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Jagged Alliance 3 from Haemimont Games

PanteraNera

Arcane
Joined
Nov 7, 2014
Messages
1,065
I haven't found a way to make SMGs work. Just too low damage.
I use the MP5 with Mouse for stealth kills, works well for me.


7iJxLym.jpg


wqBdaRH.jpg

The "tactical device" greatly increased her success rate for stealth kills, it increases the stealth kill chance per aim level, with her scope she always gets free three aim levels with the first shot and the heavy stock increases the accuracy of every three aim shot.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
Not sure if people realize you get extra shots in Overwatch than your AP would normally allow, and different weapons/mods can get even more shots. It's completely viable to run an overwatch merc and provide covering fire each turn. This has a denial effect since the AI will try to avoid overwatch cones if it can, and you can use it to set up ambushes or otherwise control enemy movement. So there is a role for burst-fire guns to play, just maybe not the role people wanted. Of course MGs are the kings of overwatch, assuming you want to pay the ammo cost. ARs are the budget option.

Really though it's absurd you can't buy ammo. I'm not low or anything but still, what else are you spending money on? Some kind of system where you need to make contact with local arms dealers to grow your supply and increase stock would have made sense, not to mention centralized player bases with recon vehicles, insertion choppers, etc. Missed opportunity to enhance the strategy layer.

Yeah I fail to see the reason for there being no shop, it's annoying and money becomes quite frankly useless. I have over 1.4 million by now why would I want more mines? Why would a Diamond as a reward in any way interest me? Why does the dialogue pretend a bribe of 2000$ is a lot?

It's not a gamebreaking issue but apart from the first purchase Money becomes obsolete and that is a bit of a problem when funding is a key part of the gameplay loop. They should definitely go over that again, also all Diamond mines drying up after a few weeks working on them is just stupid.
 

Smashing Axe

Arcane
Patron
Joined
Dec 29, 2011
Messages
2,835
Divinity: Original Sin
I haven't found a way to make SMGs work. Just too low damage.
I use the MP5 with Mouse for stealth kills, works well for me.


7iJxLym.jpg


wqBdaRH.jpg

The "tactical device" greatly increased her success rate for stealth kills, it increases the stealth kill chance per aim level, with her scope she always gets free three aim levels with the first shot and the heavy stock increases the accuracy of every three aim shot.
Have you found a way to use it outside of stealth though? I try it sometimes point blank and I often wonder why I bothered.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,529
Not sure if people realize you get extra shots in Overwatch than your AP would normally allow, and different weapons/mods can get even more shots. It's completely viable to run an overwatch merc and provide covering fire each turn. This has a denial effect since the AI will try to avoid overwatch cones if it can, and you can use it to set up ambushes or otherwise control enemy movement. So there is a role for burst-fire guns to play, just maybe not the role people wanted. Of course MGs are the kings of overwatch, assuming you want to pay the ammo cost. ARs are the budget option.

Really though it's absurd you can't buy ammo. I'm not low or anything but still, what else are you spending money on? Some kind of system where you need to make contact with local arms dealers to grow your supply and increase stock would have made sense, not to mention centralized player bases with recon vehicles, insertion choppers, etc. Missed opportunity to enhance the strategy layer.

Yeah I fail to see the reason for there being no shop, it's annoying and money becomes quite frankly useless. I have over 1.4 million by now why would I want more mines? Why would a Diamond as a reward in any way interest me? Why does the dialogue pretend a bribe of 2000$ is a lot?

It's not a gamebreaking issue but apart from the first purchase Money becomes obsolete and that is a bit of a problem when funding is a key part of the gameplay loop. They should definitely go over that again, also all Diamond mines drying up after a few weeks working on them is just stupid.
Hire more teams then.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
Not sure if people realize you get extra shots in Overwatch than your AP would normally allow, and different weapons/mods can get even more shots. It's completely viable to run an overwatch merc and provide covering fire each turn. This has a denial effect since the AI will try to avoid overwatch cones if it can, and you can use it to set up ambushes or otherwise control enemy movement. So there is a role for burst-fire guns to play, just maybe not the role people wanted. Of course MGs are the kings of overwatch, assuming you want to pay the ammo cost. ARs are the budget option.

Really though it's absurd you can't buy ammo. I'm not low or anything but still, what else are you spending money on? Some kind of system where you need to make contact with local arms dealers to grow your supply and increase stock would have made sense, not to mention centralized player bases with recon vehicles, insertion choppers, etc. Missed opportunity to enhance the strategy layer.

