The game is on Playstation Plus.
The wait for a good difficulty mod begins.
We'll see. A lot of the complaints about the sidequests sound like standard JRPG sidequest problems. I don't care much for that design, but if rewards actually start to matter due to adjusted difficulty, and they come with a little flavor world-building text, that's fine by me. They just need to supplement the core gameplay at that point to be worth doing for me. RPG elements: I guess we'll see how much of an impact they have once stat's and gear actually start to matter with increased difficulty.The game's difficulty was an issue, but no amount of difficulty tweaks is going to fix the game's shitty side quests. Or shitty RPG elements.
Don't care. Story is subjective and I'll judge for myself whether the intended impact comes through or not.Or bait and switch story.
9 probablyWhen was the last time a Final Fantasy looked like Final Fantasy?
When was the last time a Final Fantasy looked like Final Fantasy?
When was the last time a Final Fantasy looked like Final Fantasy?
X and XII. I would also say XIII-2 as it moves away from the futuristic sci fi/modern urban city look of XIII-1 and looks more fantasy/wilderness like X.
9 probablyWhen was the last time a Final Fantasy looked like Final Fantasy?
You are using framegen.I get no performance issues—80 FPS everywhere
Thats what i said yes, is it something taboo on the codex too now ?You are using framegen.I get no performance issues—80 FPS everywhere
I missed the part of your post about frame-generation. My bad.Thats what i said yes, is it something taboo on the codex too now ?You are using framegen.I get no performance issues—80 FPS everywhere
You should've stopped at FF7R