingVoice
Dumbfuck!
This guy sounds like a big time faggot
Fallout was not killed. It was MURDERED!Reading metacritic reviews, nice to see Bethesda finally kill Fallout with their own Fallout online.
I'm just glad to be alive for this day.
Hey CleanPrinceFallout was not killed. It was MURDERED!Reading metacritic reviews, nice to see Bethesda finally kill Fallout with their own Fallout online.
I'm just glad to be alive for this day.
Even retards have limits: https://steamcharts.com/app/275850#6mFor evidence just look at NMS, they "fixed" the game when they launched "Next" and youtube went into orgasmic hysteria about how great the game is now. Even though the only thing of value they added is multiplayer. The actual game loops are still shitty, tedious, grinding for the sake of grinding in an infinite universe that all looks exactly the same. But you can do it with friends so thats enough to get the morans flocking back to NMS.
First raped, then murdered.Fallout was not killed. It was MURDERED!Reading metacritic reviews, nice to see Bethesda finally kill Fallout with their own Fallout online.
I'm just glad to be alive for this day.
You laugh, but all those people made the game a top seller again, even after the initial disaster. While the numbers may hurt the developers' pride, they certainly didn't hurt their bottom line.Even retards have limits: https://steamcharts.com/app/275850#6mFor evidence just look at NMS, they "fixed" the game when they launched "Next" and youtube went into orgasmic hysteria about how great the game is now. Even though the only thing of value they added is multiplayer. The actual game loops are still shitty, tedious, grinding for the sake of grinding in an infinite universe that all looks exactly the same. But you can do it with friends so thats enough to get the morans flocking back to NMS.
ith FO76, it's even worse. Remember, no Steam this time, which means no refunds. The Collector's Editiion sold out early. As a full price game, cobbled together from reused assets, they still make big bucks even if it fails to have any staying power. You can only hope this has at least some effect on the sale of future titles, but I wouldn't bet on it.
You laugh, but all those people made the game a top seller again, even after the initial disaster. While the numbers may hurt the developers' pride, they certainly didn't hurt their bottom line.Even retards have limits: https://steamcharts.com/app/275850#6mFor evidence just look at NMS, they "fixed" the game when they launched "Next" and youtube went into orgasmic hysteria about how great the game is now. Even though the only thing of value they added is multiplayer. The actual game loops are still shitty, tedious, grinding for the sake of grinding in an infinite universe that all looks exactly the same. But you can do it with friends so thats enough to get the morans flocking back to NMS.
With FO76, it's even worse. Remember, no Steam this time, which means no refunds. The Collector's Editiion sold out early. As a full price game, cobbled together from reused assets, they still make big bucks even if it fails to have any staying power. You can only hope this has at least some effect on the sale of future titles, but I wouldn't bet on it.
Now I'm waiting for the relaunch hype, the "we learned from our mistakes" phase, where they sell the game a second time with a paid expansion.
No doubt about that. Slapping a $18 price tag on a power armor skin tells us how they judged their customers.Regardless of this game turning a profit or not though I doubt they'll be too happy.
I am not surprised. As terrible as Bethesda's writing, npcs and world generally is, it was sufficient to make the average larper happy. You need to understand why the average mainstream shitter plays Beth games in the first place. They are larping grounds for people who invent stories in their head as for why they killed X npc and stole from Y.Thats surprising it gets bad review with "professional" reviewers, there's not a huge difference of quality with fallout 4 and 3 wich gets 90% all over the board. Did they forgot to buy them doritos this time ?
Even in the case of Fallout 4, it's a bit more than that. While the main story lacks coherence, it tries to emotionally engage the player on several levels. It's all done in a rather ham-fisted way, but it's efficient enough.I am not surprised. As terrible as Bethesda's writing, npcs and world generally is, it was sufficient to make the average larper happy. You need to understand why the average mainstream shitter plays Beth games in the first place. They are larping grounds for people who invent stories in their head as for why they killed X npc and stole from Y.Thats surprising it gets bad review with "professional" reviewers, there's not a huge difference of quality with fallout 4 and 3 wich gets 90% all over the board. Did they forgot to buy them doritos this time ?
I still haven't heard what the story of this game is actually supposed to be. Is it that embarrassing that nobody wants to spill the beans?Fallout 76 is Beth's Fallout stripped down to nothing but the combat. There's audiologs.. from dead people you will never meet. They made it online only but it doesn't really benefit much from being an online game and it's not a real mmo, there's like 24 players maximum, Todd's initial announcement that players would make this come alive was obviously far fetched.
The reaction to this game is not unlike the reaction there was to TES: Battlespire at the time. Heck, Battlespire even had multiplayer too. People never forgive Beth's shortcomings when they deviate from the only formula they succeeded with.
