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Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,266
The game is on Playstation Plus.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,108
Location
Lusitânia
only been able to play 20 minutes of the demo, which got me through to the courtyard tutorial fight
runs better than expected on my RX480 - 25/35 fps on average, 1080p, settings on Low
pixelization aside, looks fine even at such suboptimal settings

ga24x0.jpg
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,426
The game's difficulty was an issue, but no amount of difficulty tweaks is going to fix the game's shitty side quests. Or shitty RPG elements.
We'll see. A lot of the complaints about the sidequests sound like standard JRPG sidequest problems. I don't care much for that design, but if rewards actually start to matter due to adjusted difficulty, and they come with a little flavor world-building text, that's fine by me. They just need to supplement the core gameplay at that point to be worth doing for me. RPG elements: I guess we'll see how much of an impact they have once stat's and gear actually start to matter with increased difficulty.

Or bait and switch story.
Don't care. Story is subjective and I'll judge for myself whether the intended impact comes through or not.
 

malx

Novice
Joined
Aug 1, 2023
Messages
10
what the fuck happened to this series? since when was final fantasy a button mashing DMC clone for retards and niggers?
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
674
When was the last time a Final Fantasy looked like Final Fantasy?

X and XII. I would also say XIII-2 as it moves away from the futuristic sci fi/modern urban city look of XIII-1 and looks more fantasy/wilderness like X.

XII already was too westernized and doesn't look like FF game. XIII is the last single player FF game that looked like a FF game. That game had a lot of issues but the art direction was on point and way superior to what we got ever since.

XIV 2.0 did a great job capturing the FF spirit and it certainly looked like a FF game too.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,141
Location
Florida
my mini-review:

image.png

image.png


really can't stress enough how mediocre the writing is. Codexers are always going on about muh bad writing and this is a perfect example: it's full of endless and clunky exposition, no one sounds natural, everything is predictable and you can easily notice the author *trying* to write dumbed down game of thrones for children.

and like i said, combined with the no-party and shit combat... oh man.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,141
Location
Florida
by the way, take all of those "performance" numbers people are throwing out right now with a heavy grain of salt because the game runs fine during combat zones, i can get almost 200fps in the area i'm in right now, it's when you get inside a town or hub area or anything with many npcs that it will absolutely kill your frame rate.

and the cutscenes will also kill your gpu as well which is why they're locked to 30fps by default. if you're barely scratching 60 in a town area don't expect to run the cutscenes at 60 as well, just leave them at 30.

surprisingly it's not the CPU that's getting hammered, at least not in my case, in my case i'm seeing my GPU spike to maximum in the town and hub area.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,470
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
When was the last time a Final Fantasy looked like Final Fantasy?
9 probably

IX or VI. Arguably parts of XIV.

If it doesn't have those iconic chibi sprites or isn't hearkening back to them, it doesn't look like Final Fantasy, imo, even though it may look like Vagrant Story or some other Square game.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,141
Location
Florida
lmao never mind, future combat zones will tank the frame rate too.

what i ended up doing is i made a custom resolution of 1440p 100hz, and i'm using half-refresh v-sync to play it locked to 50fps, graphics on high and DLSS on 'balanced'.

NPC slider set to 'low' however.

best case scenario is they release a performance patch soon but chances of that happening are slim. For those that aren't aware, FF16 runs like SHIT and looks like SHIT on the ps5 console itself.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
Running it in 4K on max settings with DLSS enabled on a 4070, I get no performance issues—80 FPS everywhere, except for cutscenes that lock at 30 FPS, which seems to happen to everyone. Combat is simple and action-packed, but that's not necessarily worse than the primitive turn-based combat we had for decades, with no grid, no Z-level, and no cover. It’s a very good-looking game, but the design itself hasn’t evolved in 40 years: get a quest in A, gather 3 items from B, and bring them back to A. Oh, the bridge is broken? Go find the carpenter. It’s RPG Maker-level design, to be honest. That said, as I mentioned, it looks great, isn’t woke, and the characters are attractive—probably designed with Japanese women in mind, like in every Final Fantasy, as it's full of hot guys, which I’m sure delights the fanbase.
 

malx

Novice
Joined
Aug 1, 2023
Messages
10
this game is an interactive movie from what i've seen, it's looks shit.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,811
Location
Ommadawn
I get no performance issues—80 FPS everywhere
You are using framegen.
Thats what i said yes, is it something taboo on the codex too now ?
I missed the part of your post about frame-generation. My bad.

Anyway, post-frame gen FPS isn't your real FPS - you're dealing with increased input lag as a consequence. That's like saying you're running a game at 4K with DLSS on performance mode - in reality you're rendering it at 1080p or whatever the fuck.
 

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