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Heroes of Might and Magic: Olden Era - Ubisoft returns to Enroth - coming to Early Access in Q2 2025

gooseman

Educated
Joined
Sep 5, 2024
Messages
225
do we need another heroes 3, especially when the original is more playable than ever, vanilla or with hd mod or hota? it doesn't sound all that different or better, but will definitely come with all the trappings of a modern game published by ubisoft.
 

rumSaint

Educated
Patron
Joined
Sep 1, 2023
Messages
179
Location
Poland
Enjoy the Revolution! Another revolution around the sun that is.
do we need another heroes 3, especially when the original is more playable than ever, vanilla or with hd mod or hota? it doesn't sound all that different or better, but will definitely come with all the trappings of a modern game published by ubisoft.
That's a good question. Maybe Ubishit looked at Songs of Conquest, then at Heroes franchise and thought "We can milk that, there is market for this".

If this will be carbon copy of Heroes 3 with some minor improvements, then it's a cash grab. If they add new mechanics and distinguish enough from HoMM3 then it may be a smash hit. It's hard to say as there is not much of a gameplay and mostly promotional materials showing not that much.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,672
Location
Poland
do we need another heroes 3, especially when the original is more playable than ever, vanilla or with hd mod or hota? it doesn't sound all that different or better, but will definitely come with all the trappings of a modern game published by ubisoft.
I'd say yes, we could use a reimagining of 3. I'd love new units and towns, for example, new spells, even if the underlying mechanics stay the same.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,726
Location
Stealth Orbital Nuke Control Centre
do we need another heroes 3, especially when the original is more playable than ever, vanilla or with hd mod or hota? it doesn't sound all that different or better, but will definitely come with all the trappings of a modern game published by ubisoft.
I'd say yes, we could use a reimagining of 3. I'd love new units and towns, for example, new spells, even if the underlying mechanics stay the same.
Yeah, but we will get always online shite instead.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,957
Pathfinder: Wrath
do we need another heroes 3, especially when the original is more playable than ever, vanilla or with hd mod or hota? it doesn't sound all that different or better, but will definitely come with all the trappings of a modern game published by ubisoft.
I'd say yes, we could use a reimagining of 3. I'd love new units and towns, for example, new spells, even if the underlying mechanics stay the same.

VICMII has A LOT of town mods, some of them having very decent design

But honestly I hope they do change some stuffs from HOMM3. The problem is that the AI is not capable of abusing stuff like the player does. Later user-made scenarios, especially harder ones basically lean on player abusing as many mechanics as possible to exploit the AI which I personally find unfun.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,777
Some stuff they're saying in the slav accent videos honestly sounds potentially OK. Six factions is pretty bad, but passable.

I really don't like the aesthetics, tho. Particularly units and town screens. I feel like both would have a shot at being the worst in the series and that's saying something considering what happened post 3.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,723
Some heroes were revealed and...


These backstories are way too wordy. HoMM3-4 were way better in this regard.
HoMM_heroes1.png

HoMM_heroes2.png
 

Gandalf

Arbiter
Joined
Sep 1, 2020
Messages
766
I really dislike when HoMM3 music is used to promote this game. I'd like to hear some Olden Era tracks instead.
Is it known who's going to score the soundtrack? I can't find any information regarding this matter.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,127
The funny thing is that due to ubischlop's financial situation they'll probably start cutting corners and this will be one of them.
 

duke nukem

Augur
Joined
Oct 20, 2013
Messages
254
Some of the units:


Some look cool, but at the same lots of shit too. They ruined the inferno, now their all units look like boring insects.
Are most units over designed? It just feel "hard" to watch these units with all the random details. H3 had lot more simplistic details and it looked great and better. Is this the classic example of "less is more"?
 

Storyfag

Perfidious Pole
Patron
Joined
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Messages
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Location
Stealth Orbital Nuke Control Centre
Are most units over designed? It just feel "hard" to watch these units with all the random details. H3 had lot more simplistic details and it looked great and better. Is this the classic example of "less is more"?
Over-animated too. That one infernal insect spinning in the air to attack was painful to watch.
They ruined the inferno, now their all units look like boring insects.
Cargo cult. They *heard* that MM6 devils "are like insects" and thought they "are insects". They haven't touched even the game's screenshots, obviously. MM6 devils were humanoids, but with a hive hierarchy and biology: a queen, leaders/mates for the queen, warriors, workers, etc.
 