Yeah I fail to see the reason for there being no shop, it's annoying and money becomes quite frankly useless. I have over 1.4 million by now why would I want more mines? Why would a Diamond as a reward in any way interest me? Why does the dialogue pretend a bribe of 2000$ is a lot?

It's not a gamebreaking issue but apart from the first purchase Money becomes obsolete and that is a bit of a problem when funding is a key part of the gameplay loop. They should definitely go over that again, also all Diamond mines drying up after a few weeks working on them is just stupid.
Hire more teams then.

What for?

I have 6 Mercs and two freebies and my Imp. My main team fights, the others run around and build militias. I suppose I could win the game faster but I fail to see the point in that.
In other words we could use a lot more money sinks.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,529
Not sure if people realize you get extra shots in Overwatch than your AP would normally allow, and different weapons/mods can get even more shots. It's completely viable to run an overwatch merc and provide covering fire each turn. This has a denial effect since the AI will try to avoid overwatch cones if it can, and you can use it to set up ambushes or otherwise control enemy movement. So there is a role for burst-fire guns to play, just maybe not the role people wanted. Of course MGs are the kings of overwatch, assuming you want to pay the ammo cost. ARs are the budget option.

Really though it's absurd you can't buy ammo. I'm not low or anything but still, what else are you spending money on? Some kind of system where you need to make contact with local arms dealers to grow your supply and increase stock would have made sense, not to mention centralized player bases with recon vehicles, insertion choppers, etc. Missed opportunity to enhance the strategy layer.

Yeah I fail to see the reason for there being no shop, it's annoying and money becomes quite frankly useless. I have over 1.4 million by now why would I want more mines? Why would a Diamond as a reward in any way interest me? Why does the dialogue pretend a bribe of 2000$ is a lot?

It's not a gamebreaking issue but apart from the first purchase Money becomes obsolete and that is a bit of a problem when funding is a key part of the gameplay loop. They should definitely go over that again, also all Diamond mines drying up after a few weeks working on them is just stupid.
Hire more teams then.

What for?

I have 6 Mercs and two freebies and my Imp. My main team fights, the others run around and build militias. I suppose I could win the game faster but I fail to see the point in that.
In other words we could use a lot more money sinks.
Exactly, you win the game faster. You can also combine multiple teams for battle so you risk less to lose someone.
Also since you are rich you can hire the most expensive soldiers and try them out.
 

gogis

Scholar
Joined
Jun 9, 2018
Messages
100
Not sure if people realize you get extra shots in Overwatch than your AP would normally allow, and different weapons/mods can get even more shots. It's completely viable to run an overwatch merc and provide covering fire each turn. This has a denial effect since the AI will try to avoid overwatch cones if it can, and you can use it to set up ambushes or otherwise control enemy movement. So there is a role for burst-fire guns to play, just maybe not the role people wanted. Of course MGs are the kings of overwatch, assuming you want to pay the ammo cost. ARs are the budget option.

Really though it's absurd you can't buy ammo. I'm not low or anything but still, what else are you spending money on? Some kind of system where you need to make contact with local arms dealers to grow your supply and increase stock would have made sense, not to mention centralized player bases with recon vehicles, insertion choppers, etc. Missed opportunity to enhance the strategy layer.

Yeah I fail to see the reason for there being no shop, it's annoying and money becomes quite frankly useless. I have over 1.4 million by now why would I want more mines? Why would a Diamond as a reward in any way interest me? Why does the dialogue pretend a bribe of 2000$ is a lot?

It's not a gamebreaking issue but apart from the first purchase Money becomes obsolete and that is a bit of a problem when funding is a key part of the gameplay loop. They should definitely go over that again, also all Diamond mines drying up after a few weeks working on them is just stupid.
You supposed to spend diamonds on lootboxes, not selling em.

Let's talk about Bobby Rays. Through countless games in 1.13 I never ever spent money on guns. Because you always getting better guns via loot way before Bobby let's you buy it. It's always ammo, NV and load bearing equipment. Half of it is not even critical. It's going to be same in new game - barely useful, outside of buying ammo, which is craftable already.

I really don't want them to spend time on it, give me more content (AND MORE GUNS)

Also, what difficulty you play?
 
Last edited:

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
You supposed to spend diamonds on lootboxes, not selling em.

Let's talk about Bobby Rays. Through countless games in 1.13 I never ever spent money on guns. Because you always getting better guns via loot way before Bobby let's you buy it. It's always ammo, NV and load bearing equipment. Half of it is not even critical. It's going to be same in new game - barely useful, outside of buying ammo, which is craftable already.

I really don't want them to spend time on it, give me more content (AND MORE GUNS)

Also, what difficulty you play?


