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Jagged Alliance 3 from Haemimont Games

bobocrunch

Educated
Joined
Dec 26, 2018
Messages
148
Interesting chart:

https://docs.google.com/spreadsheets/d/14JcHKZscRWZ5onz2O_4hWE-K-_tHFPYtig4ppovH2n0/edit?pli=1#gid=0

-Makes a "value" calculation based on overall stats vs. cost. No surprise Barry is #1, both because he has great stats and is the cheapest merc. All the rest of the recruits come in high, some of the vets. Shows that Elites and Legendaries aren't worth their cost.

-Looks like Livewire may eventually leave over Raven; I suspected as much over her line "I don't like you because you are a cop." Oh well, was planning to replace her anyway, might as well get Vicki, though a female Pakistani super-hacker is slightly more believable than a Jamaican.

-Raven is tied for 5th in starting MRK but she's the best non-legendary. Best recruit MRK is Steroid, rest of them are near the bottom.

-Variety of pistol choices, Berretta is weaker than the Browning but maybe better mods? DE highest damage but I know the Colt can be modded to 3 AP shots

-No other one-handed SMG besides UZI (Mac-10?). Boo.

-FN FAL and AK 74 are tied for best ARs, question of reliability vs range. 5.56 guns have cheaper burst costs though I find it's the rarest ammo, and expensive to craft (30 parts vs. 10)

-Machineguns have almost no variance? Use whatever you have ammo for.

-Winchester surprisingly good rifle. plenty of ammo and respectable damage. It should be weaker and shoot faster, it's a repeating rifle FFS. "Damn Yankee gun you load on Sunday and fire all week."

-M24 best single-shot non-50 cal, SVD can burst fire and uses common ammo. Probably a wash. PSG-1 must have modding potential? Drugonovs certainly do not have 3-round burst function IRL, they gave it that to represent the semi-auto fire mode. If Burst fire is un-nerfed it's the best gun hands down.

-Heavy armor only provides 10% boost over kevlar, probably not worth it.
Raven is insane once you get her trained up a bit, I was ready to drop her because she couldn't even scope in all the way because of her limited AP but once you get the skills for double interrupt attacks and reactive attacks to missed shots, she pumps out like 6 sniper rounds a turn if you set her up right.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
Raven isn't doing too hot on my team, on account of the abysmal AP pool, which is further hampered by the M24 sniper being Cumbersome. The Gewehr 98 might be the best gun in the game, honestly, which is just ridiculous. Although, Raven with an M24 is starting to pull off those ridiculous Silent Storm unseen headshots from across the map. Have I mentioned recently how much this game reminds me of Silent Storm?

-Mouse has the highest AGI of all recruits at 99, next is Igor at 89. She also has great dex at 95. Fox beats her with 100 dex but only has 85 AGI. Still, Fox's perk is phenomenal for stealth, and you can't get both.
Wut? Yes you can.

Big fan of the fact that I haven't seen several of the weapons you mention.

NOT a big fan of the mortar, apropos of nothing. Given that it takes a whole turn to touch down, assault rifles with grenade launchers just seem flat better. It's possible that I've been unlucky, but enemies seem to dodge mortar fire a lot better than they dodge overwatch (ie. not at all).
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
It also seems to me that you get better loot from assault teams if you auto-resolve the battle.
Having just autoresolved a bunch of fights, I have to say this seems completely accurate, and mildly ridiculous. I'm curious to know if those of you who don't have ammo problems have autoresolved a lot of fights, because I've suddenly gone from no ammo, to swimming in it.
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,959
Location
Frown Town
So JA3 is ok I guess, but at the end of the day, why should I spend my limited gaming time with this instead of replaying JA2 which I haven‘t played in 15 years or so? "It‘s a competent clone that doesn‘t reach the original in any area though" is not exactly an enticing pitch to anyone except those who have already played JA2 to death.

Why have you not played JA2 to death?

This post makes me realise that there is a considerable number of individuals that are only semi-invested in certain genres, or even in gaming in general. I understand you have a career and are a father or whatever, but that's it, that's your life, you don't know shit about games, you probably don't even know how to enjoy them anymore. You only have memories of enjoyement. Your ideas aren't worth shit because you don't play enough and you don't think about it in any consequent manner. I don't listen to people who have opinions on, say, music, or litterature, if they know nothing about it, or haven't read a novel for 10 years. It's just basic discussion and critique principles here. Either you take this shit seriously or you don't, or can't.
 