Even in the case of Fallout 4, it's a bit more than that. While the main story lacks coherence, it tries to emotionally engage the player on several levels. It's all done in a rather ham-fisted way, but it's efficient enough.I am not surprised. As terrible as Bethesda's writing, npcs and world generally is, it was sufficient to make the average larper happy. You need to understand why the average mainstream shitter plays Beth games in the first place. They are larping grounds for people who invent stories in their head as for why they killed X npc and stole from Y.Thats surprising it gets bad review with "professional" reviewers, there's not a huge difference of quality with fallout 4 and 3 wich gets 90% all over the board. Did they forgot to buy them doritos this time ?
Of course, there are YouTubers, like Oxhorn, who totally address the larpers you speak of and make some kind of stage drama out of some throwaway random quests.
I still haven't heard what the story of this game is actually supposed to be. Is it that embarrassing that nobody wants to spill the beans?Fallout 76 is Beth's Fallout stripped down to nothing but the combat. There's audiologs.. from dead people you will never meet. They made it online only but it doesn't really benefit much from being an online game and it's not a real mmo, there's like 24 players maximum, Todd's initial announcement that players would make this come alive was obviously far fetched.
The reaction to this game is not unlike the reaction there was to TES: Battlespire at the time. Heck, Battlespire even had multiplayer too. People never forgive Beth's shortcomings when they deviate from the only formula they succeeded with.
The only emotional engagement I had with Fallout 4 was utter sadness at what Fallout has become under BethesdaEven in the case of Fallout 4, it's a bit more than that. While the main story lacks coherence, it tries to emotionally engage the player on several levels. It's all done in a rather ham-fisted way, but it's efficient enough.I am not surprised. As terrible as Bethesda's writing, npcs and world generally is, it was sufficient to make the average larper happy. You need to understand why the average mainstream shitter plays Beth games in the first place. They are larping grounds for people who invent stories in their head as for why they killed X npc and stole from Y.Thats surprising it gets bad review with "professional" reviewers, there's not a huge difference of quality with fallout 4 and 3 wich gets 90% all over the board. Did they forgot to buy them doritos this time ?
Of course, there are YouTubers, like Oxhorn, who totally address the larpers you speak of and make some kind of stage drama out of some throwaway random quests.
I still haven't heard what the story of this game is actually supposed to be. Is it that embarrassing that nobody wants to spill the beans?Fallout 76 is Beth's Fallout stripped down to nothing but the combat. There's audiologs.. from dead people you will never meet. They made it online only but it doesn't really benefit much from being an online game and it's not a real mmo, there's like 24 players maximum, Todd's initial announcement that players would make this come alive was obviously far fetched.
The reaction to this game is not unlike the reaction there was to TES: Battlespire at the time. Heck, Battlespire even had multiplayer too. People never forgive Beth's shortcomings when they deviate from the only formula they succeeded with.
OWG who always sounds like Todd Howard's cock is permanently in his mouth also loves his 76.
Just listen to his hilarious anecdote at the 4 minute mark I couldn't stop laughing.
Sure, that's very understandable for a fan of the Fallout series as a whole. And yes, Fallout 4's story didn't make any sense (it's even worse than just the point Mortmal made; pretty much none of the main factions in that game makes much sense). What I meant is that they tried to engage the player on an emotional level, and emotions often work even if the underlying story is retarded. I don't even mean your stupid son, but characters like Nick Valentine or Kellogg. Is there even any Codsworth in Fallout 76?The only emotional engagement I had with Fallout 4 was utter sadness at what Fallout has become under Bethesda
Don't worry DU,you will be alive and well to see them take it a step further.Reading metacritic reviews, nice to see Bethesda finally kill Fallout with their own Fallout online.
I'm just glad to be alive for this day.
That has been the Bethesda philosophy for a while now.The writers do not even bother...
Edit: apparently the Overseer already got the orders to secure the ICBM silos by Vault-Tec. This I don't get, did Vault-Tec gave this order on behalf of the Enclave? Or did Vault-Tec actually seek to acquire nuclear weapons themselves? Wouldn't that pit their leadership (if they had survived) against the Enclave leadership?
Edit: apparently the Overseer already got the orders to secure the ICBM silos by Vault-Tec. This I don't get, did Vault-Tec gave this order on behalf of the Enclave? Or did Vault-Tec actually seek to acquire nuclear weapons themselves? Wouldn't that pit their leadership (if they had survived) against the Enclave leadership?
Any attempt by a civilian to secure the silos would almost certainly be considered grounds for immediate atomization by the nearest Enclave deathsquad, if for no other reason than logically the Enclave would have ALREADY been all over the damn things like white on rice. Vault-Tec ordering an Overseer to take control of the silos? That's basically a declaration of war to the Enclave. Cue Vertibird-borne killteams showing up at every known vault in the continent to purge the everloving shit out of "insurgents".
I guess the Enclave is out of operatives, according to the story. Mad computer and all that.
They should've mixed Fallout 4 and 76. Drop the stupid son plot entirely, play as one of the survivors of the war getting out in the wasteland 15/20 years after the bomb fell and rebuild civilizations, creationg alliances, fighting raiders etc...
Using a very improved and expanded settlement system (like the mod Sim Settlements) and thus going all out on the cycle "Exploration - Combat - Looting" that they tried to push in Fallout 4. A sort of full 3D open world Mount & Blade.