I have bought all lootboxes that I could, my stash is full of Diamonds, Sapphires and big diamonds so I have even more Money.
Maybe you are right about Bobby Rays in JA2 but that does not mean you could fix this issue with other designs.

I started on normal, which I already said is way too easy. However I am not sure how the economy would be affected much when I up the difficulty maybe the mercs would be necessary if the militias weren't strong enough to defend a position on their own, is that the case on mission impossible? That said, if that was enjoyable is a different topic, could be annoying as well.
 

PanteraNera

Arcane
Joined
Nov 7, 2014
Messages
1,065
Have you found a way to use it outside of stealth though? I try it sometimes point blank and I often wonder why I bothered.
Well, burst head shot enemies without helmets or finish of enemies with low HP.
You can also use it for distracting shots.
But mainly I use it to conserve ammo for my other guns, mainly my two LMG's (HK21 and RPK).
 

gogis

Scholar
Joined
Jun 9, 2018
Messages
100
You supposed to spend diamonds on lootboxes, not selling em.

Let's talk about Bobby Rays. Through countless games in 1.13 I never ever spent money on guns. Because you always getting better guns via loot way before Bobby let's you buy it. It's always ammo, NV and load bearing equipment. Half of it is not even critical. It's going to be same in new game - barely useful, outside of buying ammo, which is craftable already.

I really don't want them to spend time on it, give me more content (AND MORE GUNS)

Also, what difficulty you play?

I started on normal, which I already said is way too easy. However I am not sure how the economy would be affected much when I up the difficulty maybe the mercs would be necessary if the militias weren't strong enough to defend a position on their own, is that the case on mission impossible? That said, if that was enjoyable is a different topic, could be annoying as well.

I started on last difficulty (whatever it's called), I couldn't play the game for last 4 days so memory is hazy, but I had to rush for second active mine and were slapping all nearby shipments to make ends meet. It's was like I got 50k, down to 20k, up to 50k rinse and repeat for long time before it stabilized. And I only had 4 mercs under contract and all of them were lowest tier. I have no idea how much easier money in normal difficulty, but I think it should matter.

Oh, and militias were not helping much. 8 greens were bitchslapped more often than not. Not to mention I had no time/money to train them much

Then again, many games (all of them?) have broken economy when you established
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
You supposed to spend diamonds on lootboxes, not selling em.

Let's talk about Bobby Rays. Through countless games in 1.13 I never ever spent money on guns. Because you always getting better guns via loot way before Bobby let's you buy it. It's always ammo, NV and load bearing equipment. Half of it is not even critical. It's going to be same in new game - barely useful, outside of buying ammo, which is craftable already.

I really don't want them to spend time on it, give me more content (AND MORE GUNS)

Also, what difficulty you play?

I started on normal, which I already said is way too easy. However I am not sure how the economy would be affected much when I up the difficulty maybe the mercs would be necessary if the militias weren't strong enough to defend a position on their own, is that the case on mission impossible? That said, if that was enjoyable is a different topic, could be annoying as well.

I started on last difficulty (whatever it's called), I couldn't play the game for last 4 days so memory is hazy, but I had to rush for second active mine and were slapping all nearby shipments to make ends meet. It's was like I got 50k, down to 20k, up to 50k rinse and repeat for long time before it stabilized. And I only had 4 mercs under contract and all of them were lowest tier. I have no idea how much easier money in normal difficulty, but I think it should matter.

Oh, and militias were not helping much. 8 greens were bitchslapped more often than not. Not to mention I had no time/money to train them much

Then again, many games (all of them?) have broken economy when you established

Not sure If I am willing to restart the game anytime soon, while I think it's great I think I will be happy with one run. If I ever replay it down the line I will definitely go with the highest difficulty.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,036
Oh - one more thing. It seems like raising your stats doesn't work for increasing your AP's or increasing the backpack space. Seems like your mercs are stuck with what they have from the start.

So it turns out that you have to cross certain thresholds for those attributes and it should work as intended. Point is, you might be starting from the lower limit of your current threshold and it might take some time to increase your stats sufficiently.
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,702
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
Oh - one more thing. It seems like raising your stats doesn't work for increasing your AP's or increasing the backpack space. Seems like your mercs are stuck with what they have from the start.

So it turns out that you have to cross certain thresholds for those attributes and it should work as intended. Point is, you might be starting from the lower limit of your current threshold and it might take some time to increase your stats sufficiently.