Last edited:

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,509
Some of the units:


Some look cool, but at the same lots of shit too. They ruined the inferno, now their all units look like boring insects.
Are most units over designed? It just feel "hard" to watch these units with all the random details. H3 had lot more simplistic details and it looked great and better. Is this the classic example of "less is more"?

the spell effects look real nice
and actually most of the units look good
also new wrath of the lich king faction looks cool

they need to re-do the city screens tho
hol-eee shit those are awful

it's like when a good anime suddenly switches to CG

it can't be that difficult to just pay someone on fiverr $10 to draw up some city screens that look good instead of this awful 3d shit
 

Brancaleone

Prophet
Joined
Apr 28, 2015
Messages
1,047
Location
Norcia
Ok, I take back any criticism I might have uttered on the graphics of HoMM4 or HoMM5. At least with those I knew what I was looking at.
 

Radech

Augur
Joined
Sep 1, 2007
Messages
513
Fire Pokemon
Ice Pokemon
Sigmarines
Dungeon
Necropolis

The absolute state of HoMM, at least most of its fanbase lie dead in a ditch on the Eastern front...

they need to re-do the city screens tho
hol-eee shit those are awful

it's like when a good anime suddenly switches to CG

I had to return the video when I read that, I had comepletely overlooked the generic ai backgrounds...
 

Prince(ss)

Novice
Joined
Aug 29, 2023
Messages
15
The conspicuous lack of a mage faction bothers me. I imagine they're saving them to milk as a selling point for an expansion or something.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,726
Location
Stealth Orbital Nuke Control Centre
The conspicuous lack of a mage faction bothers me. I imagine they're saving them to milk as a selling point for an expansion or something.
There's no mage city in Jadame as of MM8. But granted, this is supposed to be taking place some 200 years earlier, so there conceivably could be one. But they should really make Fortress AND stronghold factions, given Jadame's large Lizardman, Troll and Ogre populations. A nod to the Wererats would be welcome too.
 

Blake00

Learned
Joined
Oct 1, 2020
Messages
292
Location
Australia
Some of the units:


Some look cool, but at the same lots of shit too. They ruined the inferno, now their all units look like boring insects.
Are most units over designed? It just feel "hard" to watch these units with all the random details. H3 had lot more simplistic details and it looked great and better. Is this the classic example of "less is more"?

Cheers for finding this.. watching it now.. I like that they've gone back in a more creature focused direction though. I hated how the ubi era games kicked out a lot of creatures to make room for variants of dwarfs and clickbaity elves (eg chicks in bikinis with whips urgh..). Also impressed that despite seemingly having a small indie level budget given to them but those super generous assholes at Ubi that they're doing alternate upgrades for every main faction unit (maybe not neutrals) and seemingly doing quite different graphics for the upgrade variants too. That's a lot of extra work so I didn't think anyone would ever do that again after Heroes 5, and hell technically its still never been done in a release version of a Heroes game until now as it took 2 addons before Heroes 5 actually had a full lineup of alternates.

Apologies if these have already been posted in all the pages of debating but it looks like they've started putting out dev diaries breaking down what the game will be and it's primary features..

https://steamcommunity.com/games/3105440/announcements/detail/4266684471815155308

fbe4861d0f457ba918660e8b252e07b44b1634db.png


Dev diary 1:
https://steamcommunity.com/games/3105440/announcements/detail/4592070813185873988

7242695545f98f5bfb0435a3eafea695e843d042.png
 

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,069
Location
Germany
I am not fond of the new look. Way too exaggerated and disproportionate, like the other recent titles. They should return to the "medieval" European style of HoMM1-3, with fairly normal anatomy and less overdone designs. I doubt these "artists" have ever seen a historical armor or weapon in their life. For now it looks like the worst kind of fantasy. Its not alien enough to be original and fantastical, nor close enough to reality to be intuitive and grounded with a sense of mystery and magic on top.
 

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