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mogwaimon

Magister
Joined
Jul 21, 2017
Messages
1,079
all prejudices aside, it's just a bit of a jolt to hear there's so many transgenders in the Doom community of all things. Like, it's supposed to be such a small percentage of the population to begin with but also Doom is sort of one of the most high testosterone manly games ever created so how the fuck did that end up happening? And it's not like this is a new game either, this is a boomer game so it's like, what the fuck happened? Boggles my mind, it does.
 

Zeem

Scholar
Joined
Sep 25, 2019
Messages
154
Location
Evil Empire
all prejudices aside, it's just a bit of a jolt to hear there's so many transgenders in the Doom community of all things. Like, it's supposed to be such a small percentage of the population to begin with but also Doom is sort of one of the most high testosterone manly games ever created so how the fuck did that end up happening? And it's not like this is a new game either, this is a boomer game so it's like, what the fuck happened? Boggles my mind, it does.
Might be correlated with autism and "extreme male brain" to some degree. Probably porn consumption too.

On a more topical note, I want to shill Project Babel. Not sure if it has been mentioned yet, but it is a great gameplay mod which tweaks the arsenal and overhauls enemy AI in couple of elegantly simple ways - namely allowing them to synchronize their attacks and adding fear mechanics plus a handful of other minor changes. Also has a monster-only version that plays very well with various weapon packs. I quite like using Final Doomer with it, the slight buffs to most weapons are balanced very well by more aggressive and capable demons.
https://babel-mod.neocities.org
 

Curratum

Guest
For what it's worth, the level in the concentration camp with which BoA Ep 3 opens up runs with about 20 fps on a decent i5, 16 ram and an RX 570 4gb, because Tormentor is great at making Doom mods, so I don't think you're really missing out on a lot, even if you never touch BoA.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,552
And for once I'll say, it's far, far less ghastly than what Bethesda did with the laughingstock that was The Old Blood and NuWolf2, with a literal lesbian Anne Frank that you can leave to die to zombies..

Wait what? Seriously? Clearly game journos missed that one, as that sounds hilariously edgy.
Funny that crazies complain that the mod has obvious Nazi imagery just like the modern ones, but only the mod is shit-talked.

won't even bother approaching NuWolf2, that was written a a raving lunatic with race fetishes.

PREGNANT WOMAN DUAL-WIELDING MACHINEGUNS!!!
Also, evil big baddess looking like Hillary vaguely and suffering an extremely graphic death.

Also, people should have understood since the Sarge times (and the witch-hunt that followed) that the Doom community is amazing, but also prone to quite ferocious cliques that are going to rip each other apart at first notice. Thread carefully in Doomworld.

GZDoom forums are allegedly better. Funny that DW re-accepted Sarge back, but now Torm is THE ENEMY!!! Wasn't the guy behind Strange Aeons cancelled because his latest mod poked fun at the Black Looter Murderers (supposedly)?
 

A horse of course

Guest
Many of your favorite modern-day Doom maps are made by trans people as well, whether you realize it or not.

"Sarah Mancuso (alias esselfortium) is an American Doom level designer, texture artist, and musician.
She is best known as the lead developer of the Back to Saturn X series."

"Marisa Kirisame is a Spanish Doom level designer and scripter, known for the Soundless Mound map which won the Doom Mapping Contest II: Hellectric Boogaloo. She is also a moderator of the ZDoom forums, and in addition contributes occasionally to the development of GZDoom, focusing on extensions to its scripting features. In 2019, Marisa Kirisame joined the team which compiled that year's Cacowards, covering the gameplay mod section in TerminusEst13's stead."

"Alexa Jones-Gonzales (alias Remilia Scarlet, previously YukiRaven or Yukib1t) is an American Doom level designer. Her maps are known to blend Doom and Quake design sensibilities. Her mapset Shadows of the Nightmare Realm received a Cacoward in 2017. She has subsequently received runner-up mentions for Umbra of Fate in 2018 and Freaky Panties 2: Boxers or Briefs in 2020."

As seen on the Doom wiki, and those are just three of the biggest names that immediately come to mind.

And of course, Randi, now Marisa Heit, who created the ZDoom sourceport in the first place.

What can you do, alternative sexuality people tend to be more creative than the average person, whether you like it or not. I just stopped dealing with the community in general and have distanced myself from it all, because even back in the days of IRC before Discord, the live chat was a bottomless pit of weirdos, furries and everything else you can think of.

