Thal
Prophet
- Joined
- Apr 4, 2015
- Messages
- 419
My advice is to adjust the settings if you hit a wall. You're new and playing hardest character type in Requiem. And don't worry about dying, it's normal to have your ass handed to you if you're low level. Heavy armor types will fare best I think in the beginning. But you need the perks and moderate skill level.
If you're a thief type now, I'd say just drop the heavy armor and go light. Play like a thief and you'll do well. You're squishy, but if you have a bow and can sneak, you can do well in some situations. Also backstab when you can. I'd say early game in Requiem is about making some money to get your character started. Once you gain levels, it'll become more manageable.
Also, don't be afraid to use trainers to raise light armor skill, or other skills for that matter. Kill some bandits and sell the loot for training and you're soon past the early levels. Unfortunately, the way armor skills are raised makes it hard to level it otherwise. Whenever you get hit, your armor skill levels. But lightly armored charcters can be killed with one hit. Hence, you don't want to get hit at all, and then your armor skill doesn't raise. There is a passive levelling rate, but at least few version numbers back it wasn't nearly enough to reach even moderate levels by the time I was done with the game. Heavy armor OTOH can the a bit of punishment, and so it levels normally.
If you're a thief type now, I'd say just drop the heavy armor and go light. Play like a thief and you'll do well. You're squishy, but if you have a bow and can sneak, you can do well in some situations. Also backstab when you can. I'd say early game in Requiem is about making some money to get your character started. Once you gain levels, it'll become more manageable.
Also, don't be afraid to use trainers to raise light armor skill, or other skills for that matter. Kill some bandits and sell the loot for training and you're soon past the early levels. Unfortunately, the way armor skills are raised makes it hard to level it otherwise. Whenever you get hit, your armor skill levels. But lightly armored charcters can be killed with one hit. Hence, you don't want to get hit at all, and then your armor skill doesn't raise. There is a passive levelling rate, but at least few version numbers back it wasn't nearly enough to reach even moderate levels by the time I was done with the game. Heavy armor OTOH can the a bit of punishment, and so it levels normally.