Reject_666_6

Arcane
Joined
Oct 30, 2008
Messages
2,465
Location
Transylvania
4zdndv.png


They nailed the NPC banter. There was another I missed where one slave goes, "Have you seen the shaman? He's so powerful he can even make your peepee longer." and then Fox chimes in with, "Guess I'm a shaman r00fles!"
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,964
Location
Wandering the world randomly in search of maps
After Action Report: Jesus Fucking Christ.

EgURsFL.png


I get a message that one of the M.E.R.C. douches needs help. The Major sends a kill squad, and all these bases decide to send their own teams all over the map. My survey of travel routes tells me the Mud Bridge is a choke point where all assault teams will pass. Problem: I do not have ownership of this bridge.

First I assault the bridge, it ends up having an assault team from the adjacent base arrive at the same time. So it's a battle with them plus the defenders in probably the hardest map I've seen so far. No fucking cover. Here's where the game really ought to let me approach a target from further away, and lead some of the enemies out. Oh well.

Takes a few tries but I take the bridge. Everyone is wounded. Now the fun part. Three assaults. Turns out, you can go into overwatch mode during RT phase, and when spotted everyone will get their attacks, lose their first turn AP, but still be in overwatch mode. This naturally devastates all three teams. Barry on the shotgun, Grizzly with the RPK, Raven firing in enfalade. Glorious. (If I were really smart I would have used some of Barry's remote detonators I picked up from the Bus Stop.) Shot up the bridge so much half the buildings were leveled. But survived all the attacks. I liked how the villagers came out and danced on the bodies each time.

I may just be making this harder on myself than it needs to be but gosh it's fun.
 

PanteraNera

Arcane
Joined
Nov 7, 2014
Messages
1,065
-Mouse has the highest AGI of all recruits at 99, next is Igor at 89. She also has great dex at 95. Fox beats her with 100 dex but only has 85 AGI. Still, Fox's perk is phenomenal for stealth, and you can't get both. Most other cheap mercs are in the 70s.
I have both Mouse and Fox since 74 days in the same team, Mouse will occasionally comment on her performance "Why does she have to be talented and PRETTY" but thats it.

2bAe0Rl.jpg

R7jgXek.jpg


-FN FAL and AK 74 are tied for best ARs, question of reliability vs range. 5.56 guns have cheaper burst costs though I find it's the rarest ammo, and expensive to craft (30 parts vs. 10)
I loved Jagged Alliance back in the days because I was a gun nut. And they got most guns right.
That said Jagged Alliance 3 is really bad in that regard. The FN FAL has a 20 round magazine as a standard.
The AK 74 is 5,45x39 and not 5,56 x 45.
That the 5,56 cost 30 parts instead of 10 is a bug that will be fixed.

-Machineguns have almost no variance? Use whatever you have ammo for.
The biggest difference is the mods you can use on them which greatly alters there stats, in that regard the HK21 is the big winner for me. The FN Minimi has a much wider overwatch cone than the other LMG's.

ewbhKFb.jpg

90 rounds with big mag, no mods for enhancing range so stuck with 30

wSrwAFg.jpg

150 rounds with expanded mag, 36 range, way better aim bonuses

KIyTaoz.jpg

180 rounds with expanded mag, instead of light it has heavy armor penetration, also 36 range, even more aim bonus and higher base damage but less shots in burst 8 vs 10

tE6YzKm.jpg

RPK and all other LMG's

EuZOZMC.jpg

FN Minimi

-Winchester surprisingly good rifle. plenty of ammo and respectable damage. It should be weaker and shoot faster, it's a repeating rifle FFS. "Damn Yankee gun you load on Sunday and fire all week."
Absolutely if you take reallife for a reference. And agreed it is a really good rifle in the game!