>she

>she

>her
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,408
Location
Massachusettes
I just checked out the first area of Chapter 3 of BoA (after the nightmare sequence and HQ) in the concentration camp. Even on my i9 10850K chip running at 4,800 MHz it drops to as low as 40 FPS (which I don't think is actually too bad), averages about 50-60 FPS, but I feel for you who may have potato PCs or something more mid-range. Also, the level of obsessive detail in this thing is positively daunting. It took me 10-20 minutes just to find my way out of the headquarters. I can't say that this is particularly good game design (I heard some of the levels in BoA are ridiculously sprawling... and tedious because of that) but it's obvious that Daniel and his team are talented modders. I hope his own community on Doomworld turning against him doesn't deter him from future projects or continuing to polish this one. He's done some of the most innovative things I've ever seen in the Doom I/II modding scene, and did it with some competence and conviction. It's almost a shame their hardcore approach to WWII history in Germany became their undoing in this new dark age of wokeness. Dudes were just trying to be authentic about their passion.
 

OctavianRomulus

Learned
Joined
Aug 21, 2019
Messages
480
These morons aren't actually offended, they just want to feel like they have power over someone who is guilty of perceived offences.
 

Curratum

Guest
Nothing to see here, just Doomworld forum users grooming newcomers into "learning from your mistakes" and being "willing to adapt to these new things"...

L0sTjCl.jpg


Note that it's only ever "ok" if you're willing to adapt to these new things. Otherwise, you're obviously an enemy of the state.
 

OctavianRomulus

Learned
Joined
Aug 21, 2019
Messages
480
Nothing to see here, just Doomworld forum users grooming newcomers into "learning from your mistakes" and being "willing to adapt to these new things"...

Note that it's only ever "ok" if you're willing to adapt to these new things. Otherwise, you're obviously an enemy of the state.

You should check the GitHub comments too...Basically, since Torm is from Germany, he could get into trouble if this blows up. https://github.com/Realm667/WolfenDoom/issues/795

Anyway, anyone got a link to BOA 3?
 
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A horse of course

Guest
QdYfM8q.png


This is like a masterclass in every dirty little rhetorical trick you could think of.

Honestly, I don't blame Tormentor for being paranoid about being reported when he lives in a third-world shithole like Germany. But my personal opinion is that if you're going to be making edgy, nazi-related content, perhaps having a team member based in Germany and setting your standard for what's acceptable around that country is a disaster waiting to happen.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
25,855
Location
Reichskommissariat Russland ᛋᛋ
Basically, since Torm is from Germany, he could get into trouble if this blows up.
Section 86a includes a social adequacy clause that allows the use of the symbols that fall within it for the purposes of "art or science, research or teaching". This generally as allows these symbols to be used in literature, television shows as with the 1960s Star Trek episode, Patterns of Force, itself allowed after 1995,[27] films, and other works of art without censoring or modification and stay within the allowance for the clause. For example, German theaters were allowed to screen Raiders of the Lost Ark and Inglourious Basterds—films which feature frequent displays of Nazi symbols—without censorship.

Up until 2018, video games were not included in the social adequacy clause. A High District Frankfurt Court ruling in 1998 over the video game Wolfenstein 3D determined that because video games do attract young players, "this could lead to them growing up with these symbols and insignias and thereby becoming used to them, which again could make them more vulnerable for ideological manipulation by national socialist ideas".[28] Since this ruling, the Unterhaltungssoftware Selbstkontrolle (USK), the German content ratings board, would refuse to rate any game that including symbols that fell under Section 86a, effectively banning them from retail sales within Germany. This led to software developers and publishers to either avoid publication in Germany, or create alternate non-offending symbols to replace those, such as with Wolfenstein II: The New Colossus where the developer had to replace the game's representation of Adolf Hitler with a version without the moustache and named "Chancellor Heiler".[28]

