I kinda wish they had left the original ‘plot’ and set the game post-invasion in an alien-controlled world. Just say that the funding is coming from the resistance in that country, and that the terror level is the current risk of that country’s resistance movement being found/wiped-out.
The gameplay would be exactly the same, but being a small resistance would make the four-man parties seem slightly less ludicrous. Would also explain why every soldier in the “last, best hope of mankind” is a rookie mook who can’t hit the side of a friggen barn.
Every time my tiny crew is sent to the trashed army base, I have to shake my head at the silliness. What the frak can my rookies do that their tanks couldn’t?
Unless there are aliens I didn't bother disposing of earlier, but yeah, whatever. Shit on the other side, any AI noticable there? None. They will just sit there and wait for me to open that door and blow them all new assholes.
I'm quite sure that I've had packs come at me out of windows and doors.
hide behind crate, overwatch, overwatch, overwatch, overwatch, wait, hide behind crate, overwatch, overwatch, overwatch, wait, hide behind crate, shoot, overwatch, overwatch...
yeah, truly fun.
Yeah, that’s heaps more shallow than the original game where you walk out of cover, fire, walk back, kneel, walk out of cover, fire, walk back, kneel, walk out of cover, fire, walk back, kneel, walk out of cover, fire, walk back, kneel, walk out of cover, fire, walk back, kneel.
Good call.
If they made it too complicated the poor console gamers couldn't figure it out.
Yeah, that's why the original game was never a Playstation game. Never ever.
Also, like mentioned before, late game council missions got reeeaaally boring because all you fight are Thin Men.
Honestly, after the pain they caused me in the early game, I really enjoyed the later missions where I got to just rain hell down on them.