-M24 best single-shot non-50 cal, SVD can burst fire and uses common ammo. Probably a wash. PSG-1 must have modding potential? Drugonovs certainly do not have 3-round burst function IRL, they gave it that to represent the semi-auto fire mode. If Burst fire is un-nerfed it's the best gun hands down.
That is the worst offender in regards of reallife, the Dragunov is using 7,62 x 54R not 7,62 x 39, the first is a rifle round while the later is an AR intermediate round. In reallife the SKS is actually a rifle using the 7,62 x 39. I kinda (not really) understand that they didn't want to include "to many" calibers, but it would had made more sense to give it the 7,62 x 51 rounds than the 7,62 x 39.
Ingame I pick it over the M-24 because its ammo is far more readily avaible. Also the M-24 has cumbersome which the Dragunov hasn't.
 
Last edited:

Modron

Arcane
Joined
May 5, 2012
Messages
11,162
Oh, and another great thing about Vicki is her personal lockpicking kit. One less resource to worry about. Good shooter, expert mechanic, opens everything. She's good value for money in my book.
Yeah I am currently out of lockpicks myself if you don't need to pick a door and can go around by all means do.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,528
So JA3 is ok I guess, but at the end of the day, why should I spend my limited gaming time with this instead of replaying JA2 which I haven‘t played in 15 years or so? "It‘s a competent clone that doesn‘t reach the original in any area though" is not exactly an enticing pitch to anyone except those who have already played JA2 to death.

Why have you not played JA2 to death?

This post makes me realise that there is a considerable number of individuals that are only semi-invested in certain genres, or even in gaming in general. I understand you have a career and are a father or whatever, but that's it, that's your life, you don't know shit about games, you probably don't even know how to enjoy them anymore. You only have memories of enjoyement. Your ideas aren't worth shit because you don't play enough and you don't think about it in any consequent manner. I don't listen to people who have opinions on, say, music, or litterature, if they know nothing about it, or haven't read a novel for 10 years. It's just basic discussion and critique principles here. Either you take this shit seriously or you don't, or can't.
"Oh noes, someone attacked a game I am fangirling about! Let me attack them personally!"

Cope x1000 from a fangirl.
 

bobocrunch

Educated
Joined
Dec 26, 2018
Messages
148
So JA3 is ok I guess, but at the end of the day, why should I spend my limited gaming time with this instead of replaying JA2 which I haven‘t played in 15 years or so? "It‘s a competent clone that doesn‘t reach the original in any area though" is not exactly an enticing pitch to anyone except those who have already played JA2 to death.

Why have you not played JA2 to death?

This post makes me realise that there is a considerable number of individuals that are only semi-invested in certain genres, or even in gaming in general. I understand you have a career and are a father or whatever, but that's it, that's your life, you don't know shit about games, you probably don't even know how to enjoy them anymore. You only have memories of enjoyement. Your ideas aren't worth shit because you don't play enough and you don't think about it in any consequent manner. I don't listen to people who have opinions on, say, music, or litterature, if they know nothing about it, or haven't read a novel for 10 years. It's just basic discussion and critique principles here. Either you take this shit seriously or you don't, or can't.
"Oh noes, someone attacked a game I am fangirling about! Let me attack them personally!"

Cope x1000 from a fangirl.
What else do you respond to a blog with when the entire theme of it is old good new different
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,873
Strap Yourselves In Pathfinder: Wrath
It also seems to me that you get better loot from assault teams if you auto-resolve the battle.
Having just autoresolved a bunch of fights, I have to say this seems completely accurate, and mildly ridiculous. I'm curious to know if those of you who don't have ammo problems have autoresolved a lot of fights, because I've suddenly gone from no ammo, to swimming in it.
I do autoresolve quite a bit but my guess is that after the events at the
refugee camps
the loot increases as the enemies you encounter changes
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,162
Shotguns make good lockpicks for doors. Or crowbar. Save the picks for chests.
Game seems to default to lockpick over crowbars, I should probably right click and see if there is a context menu for locked doors.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,528
So JA3 is ok I guess, but at the end of the day, why should I spend my limited gaming time with this instead of replaying JA2 which I haven‘t played in 15 years or so? "It‘s a competent clone that doesn‘t reach the original in any area though" is not exactly an enticing pitch to anyone except those who have already played JA2 to death.

Why have you not played JA2 to death?