Dunno how one can raise his STR other than merc training, characters STR is already low.
Not that effective I think.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
Oh yes, who thinks Vicky has a good trait with the repairing, don't fall for it. I though I could save time, if it makes a difference I have not seen it. Get someone useful, here voice lines are also annoying, so yeah.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
Please don't say such hurtful things about my waifu, mon. Her mechanical is excellent, and her ambidexterity is fun. I'm running dual pistols and having a blast with them. Fully modded they doesn't suffer much in the way of range, and the headshot crits come thick and fast. For single shot damage she easily beats out the snippers.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
Please don't say such hurtful things about my waifu, mon. Her mechanical is excellent, and her ambidexterity is fun. I'm running dual pistols and having a blast with them. Fully modded they doesn't suffer much in the way of range, and the headshot crits come thick and fast. For single shot damage she easily beats out the snippers.

I mean I'm using her exactly like your describe, though she definitely misses more than most mercs due to dual pistols even when she is ambidextrous and it's also not AP efficient. But in any case her trait is arse and I believe there is another ambidextrous merc.
 

PanteraNera

Arcane
Joined
Nov 7, 2014
Messages
1,065
Since yesterday I always field two full teams and I got annoyed that one team had a 66% speed modifier, while the other had a 67%. Which means I always had to wait just a couple of minutes for the second team. After a lot of moving mercs around, I actually thought the total speed modifier was the average agility, I learned that the highest leadership merc determines the modifier.

My IMP has 91 which gives the 66% speed modifier and Raider has 92 which give 67%.

So if you want to travel faster, have actual troop leaders.
 

catchaser

Savant
Joined
Sep 16, 2018
Messages
297
What should i do with slave master Graaf? Should i let him oversee the mine, kill him, or let him go in exchange for his stash? Is the town reputation even worth it? I heard he provides extra 2000$ income if he's left as the overseer.
 

Lord of Riva

Arcane
Patron
Joined
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Messages
2,873
Strap Yourselves In Pathfinder: Wrath
What should i do with slave master Graaf? Should i let him oversee the mine, kill him, or let him go in exchange for his stash? Is the town reputation even worth it? I heard he provides extra 2000$ income if he's left as the overseer.

Depends on how you are strapped for cash I would think. The mine will run dry eventually and I do not know if the ending is influenced by such things.
 

PanteraNera

Arcane
Joined
Nov 7, 2014
Messages
1,065
Please don't say such hurtful things about my waifu, mon. Her mechanical is excellent, and her ambidexterity is fun. I'm running dual pistols and having a blast with them. Fully modded they doesn't suffer much in the way of range, and the headshot crits come thick and fast. For single shot damage she easily beats out the snippers.

I mean I'm using her exactly like your describe, though she definitely misses more than most mercs due to dual pistols even when she is ambidextrous and it's also not AP efficient. But in any case her trait is arse and I believe there is another ambidextrous merc.
Meltdown and Fox both have ambidextrous as well.

Vicky's skill works only for her equipped stuff, not the teams, nor her stuff in her inventory.
So if you want to repair something overtime with her skill, equip it on her.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
Oh, and another great thing about Vicki is her personal lockpicking kit. One less resource to worry about. Good shooter, expert mechanic, opens everything. She's good value for money in my book.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,964
Location
Wandering the world randomly in search of maps
Curious that some people are reporting flush with cash and others barely making ends meet. I rushed two mines ASAP after prologue and I am comfortably around 150k but not swimming in money. I have 5 mercs plus IMP guy and the only non rookie is Raven. Playing on commando with forgiving mode off.

Since town rep boosts mine income I have been trying to max it for cacao and fleatown, I also did the operation to boost Cacao mine output. The question is do the mines run out after a specific amount of time or after a specific production level? If it's time based then you want to max out loyalty asap, if it's a finite dollar amount then loyalty isn't hugely important.

I admit the idea that I'm going to run out of cash and have to restart the game isn't appealing, but as long as it's a fairly generous time limit like nations defecting in xcom or the mutants in fallout it's not a huge deal.
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
Please don't say such hurtful things about my waifu, mon. Her mechanical is excellent, and her ambidexterity is fun. I'm running dual pistols and having a blast with them. Fully modded they doesn't suffer much in the way of range, and the headshot crits come thick and fast. For single shot damage she easily beats out the snippers.

I mean I'm using her exactly like your describe, though she definitely misses more than most mercs due to dual pistols even when she is ambidextrous and it's also not AP efficient. But in any case her trait is arse and I believe there is another ambidextrous merc.
Meltdown and Fox both have ambidextrous as well.

Vicky's skill works only for her equipped stuff, not the teams, nor her stuff in her inventory.
So if you want to repair something overtime with her skill, equip it on her.
Ah I see. Well she is a great mechanic (and the lockpick is neat) it's not like she is unusable but I had not figured that out yet.
 

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