In August 2018, the German government reversed this ruling as a result of a ruling from April 2018. The web-based game Bundesfighter II Turbo was released prior to the September 2017 elections, which included parodies of the candidates fighting each other; this included Alexander Gauland, who had a special move that involved Swastika imagery. When this was noticed by public authorities, they began prosecution of the game in December 2017, submitting it to the Public Prosecutor General's office for review based on the Wolfenstein 3D decision. The Attorney General declined to consider the game illegal under Section 86a, stating that the 1998 ruling was outdated; since then, USK had adopted age ratings for video games, and that there was no reason not to consider video games as art within the social adequacy clause.[29] As a result, the Supreme Youth Protection Authority of the Federal States adapted the Attorney General's ruling to be applicable for all video games within Germany, and subsequently the USK announced in August 2018 this change; USK will still review all games to judge if the use of imagery under Section 86a remains within the social adequacy clause and deny ratings to those that fail to meet this allowance.[28]

https://en.wikipedia.org/wiki/Strafgesetzbuch_section_86a
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,122
Basically, since Torm is from Germany, he could get into trouble if this blows up.
Section 86a includes a social adequacy clause that allows the use of the symbols that fall within it for the purposes of "art or science, research or teaching". This generally as allows these symbols to be used in literature, television shows as with the 1960s Star Trek episode, Patterns of Force, itself allowed after 1995,[27] films, and other works of art without censoring or modification and stay within the allowance for the clause. For example, German theaters were allowed to screen Raiders of the Lost Ark and Inglourious Basterds—films which feature frequent displays of Nazi symbols—without censorship.

Up until 2018, video games were not included in the social adequacy clause. A High District Frankfurt Court ruling in 1998 over the video game Wolfenstein 3D determined that because video games do attract young players, "this could lead to them growing up with these symbols and insignias and thereby becoming used to them, which again could make them more vulnerable for ideological manipulation by national socialist ideas".[28] Since this ruling, the Unterhaltungssoftware Selbstkontrolle (USK), the German content ratings board, would refuse to rate any game that including symbols that fell under Section 86a, effectively banning them from retail sales within Germany. This led to software developers and publishers to either avoid publication in Germany, or create alternate non-offending symbols to replace those, such as with Wolfenstein II: The New Colossus where the developer had to replace the game's representation of Adolf Hitler with a version without the moustache and named "Chancellor Heiler".[28]

In August 2018, the German government reversed this ruling as a result of a ruling from April 2018. The web-based game Bundesfighter II Turbo was released prior to the September 2017 elections, which included parodies of the candidates fighting each other; this included Alexander Gauland, who had a special move that involved Swastika imagery. When this was noticed by public authorities, they began prosecution of the game in December 2017, submitting it to the Public Prosecutor General's office for review based on the Wolfenstein 3D decision. The Attorney General declined to consider the game illegal under Section 86a, stating that the 1998 ruling was outdated; since then, USK had adopted age ratings for video games, and that there was no reason not to consider video games as art within the social adequacy clause.[29] As a result, the Supreme Youth Protection Authority of the Federal States adapted the Attorney General's ruling to be applicable for all video games within Germany, and subsequently the USK announced in August 2018 this change; USK will still review all games to judge if the use of imagery under Section 86a remains within the social adequacy clause and deny ratings to those that fail to meet this allowance.[28]

https://en.wikipedia.org/wiki/Strafgesetzbuch_section_86a

Being right and getting it are two things, even in Germany a long law dispute can be costly even if you get cleared of everything in the end
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,552
For those asking for a link...
I've downloaded it right after the release.
Here is the link if someone wants to give it a try.

This is like a masterclass in every dirty little rhetorical trick you could think of.
I like how "it" contradicts itself every few lines. And then it uses the "don't misgender me!" line, word for word. And "it" showed up to ensure the mod was censored properly to boot.

But my personal opinion is that if you're going to be making edgy, nazi-related content, perhaps having a team member based in Germany and setting your standard for what's acceptable around that country is a disaster waiting to happen.
It was fine for the first two episodes and it's been years since the mod is a thing. Perhaps they thought they would be safe. Even the Nu-Wokenstein games were eventually given a pass there.
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,122
Well, thanks to the Streisand effect more people know about and have downloaded version 3.0 of this than they would have without the complaints. Job well done I say
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,122
Being right and getting it are two things, even in Germany a long law dispute can be costly even if you get cleared of everything in the end
I mean, courts would be interested in a guy making non-profit mods for a Doom?

They usually don't give a crap but if you have a malicious actor who raises a ruckus about SJW shit who knows what'll happen in clownworld
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
GZDoom forums are allegedly better. Funny that DW re-accepted Sarge back, but now Torm is THE ENEMY!!! Wasn't the guy behind Strange Aeons cancelled because his latest mod poked fun at the Black Looter Murderers (supposedly)?

