Ibn Sina
Arbiter
- Joined
- Jul 12, 2017
- Messages
- 996
I wouldn't say the game is for everyone (whichever actually is? ), nor would I say it's some kind of adventurous heaven in its entirety, but a considerable amount of heartfelt designing passion sometimes went to exploration, questing, or riddle-solving. One example. Just a while ago, I stumbled upon a hidden crevice-aleway along a wall—which, obviously, I've overlooked many times by now—just outside one of the main buildings at Hogwarts, at the end of which was the highest-tier chest with an unidentified, legendary piece of gear. It happened while actually doing the "Search for the entrance to the hidden herbology corridor." quest. Left only to my devices with no quest marks turned on, I was initially searching in all the wrong places. The entrance was hidden cleverly—and, dare I say, logically castle-wise, at that. Good sense of accomplishment upon entering the location as the quest unfolded again. Few games do this well enough.
Yes. Exploration in this game is very well done and is its strongest aspect. You might want to return to previous locations you could not go into before once you learn appropriate spells. Exploration in this game reminds me when I played fable for the first time as a kid.