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Incline How to properly enjoy an RPG

Discussion in 'General RPG Discussion' started by luj1, Aug 1, 2017.

  1. catfood AGAIN

    catfood
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    Don't read the Codex. If you do you will never be able to enjoy an RPG ever again.
     
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  2. Wayward Son Fails to keep valuable team members alive

    Wayward Son
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    Fake news. I enjoy RPGs more now that I read the Codex.
     
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  3. Alma Elma Literate

    Alma Elma
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    IMO the best way to enjoy an RPG is to play it however you want. The best types of RPG's are the ones that offer up different experiences depending on how you play, with Divinity: Original Sin being a fairly good example of that I feel, even if the main story in the game doesn't change.
     
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  4. Iznaliu Arbiter

    Iznaliu
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    Am I really seeing this?
     
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  5. JackOfOwls Erudite

    JackOfOwls
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    In ungodly huge, beautiful open worlds, you must fight fight FIGHT your autism and/or debilitating OCD mental illness and avoid doing every single little side quest that comes along and try to stick to the main quest (if it's interesting enough... with some games you want to avoid the main quest, and stick to the side missions... adapt as necessary) and perhaps do only a few or just enough of those side quests to help level up. Skyrim was the single most important learning experience for me on how to properly play cRPGs. I did everything wrong and that experience stuck with me though I ended up repeating that experience with Zelda: BotW. I have Neanderthal blood.
     
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  6. Cat Dude Learned

    Cat Dude
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    Simple. You have to love reading a lot.
     
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  7. anvi Cipher Village Idiot

    anvi
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    I think if you play like it says in the OP, the game will buttfuck you late game. In fact I just quit TOEEs supposed glorious CO8 mod because it required a high level diplomacy skill (which I actually had but.. nm.. long story). In a game that lets you choose so many things however you please... it REQUIRED something or you can't keep playing. Admittedly that is just a mod not designed by professionals, but a lot of games are designed the same way. I have been burned too many times. You play all casual and you come up against a quest that is key to the game, and it requires some amulet from some crate in the corner of a dungeon you visited 50 hours ago. If you can go back and get it, that's at least not too bad... still sucks. But often the game is just over if you didn't find the item at the time. Modern games are a bit smarter with their design but they also generally suck, so playing old RPGs is kind of essential and yet this is the sort of bullshit you have to deal with.

    You HAVE to search every barrel, crate, rock in the game. Every corner of every dungeon, because once you leave, that dungeon may be gone forever. You have to spam every dialogue option because there's a chance only one of them is the right one. And good luck beating a game like Blackguards if you just casually pick whatever seems like a cool idea. You power game or you get you punished to death. And in TOEE when RNG is so massive, a bad turn is 3 of your party die, and reload and the exact same choices mean you kick ass... savescumming is the only option. You could just eat the character deaths but you would end up level 7 at the end game when you need to be level 10 to even stand a chance. Basically I think OPs list is only reasonable for about 1% of RPGs.
     
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  8. Üstad Learned

    Üstad
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    Show Spoiler

    You can automatically do half of those by disconnecting from internet. Just like my brother did around 2004. Except internet was a luxury for us then, we couldnt afford it. :negative::negative:
     
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  9. GentlemanCthulhu Savant

    GentlemanCthulhu
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    IMO playing only one RPG at a time, and surrounding yourself with as much related-media works wonders. The key to enjoying a good RPG is (muh) immurxion.
     
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  10. Curratum Magister

    Curratum
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    I love that when playing RPGs I'm always doing the exact opposites of at least 75% of the items in OP's list.
     
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  11. Butter Arcane

    Butter
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    Reading a walkthrough, save-scumming, playing on the lowest difficulty, and asking every generic NPC about the history of his colostomy bag FTW.
     
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  12. Curratum Magister

    Curratum
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    More like using guides for anything that has builds that allow you to fuck up and have a losing character / party mid-game, never going over Normal / Medium, exhausting every dialogue option just because I have to listen to the content, and quicksaving every time I'm about to pickpocket someone.
     
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  13. Kev Inkline Arcane Patron

    Kev Inkline
    Joined:
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    The key to enjoyment is not to have fun while playing, first and foremost.
     
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  14. Beastro Arcane

    Beastro
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    The problem comes with twist late game shit like the Deep Caverns.
     
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  15. Valky Arcane Manlet

    Valky
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    Don't pick the wrong weapon focus feat by accident though. If you find a different weapon you like better you will regret that shit FOREVER.
     
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  16. DalekFlay Arcane Patron

    DalekFlay
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    Agree with this one a lot. It's always baffling to me when people on here complain that their playthrough was ruined because they followed a min-max path exactly to become a god ASAP, then "it was too easy and boring." Like, motherfucker you did that to yourself. That's not how you're supposed to do this shit, so of course they never balanced for that and of course loot is boring when you b-line for the best shit you read about on a Wiki.
     
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  17. Nifft Batuff Arbiter

    Nifft Batuff
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    I don't trust designers. Give me back my control.
     
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  18. Nifft Batuff Arbiter

    Nifft Batuff
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    Watch the playthrough on youtube while doing something more interesting.
     
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  19. Nifft Batuff Arbiter

    Nifft Batuff
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    Avoid every single side quest. Life is short. The backlog is huge.

    Also you can comfortably bet that all side quests are shit.
     
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  20. RickOmbo Learned

    RickOmbo
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    Don't play Planescape, it will ruin rpgs for you
     
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  21. GentlemanCthulhu Savant

    GentlemanCthulhu
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    First we should define what an RPG even is...
     
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  22. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    I do hold the answer to this question...
     
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  23. GentlemanCthulhu Savant

    GentlemanCthulhu
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    Why don't you make a dedicated post and tell us ALL about it?
     
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  24. mondblut Arcane

    mondblut
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    What kind of people "complain" about that? Making games easy and boring (as opposed to frustrating and boring) is the entire point :obviously: Well, that and the feeling that you are more competent than the hack who had designed it.

    Which makes it twice as enjoyable.
     
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