This post makes me realise that there is a considerable number of individuals that are only semi-invested in certain genres, or even in gaming in general. I understand you have a career and are a father or whatever, but that's it, that's your life, you don't know shit about games, you probably don't even know how to enjoy them anymore. You only have memories of enjoyement. Your ideas aren't worth shit because you don't play enough and you don't think about it in any consequent manner. I don't listen to people who have opinions on, say, music, or litterature, if they know nothing about it, or haven't read a novel for 10 years. It's just basic discussion and critique principles here. Either you take this shit seriously or you don't, or can't.
"Oh noes, someone attacked a game I am fangirling about! Let me attack them personally!"

Cope x1000 from a fangirl.
What else do you respond to a blog with when the entire theme of it is old good new different
Old good, new bad is basically main theme of Codex.. maybe you took a wrong turn somewhere?
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
It also seems to me that you get better loot from assault teams if you auto-resolve the battle.
Having just autoresolved a bunch of fights, I have to say this seems completely accurate, and mildly ridiculous. I'm curious to know if those of you who don't have ammo problems have autoresolved a lot of fights, because I've suddenly gone from no ammo, to swimming in it.
I do autoresolve quite a bit but my guess is that after the events at the
refugee camps
the loot increases as the enemies you encounter changes
I'm past that point and the enemies fought manually still rarely drop ammo while seemingly every autoresolved battle drops at least one stack of 50+ bullets. That's my impression, anyhow. Clearly this calls for further research.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
Dev Diary 15 - Thank You!
A huge Thank You

It's finally here! Hi everyone, I am Boyan Ivanov and from both me and the entire team here at Haemimont Games thank you for believing in us and making the release of Jagged Alliance 3 our best release to this day.

JA3_Dancing_01.thumb.gif.9f213493720694c2f73a3e04364cedcc.gif

Release day is always exciting and fun. This time it was even more special as we got to share the excitement with you during our stream. We had great fun chatting and playing the game live, as well as reminiscing on the development journey with Brad, Ian and Strezov. And of course, laughing aloud as Angry Joe made his entrance.


JA3_Stream_01.thumb.jpg.b862661a8bace7ef8fec03827cdbdc63.jpg


Now, a week after the release of Jagged Alliance 3, I still cannot stop smiling as I read your own personal moments with the game. I remember one of our first conversations with Ian Curry (the creator of Jagged Alliance) and his words of wisdom – “we just wanted to make a fun game first” and this has been a guiding principle for us too. Seeing so many of you having fun with Jagged Alliance 3, the combat, the characters, and the world is heartwarming.

JA3_Comments_All_01.thumb.jpg.63c39f4d285319ac85c870dd3b17de55.jpg

The final push before launch is always straining and a bit of a tough slog. The extremely positive reception we got from you all uplifted our spirits and inspired us. Throughout the entire day on Monday, the office was filled with people discussing feedback, your suggestions, and critiques and how to make the game even better.



What’s Next

The immediate future we are focusing on solving technical issues and showstoppers that prevent people from playing Jagged Alliance 3. We are about to launch our first small patch later today, the patch notes you can read on Steam once the patch goes live.

We are receiving a vast amount of feedback from all of you. Both from our in-game reporting tool and on discord, forums, and social media. We are carefully reading, analyzing, and processing your comments, opinions, and critiques to assemble our priority list. In the coming weeks we will begin addressing gameplay issues, especially those that have quick and obvious solutions.

We will share more as we get a clearer picture of our roadmap forward.

JA3_UserSuggestions.thumb.png.75812c60afd03a6bed3a0c9f31bbc1f6.png

Mods

As we have stated our focus directly after release is bringing the modding tools to you. We are amazed at how quickly some of you managed to both create and publish mods to Steam Workshop. At the time of writing this there are close to 100 mods available. This affirms our hope that you will see Jagged Alliance 3 as a platform to bring your own creations and interpretations to reality and share them with each other.

With the release of the modding tools you will be able to make mods easier and quicker and I am sure that the Steam workshop will continue to grow at a rapid pace. We cannot wait to see what you will come up with in the future.

JA3_Workshop.thumb.png.29d01c6775601e0f29d70d1789dacf69.png

Future of Streams

We are also bringing back livestreams. This Monday at at 17:00 CEST / 11:00 AM EDT, Pavel and I are going to play the game live and discuss what is coming in the first patches. Join us on stream to have some fun and ask us any questions you have.
 

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