He had "sensitivity problems" before with Operation Bodycount being filled with Arab terrorists. He apologized and all, even changed some of the enemies (suicide bombers).
Now he gives zero fucks and makes whatever he wants. Plus the original OB is available to download on his site

One of his latest projects is a pretty good stealth campaign about escaping the toxic masculinity re-education facility run by eldritch abominations.





Edit: It seems Impie went off the Doomworld with a bang.
"Dinah, dear, I MUST protect you from the pandemic that only kills old people and athsma patients. Let me keep you safe by confining you to an artificial dimension that could cause brain damage!"



"How long must I stay here, Mother?"

"Only for a week or two, until the pandemic has settled down."

"A week or two....A week or two....A week or two..."



"That's right, you can't protect me. The world is mean, and scary, and bad things happen! But it takes people like Daddy and me to remind everyone that there are -good- parts worth protecting. The fireworks show could remind people of a time when we didn't live in fear! It could inspire them to fight and take our country back from tyrants like the governor!"
https://www.doomworld.com/forum/topic/122470-dynamite-duchess/
 
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Pound Meat

Prophet
Joined
Aug 10, 2018
Messages
4,748
Location
Flavortown
Blade of Agony 3.0 was removed from Moddb due to some people having issues with some content

After @madame-rachelle has posted this issue #782 and after we've discussed a lot of things in there, I guess it's about time to create a list of things that we need to take care of for an upcoming reworked 3.1 release that covers these things.

  • Rename "Randy Heit" to a different name not connected to Marisa Heit
Unchecked since we need to replace the identifiers in the CSV and on INTERMAP in DIALOGUE. Also Ctrl+F "Randi"/"Randy" on the github repository gives 3 results. --N00b

  • Replacing "Genocide" with a less 40's connected term ("Carnage")
  • Replacing "Final Solution" with a less problematic term ("Final Strike", maybe there is something more fitting)
  • Rename camp prisoners which have jewish names to something more generic (as far as I can see this has already been done, can the one who took care of it confirm?)
  • Replace realistic footage from the projector that directly come from real concentration camp photos
  • Replace Piper Perri easter egg wall image
  • Change the World Exhibition content in C1M5 Paris and remove all anti-semitic Nazi propaganda
  • Make the female boss breasts not pop out when she dies (@DoomJedi, it's only one frame afaik)
  • Rename "Master Race" difficulty setting
  • Rename "League of German Girls" difficulty setting (taken care of, "Warming-Up" now)
  • Remove unused sexualized gore sprites
  • Renaming "Concentration Camps" into "Prison Camps"
Please add what hasn't been mentioned yet, feel free to suggest changes.

Remove unused sexualized gore sprites
:hmmm:

Piper Perri is in Doom now?
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,302
Location
Germany
Blade of Agony 3.0 was removed from Moddb due to some people having issues with some content

After @madame-rachelle has posted this issue #782 and after we've discussed a lot of things in there, I guess it's about time to create a list of things that we need to take care of for an upcoming reworked 3.1 release that covers these things.

  • Rename "Randy Heit" to a different name not connected to Marisa Heit
Unchecked since we need to replace the identifiers in the CSV and on INTERMAP in DIALOGUE. Also Ctrl+F "Randi"/"Randy" on the github repository gives 3 results. --N00b

  • Replacing "Genocide" with a less 40's connected term ("Carnage")
  • Replacing "Final Solution" with a less problematic term ("Final Strike", maybe there is something more fitting)
  • Rename camp prisoners which have jewish names to something more generic (as far as I can see this has already been done, can the one who took care of it confirm?)
  • Replace realistic footage from the projector that directly come from real concentration camp photos
  • Replace Piper Perri easter egg wall image
  • Change the World Exhibition content in C1M5 Paris and remove all anti-semitic Nazi propaganda
  • Make the female boss breasts not pop out when she dies (@DoomJedi, it's only one frame afaik)
  • Rename "Master Race" difficulty setting
  • Rename "League of German Girls" difficulty setting (taken care of, "Warming-Up" now)
  • Remove unused sexualized gore sprites
  • Renaming "Concentration Camps" into "Prison Camps"
Please add what hasn't been mentioned yet, feel free to suggest changes.

