Doesn't have many stats? It has two: Strength and Dexterity. Pick one or the other. And it's important not because it has a strong effect on gameplay but because the weapons progression is tied to the matching stat. So, if you want to use a sword that doesn't suck, you have to increase Strength. There isn't much choice there.
Skills? One-handed, two-handed, bow, crossbow, open locks, pickpocket, sneaking, acrobatics. No defensive skills. Only weapons skills can be increased. So, you pick a weapon skill, unlock open locks, and if you feel like role-playing, sneaking and pickpocket, which aren't essential as they aren't used to solve quests in different ways, IIRC. In other words, flavor stuff.