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Has your opinion of Obsidian changed after Avellone’s revelations and Deadfire?

Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
I found the easiest way to play NWN2 is in third person mode.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,623
Can someone explain something to me, genuinely asking here, this is not a troll question: why do you guys hate Feargus Urquhart so much? Is it just about the Chris Avellone thing is or is there more to it than that?
He's an active participant in making their games worse with his bad, pedestrian tastes and underhanded/boisterous (depending on which side of the deal he's on) management.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,888
The only real problem I had with the NWN2 camera is when I was running up the hill to the Gith Lair. Made it hard to see more than two feet in front of you. Dragon Age: Origins had the same problem when you were running up the road to the Haven chapel. Fortunately, those were the only areas in their respective games that I recall the camera being a problem. It never really bothered me otherwise.

Although I must also say I don't recall the camera being locked in any way other than being centred on the active character, and that was because I set it to lock there...
 

Major_Blackhart

Codexia Lord Sodom
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Joined
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Messages
18,385
Location
Jersey for now
Can someone explain something to me, genuinely asking here, this is not a troll question: why do you guys hate Feargus Urquhart so much? Is it just about the Chris Avellone thing is or is there more to it than that?
He's an active participant in making their games worse with his bad, pedestrian tastes and underhanded/boisterous (depending on which side of the deal he's on) management.

It's not just that either. You take a look at the difference between Tim Cain, Leon Boyarski, or MCA, and Feargus, who I think really wishes he was as talented or intelligent as the three of those guys but also successfully financial enough as say the Biowhore group.
Saint Proverbius used to have a quote of both men comparing the two, as to their thought processes until he was asked to remove it by someone, don't remember who.

Anyway, Tim Cain talked about making a game more in depth, with real choices that matter, making people think, etc.
Feargus talked about cool minigun effects as the way to improve a game.

The mother fucker doesn't get it. He really wants to be something he's not. I mean, who the fuck do you think coined the phrase Slamdunk! as it is known on the dex?

Sure as shit wasn't Cain, Boyarski, Anderson, or MCA.

:slamdunk:
 

Syme

Arbiter
Joined
Jun 11, 2018
Messages
330
The shitshow with Avellone seemed just like basic inept management bullshit like at so many other companies (including places I've worked at). PoE on the other hand was unforgivable. I really REALLY tried to like it, not only because of the studio behind it, but also because it was my birthday gift from my GF. After sinking 26 hours into it I gave up, broken and disillusioned. I could forgive the writing if the combat was any good, but it isn't, it's probably the worst part.
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
Obsidian can't really deliver good shit (like writing) if it hasn't the means to do so. And, seeing how their recent releases have went, I wouldn't be expecting a major release from them anytime soon. But a man can dream...

Funny thing is, depending how the story ends, Pathfinder: Kingmaker can piss all over the likes of POE... we'll see.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,146
Location
Platypus Planet
I'm one of the people who thought that Obsidian was genius waiting to happen and that the constant jerking around by publishers was holding them back, but after PoE I realized that I was wrong. They actually were just incompetent. I didn't even out right hate PoE as I managed to finish it once, but I'll never have any desire to go replay it. It was a poorly designed and written game that lacked ambition. When the best part of the game, Raedric's Hold, wasn't even designed by the designers but simply created by some guy during his coffee breaks, there's something wrong with the people you have put in charge of your projects.
 

wyes gull

Savant
Joined
Apr 20, 2017
Messages
424
Uncle Feargus should just sell the lot to this dapper fellow.
20130324143547

He'll turn the boat around. And straight into an iceberg. I mean, are you lot going to pretend you don't eventually want to play Obivion with guns with swords? 3D, First Person Garbage Collector, Pillars of Eternity 3? Sign me the fuck up!

In all seriousness it kinda sucks that the one company that engendered some sort of sympathy for being the remains of BIs (and now Troika) apparently is having leadership problems but eh, I don't really care about the drama. I have a good amount of respect for the people who brought me Fallout (and a few others, but mostly F1&2) regardless of their fuckups but at the end of the day, Obsidian is going to be judged by what they produce.
And while their writing is certainly a standout (and how well they've navigated franchises that aren't their own), I don't enjoy playing the games of theirs I like the most that much. Kotor 2, F:NV and AP never satisfied as games as much as they did as stories/quests/RP vehicles. And then PoE came along and eh, you can keep your medieval fantasy RTWP.
So is it declining? Yeah. Is it because drama? No. They're just not making anything I care about.

I will keep the candle lit for master Cain, though.
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
I wouldn't say the story is incoherent due to the dropped subplots, leaving fan patch aside. The most important story was told, and it was very good. The ending has always rubbed me the wrong way, though, it's a hollow 'victory' that leaves the universe doomed in its own existential crisis. And the ending talk left a lot to be desired for me.
The endgame/ending made so many kotor fans mad on the Obsidian forums that Feargus considered shutting them down. :)
He didn't just consider it. He announced the forums would be shut down, but changed his mind a week later due to the backlash. I can't find an archived version of the original announcement by Feargus, but the official excuse was that they didn't have a community manager, so they couldn't answer questions and deal with "disruptive members" and whatnot. Here's the retraction:

cf8W08L.png


The real reason was the negativity, of course:

grBwWQM.png


Feargus also revealed the insult that hurt them the most:

ZZKvAV2.png


The negativity wasn't just because of the endgame/ending, however, and it didn't blow up right away. The game had its critics when it launched on Xbox, but overall it had a positive reception. It wasn't until the PC version that shit hit the fan. In addition to finally reaching the (less forgiving) BIS, BioWare, and CRPG audiences, people immediately found a ton of cut content in the game's files (the Restoration Project was born in March 2005, a month after launch). Many saw it as proof that LucasArts rushed the game's release (some angry fanboys even doxxed LucasArts execs and called for people to send them hate mail), but a lot of the players also criticized Obsidian for the game's flaws. The bugs were a major issue as well, and the game wasn't patched until mid-April, which didn't help.

