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Heroes of Might and Magic: Olden Era - Ubisoft returns to Enroth - coming to Early Access in Q2 2025

Hydro

Educated
Joined
Mar 30, 2024
Messages
499
They just do what cumsumers buy
 

Prince(ss)

Novice
Joined
Aug 29, 2023
Messages
15
I'm surprised they paid enough attention to nail the vibe of things like the map screen yet somehow managed to miss that a large part of the appeal of HoMM3 is in its classical painterly aesthetic.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,169
Location
Eastern block
I fail to see the relevancy. HOMM3 tournaments are a whole another ball game (game design wise). No one at NWC thought HOMM3 is gonna become an esport in Poland after 20 years. Just like no one expected Starcraft to be one in Korea. Focus on making a good SP game first (and campaign) - but it's highly doubtful they will.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,957
Pathfinder: Wrath
yeah honestly going for esports is kinda retarded

there are some cheeses that I like to be removed because it's fundamentally unfun in SP (as scenarios will be made with them in mind like "hardcore" Homm3 scenarios) or MP like pinging resource node with 1 monster army, town portal abuse bullshits which are meta gamey even in SP. But trying to focus on balanced MP is not really it
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


The spooky season has come to an end, and we wanted to take this chance to present our Necropolis faction in its full glory gore'y.
Though the special place in our hearts belongs to a VAMPIRE that we are revealing for the first time, grave diggers, wraith and necro-doggos are also worth noting, as well as their special abilities.

Hope you enjoy our little experiment!
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,509


The spooky season has come to an end, and we wanted to take this chance to present our Necropolis faction in its full glory gore'y.
Though the special place in our hearts belongs to a VAMPIRE that we are revealing for the first time, grave diggers, wraith and necro-doggos are also worth noting, as well as their special abilities.

Hope you enjoy our little experiment!

units look sweet
please i beg just redesign the damn town screens WTFF they look like when an anime uses bad cgi
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,777
Reaaaally poor art direction unfortunately. I know 2-3's level is completely unattainable, but this series really can't catch a break ever since 4 dropped.
 

Brancaleone

Prophet
Joined
Apr 28, 2015
Messages
1,047
Location
Norcia
The names of some of the units and abilities remind me of the early stages of Black Geyser (although they obviously have a hard time topping the Crushmaster).
 
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Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,069
Location
Germany
Same here. I have no idea why they go for such a childish art style when most of the people that have some nostalgy left for the series are at least 30+

And those names ... Seems like they are just outright trolling. "Lord Rufus", "Funerella" and "Marl". Jesus. Oh wait, Laura also wants a have a word with you!
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,957
Pathfinder: Wrath
In a way franchise resurrection always has the idea of both appealing to oldfags while trying to make newfags also play your game and I guess they choose this modern cartoon fantasy/WoW style to appeal to newer player
 

Gandalf

Arbiter
Joined
Sep 1, 2020
Messages
766
From my understanding all of the HoMM-like Ubisoft games since HoMM V has that WoW style look, so it's not something new under the sun.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,509
Looks better than the last few HoMM entries, but worse than the first ones.
So I guess that's .... improvement?
yea i think it's better than homm5+ but 1-3 mog it, 4 is debatable
the fucking city screens are a war crime, though.

the femdev has great tits tho
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,697
Feels like a mobile game artstyle, seems like the monkey paw wish you get when you ask for artstyle over graphical fidelity. There's nothing really bad about it, but I do think the artists like the "carrying stuff on back" design way too much. The new death knight design is awful though. Looking at the battle scene, I think the units might be a bit too small to individualize on the battlefield, which could be a problem.
The units seem like they're going to be interesting though. The liches can raise dead now, which sounds like it could make them very useful. Liking the one which has the ability to attack a tile away, like the pikemen in 4. Looks like it might actually be worth playing if Ubisoft doesn't try to be Ubisoft and make it only playable through Uplay or whatever.
 

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