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Fallout 76 - online Fallout spinoff from Bethesda - now on Steam with Wastelanders NPC expansion

Daemongar

Arcane
Joined
Nov 21, 2010
Messages
4,758
Location
Wisconsin
Codex Year of the Donut
Fallout is like Star Wars now.
Yes and no. In the proper hands, FO:NV expanded the universe in a way that made sense and never lost the feel of the environ. It took what was there and extrapolated out and added to the whole. In incapable, unimaginative hands, Fallout just focused on the main points of the Fallout story. Fallout 3 and 4. It took the cliffs notes of Fallout (combat, vaults, mutants, and ncr) and assembled them into an easily forgettable story, without expanding anything.

That is to say: Star Wars could be about more than just black and white evil v. good. The failure to move past that keeps Star Wars a boring predictable story repeated over and over. Fallout NV moved past that theme and expanded the world without pissing on what came before it.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,824
Fallout is like Star Wars now.
Yes and no. In the proper hands, FO:NV expanded the universe in a way that made sense and never lost the feel of the environ. It took what was there and extrapolated out and added to the whole. In incapable, unimaginative hands, Fallout just focused on the main points of the Fallout story. Fallout 3 and 4. It took the cliffs notes of Fallout (combat, vaults, mutants, and ncr) and assembled them into an easily forgettable story, without expanding anything.

That is to say: Star Wars could be about more than just black and white evil v. good. The failure to move past that keeps Star Wars a boring predictable story repeated over and over. Fallout NV moved past that theme and expanded the world without pissing on what came before it.
NV is like if Lucas teamed up with Spielberg and made competently written SW spin-off.
 

Daemongar

Arcane
Joined
Nov 21, 2010
Messages
4,758
Location
Wisconsin
Codex Year of the Donut
NV is like if Lucas teamed up with Spielberg and made competently written SW spin-off.
I'll buy that, as - like FO:NV, hate FO:NV, nobody every said it doesn't fit the prior works/cosmos of Fallout created. Of course, now that I said that, some shitbag at Bethesda will start FO:V with Caesar being killed by an army of Super Mutants, after he previously handed the Codex to TNO as he escaped the Cellars on his way to the Lyacium to give the Ring of Stars to Max.
 

The Dutch Ghost

Arbiter
Joined
May 26, 2016
Messages
682
I also have mentally made the connection between Star Wars and Fallout, in fact I have made the comparison between this "new producers/new owners and classic franchises" with several IPs long before Disney bought the Star Wars IP.
It started during the 2000s when developers/companies suddenly came to the conclusion that "classic ideas/designs/formulas no longer worked" and that instead of continuing to expand and improve on these or perhaps come up with new ideas that would be logical follow ups, these classics had to be radically changed in order to with the times or "In" again in order to appeal to a new audience.

And the old audience? Perhaps they would get a scrap but in general they were flipped the finger.
And if they spoke up that this was nothing like what made the IP good in the first place or a logical evolution of it? Well there were now new followers (and some old ones who decided to go along with the flow), telling the old fans that they should "shut up" because all change is good (change is neither inherently good or bad, we base our opinion on the results) and that they should stop living in the past because these ideas needed to appeal to a new audience.

In Fallout's case I wonder why Bethesda fans feel that it should be redesigned and lore rewritten in order to appeal to them. They could not give a fuck about Fallout 1 and 2 because they found it prehistoric looking and it has slow boring turn based combat.

They claim that Bethesda saved it from being forgotten. Well seeing how well it is being remembered by a lot of gamers turned developers I really doubt that that would be the case.
It would eventually have come back or gotten a spiritual sequel just like Fallout was a spiritual sequel to Wasteland.
Now a lot of fans will only remember it for the zombie franchise it has become, more and more a pale shadow in both gameplay and content from the previous incarnations that set it on the map in the first place, just like so many other IPs.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,791
If its in Virginia, its probably the Super-Orcs fom Vault 89, not the REAL Super Mutants from OG Mariposa and shit, who actually matter.
Seriously, these East Coast Super Mutants are totally pointless. They didn't even have the dignity of weaving their plots around them, they're literally just huge angry chunks of murderbeef.