The whole thing had a profound impact on Obsidian. Just like the BIS days, many devs used to post on the forums before KOTOR2's release, but after the shitstorm, most went largely inactive for years or abandoned the forums for good.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,623
:lol: Biobitches

Chris Avellone said:
Obsidian can keep doing whatever it is they do best. I wasn't sure what that was before my departure. I'm still not sure, beyond "I think it's a BG thing"... but there's often no mention of BioWare and their design principles when this is said. I will say Black Isle (Studios) would never have survived without what BioWare licensed to them (the Infinity Engine).

Never change, bioboys.

Edit:
All of those wankers who keep going on about how Obsidian consists of Biobitches or BioJRs need a reality check. Obsidian can't make its own titles until it firmly establishes itself as an industry player. It's as simple as that.

*gets a chance to make its own title, makes a Baldur's Gate clone*
 
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FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
I'm one of the people who thought that Obsidian was genius waiting to happen and that the constant jerking around by publishers was holding them back, but after PoE I realized that I was wrong. They actually were just incompetent. I didn't even out right hate PoE as I managed to finish it once, but I'll never have any desire to go replay it. It was a poorly designed and written game that lacked ambition. When the best part of the game, Raedric's Hold, wasn't even designed by the designers but simply created by some guy during his coffee breaks, there's something wrong with the people you have put in charge of your projects.

If you buy POE2 they'll make a great game next! Promise!
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
As much as I wish the Tim Cain secret project to come out I actually don’t want it to succeed
Rooting for the failure of a game company is the most retarded thing ever! What do you gain from them losing money and going bankrupt? Nothing. If you don't care about their games, just don't play them. But there are jobs at stake here, so I'd rather not root for people losing their jobs.
 
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Sweeper

Arcane
Joined
Jul 28, 2018
Messages
3,543
PoE sucked. Deadfire sucked some more. Tyranny had potential but it never reached it.
But I'll reserve my final judgement until the Cainyarsky project.
 

Egosphere

Arcane
Joined
Jan 25, 2018
Messages
1,926
Location
Hibernia
As much as I wish the Tim Cain secret project to come out I actually don’t want it to succeed
Rooting for the failure of a game company is the most retarded thing ever! What do you gain from them losing money and going bankrupt? Nothing. If you don't care about their games, just don't play them. But there are jobs at stake here, so I'd rather not root for people losing their jobs.

Unfortunately, the success of some game series can set trends that poisons their respective genres for years, as others rush head over heels to milk the new gimmicks raw. I don't want people to lose jobs, but I don't want purveyors of decline to exist either.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
To be fair it IS nice to keep rampant internet negativity to certain forums (like this one!). I can get frustrated when previously upbeat forums turn into constant negativity and complaining (the GOG forums lately spring to mind, because they dared introduce a client). In other words I don't want to be depressed and cynical everywhere I go, just here where I'm free to be myself! :P
 

Forest Dweller

Smoking Dicks
Joined
Oct 29, 2008
Messages
12,368
He is a religious ultrafanatic, so he qualifies. Just be glad Scientology doesn't tell its adherents to suicide bomb others.
Eh, bit of an over exaggeration mate. You've clearly never had that one dumbass friend that's into a bunch of conspiracy theories. Just because he believes in Scientology doesn't mean he's a psycho, just deluded.
Several, actually. 911, MH17, you name it. I had to tell them to stop forwarding me their latest crap because I am not interested.

Cruise is an ultrafanatic because he does what his priest tells him regardless of what it is. If headboy told him to sacrifice his firstborn, he would be one child less today. His actions against his wife and anyone who criticise or even question his religion makes it plain what he is.
What did he do to his wife?
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,296
He is a religious ultrafanatic, so he qualifies. Just be glad Scientology doesn't tell its adherents to suicide bomb others.
Eh, bit of an over exaggeration mate. You've clearly never had that one dumbass friend that's into a bunch of conspiracy theories. Just because he believes in Scientology doesn't mean he's a psycho, just deluded.
Several, actually. 911, MH17, you name it. I had to tell them to stop forwarding me their latest crap because I am not interested.

Cruise is an ultrafanatic because he does what his priest tells him regardless of what it is. If headboy told him to sacrifice his firstborn, he would be one child less today. His actions against his wife and anyone who criticise or even question his religion makes it plain what he is.
What did he do to his wife?
Probably fucked her.
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,376
Location
Vita umbratilis
Can someone explain something to me, genuinely asking here, this is not a troll question: why do you guys hate Feargus Urquhart so much? Is it just about the Chris Avellone thing is or is there more to it than that?
He's an active participant in making their games worse with his bad, pedestrian tastes and underhanded/boisterous (depending on which side of the deal he's on) management.
he's also an ass and a bully to everyone at work. if he was just a pleb, i'd forgive him, but stepping on your servants makes you scum.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
As much as I wish the Tim Cain secret project to come out I actually don’t want it to succeed
Rooting for the failure of a game company is the most retarded thing ever! What do you gain from them losing money and going bankrupt? Nothing. If you don't care about their games, just don't play them. But there are jobs at stake here, so I'd rather not root for people losing their jobs.

Unfortunately, the success of some game series can set trends that poisons their respective genres for years, as others rush head over heels to milk the new gimmicks raw. I don't want people to lose jobs, but I don't want purveyors of decline to exist either.
I don't think there is a big chance that one of Obsidian's game turns out to be a trendmaker. :) They are moderate success at best, and I wish them to keep this level of success.
 

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