Remove unused sexualized gore sprites
:hmmm:

Couldn't have happened on Nexus. :lol:
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
Blade of Agony aside (haven't played yet), any Wolfendoom recommendations?

What I've played (+links)

https://forum.zdoom.org/viewtopic.php?t=48518

Included in this pack:
  • Wolfendoom: Original Missions
  • Wolfendoom: Nocturnal Missions
  • Wolfendoom: Spear of Destiny
  • Spear Revisited
  • Spear of Destiny: Lost Episodes
  • Wolfendoom: Second Encounter
  • Escape from Totenhaus
  • Halten Sie!
  • Treasure Hunt
  • Portal (single map) + Astrostein Trilogy
  • Operation Eisenmann
  • Operation Arctic Wolf (1+2)
  • Operation Rheingold (1+2, unfinished)
Wolfendoom: Shadows of Destiny
https://forum.zdoom.org/viewtopic.php?f=19&t=57449

Wolfendoom: Machines of Death
https://forum.zdoom.org/viewtopic.php?f=19&t=58860

Kriegsland 2 (gameplay mod inspired by nu-Wolfenstein)
https://forum.zdoom.org/viewtopic.php?t=65184
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,342
BoA 3.1 coming in Friday
https://www.moddb.com/mods/wolfendo...f-agony-returns-release-date-vor-31-announced
Reading comments before they get deleted or else

What's new for v3.1?

  • New launcher (written from the ground, with additional options)
  • Addons (a total of 12 gameplay mutators, featuring interesting replay-possibilities, loadable with the launcher)
  • Ultra-Widescreen support (for 21:9 screens)
  • New damage and powerup screen indicators (including indicators for grenades, damage direction, damage types, powerup cooldowns)
  • Completely revamped fullscreen hud (powered by a new widget system, with transparent backgrounds)
  • New additional boss battles and enemies
  • Achievements system (total of 34, achievement board in the briefing room)
  • Performance improvements (higher fps rates on weaker machines)
  • Replacement and improval of edgy and sensitive content (e.g. removal of historical references towards the Holocaust, character renaming, content replacement)
  • Improvements to make the player-placed mines more useful
  • Sprite improvements (additonal rotational sprites for 1-directional enemies, hires sprites for numerous lowres variants)
  • Options menu simplification (making it more accessable to people outside the GZDoom community)
  • Includes latest stable GZDoom 4.6
  • Countless bugfixes, adjustments and improvements (over 400 Github commits)
Let's see how they dealt with optimizing this crap

301333Screenshot_BoA_20210.jpg

Looks like something out of the Mortyr 2093-1944

299890Screenshot_BoA_20210.jpg

?
 
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Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
Reading comments before they get deleted or else

You basically "cucked down" 'cause you were 'dead-naming' a character that was based on a zDoom dev! Said char was around like atleast 2.0 iirc.

Furthermore, you rejected your artistic freedom and gave in to mob mentality! Disrespeting freedom of speech/expression for all that is! What's so difficult 'bout releasing a 'Lite' version for spoiled brats who can't handle the truth?!

Be advised: I'll keep distributing 2.0/3.0 for all folks who want the true experience. You will receive the same backlash as the Ion Maiden/Fury Devs did back in 2019.

Sincerely,

a (trans)WOMAN

Based trannies? World is really ending.
 

schru

Arcane
Joined
Feb 27, 2015
Messages
1,142
Seems like this might be the most suitable thread for this.

Recently Kevin Schilder, Raven Software's composer, revealed the titles for the music tracks in Heretic: https://doomwiki.org/wiki/Heretic_music

Also, since it's likely that the music was composed on Sound Blaster AWE32 ("Intended" Hexen Sound Canvas Music? - Everything Else - Doomworld), it's worth mentioning that AWE64 recordings of the tracks have recently appeared on YouTube. The instruments sound the same as in older AWE32 recordings which are also on YouTube, but the audio quality is better. There is a bit of crackling in some tracks, especially on the chorus, which appears in exactly the same way on both cards, so perhaps AWE32 wasn't the one, but since the game has General MIDI support, the suggestion in the Doomworld thread that the music was composed for OPL seems dubious (Sound Blaster 16 was the preceding model and it certainly doesn't sound better: https://youtu.be/eZT4W7FL4R0?list=PLFFA9A564103330CE). At any rate, the tracks do sound better than on Roland SC-55 and none of the instruments are subdued:

 
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