I don't even remember... Vault-Tec was doing an FEV experiment in Vault 89, right?
No, they weren't. That all comes from some bad fan fiction, not actual Fallout lore.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
If its in Virginia, its probably the Super-Orcs fom Vault 89, not the REAL Super Mutants from OG Mariposa and shit, who actually matter.
Seriously, these East Coast Super Mutants are totally pointless. They didn't even have the dignity of weaving their plots around them, they're literally just huge angry chunks of murderbeef.

I don't even remember... Vault-Tec was doing an FEV experiment in Vault 89, right?
No, they weren't. That all comes from some bad fan fiction, not actual Fallout lore.
Is there a difference nowadays?
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Fallout 76 has the chance to be actualy decent compared to Fallout 4 and 3.

Think about it, Bethesda will never make an old school rpg, instead we might get a faction based builder with reactive world where factions fight each other, something like mount and blade.

At worst it will be co-op 3-4 people, builder with going out and doing quests.

It cannot be worse than fallout 3 and 4.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
458
It cannot be worse than fallout 3 and 4.
It can. Fallout 3 and 4 were moddable single player open world games. They weren't good Fallout games, they weren't good RPGs, but they delivered the core of the Bethesda hiking simulator experience. Fallout 76 will just be a clone of another game, with Fallout gimmicks tacked on it for more sales. It's made by the Battlecry team, whose previous job was making money for their corporate masters by creating a shitty pay2win online competitive shooter (which never got finished because everyone thought it looked shit).
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
It cannot be worse than fallout 3 and 4.
It can. Fallout 3 and 4 were moddable single player open world games. They weren't good Fallout games, they weren't good RPGs, but they delivered the core of the Bethesda hiking simulator experience. Fallout 76 will just be a clone of another game, with Fallout gimmicks tacked on it for more sales. It's made by the Battlecry team, whose previous job was making money for their corporate masters by creating a shitty pay2win online competitive shooter (which never got finished because everyone thought it looked shit).
I'm sure I'm not the first to mention that it may as well be a pepped up Fallout Shelter.
 

Squid

Arbiter
Joined
May 31, 2018
Messages
536
inbred mutant west virginians?

These guys?
latest
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
20,960
Fallout 76 has the chance to be actualy decent compared to Fallout 4 and 3.

Think about it, Bethesda will never make an old school rpg, instead we might get a faction based builder with reactive world where factions fight each other, something like mount and blade.

At worst it will be co-op 3-4 people, builder with going out and doing quests.

It cannot be worse than fallout 3 and 4.
Well, here is a question for you guys: If they come up with a Civ-like based on the FO setting, would you buy it?
 

Comte

Guest
So is this going to be a shitty borderlands like set in fallout? With Totally radical LEGENDARY enemies? And a million guns purchased via Creation Club?
 

Havoc

Cheerful Magician
Patron
Joined
Nov 1, 2009
Messages
5,521
Location
Poland
Grab the Codex by the pussy Insert Title Here RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker Pathfinder: Wrath
Think about it, Bethesda will never make an old school rpg, instead we might get a faction based builder with reactive world where factions fight each other, something like mount and blade.

You mean like Skyrim? The whole premise of the game was two factions fighting each other and it was a shit show. Same with Fallout 4 and the Institute.
 

Squid

Arbiter
Joined
May 31, 2018
Messages
536
So is this going to be a shitty borderlands like set in fallout? With Totally radical LEGENDARY enemies? And a million guns purchased via Creation Club?

I think Rage 2 might fit that description better based off what we know.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Fallout 76 has the chance to be actualy decent compared to Fallout 4 and 3.

Think about it, Bethesda will never make an old school rpg, instead we might get a faction based builder with reactive world where factions fight each other, something like mount and blade.

At worst it will be co-op 3-4 people, builder with going out and doing quests.

It cannot be worse than fallout 3 and 4.

As flawed as FO3 and 4 are I don't play online games, so they're inherently better than a big fat zero that Fallout Rust would be. The shittiest pizza in the world is better than sushi if you don't eat sushi.
 
Unwanted

Bladeract

It's Neckbeard Shitlord. Again.
Dumbfuck
Joined
May 19, 2018
Messages
239
Location
-66.273, 100.984
Games so easy even a woman can figure it out :lol:

Also funny to think it's no one's business what they do with their games. People giving feedback about games, what monsters, they should just play them no matter what, without complaint.
 

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