Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Jagged Alliance 3 from Haemimont Games

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,874
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Bought this finally.
Should I wait for 1.4 version before playing?
Slightly improved SAT view? 1.4 appears to be little more than a UI upgrade. Noncombat sector operations are neat and better balance is always welcome, but this is not a big deal at all. I see no reason not to start playing immediately if you're excited.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,921
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Bought this finally.
Should I wait for 1.4 version before playing?
Slightly improved SAT view? 1.4 appears to be little more than a UI upgrade. Noncombat sector operations are neat and better balance is always welcome, but this is not a big deal at all. I see no reason not to start playing immediately if you're excited.
I could play new System Shock instead.
Bought it on same time and it doesn't seem to be getting major patches anymore.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,036
Bought this finally.
Should I wait for 1.4 version before playing?
Slightly improved SAT view? 1.4 appears to be little more than a UI upgrade. Noncombat sector operations are neat and better balance is always welcome, but this is not a big deal at all. I see no reason not to start playing immediately if you're excited.
I'd agree , but the thing is, that it might make your save games incompatible with the new version. Especially if you are playing with mods. And 1.4 should come soon.
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,612
Another thing to consider, a lot of mods will require starting a new game, and major modding probably won't take off until 1.4.
Vanilla should be "playable", for what it's worth, with minor modding to fix some of the annoyances. I wasn't really keeping up with the patches, so not sure if they'd integrated the active pause, but this IMO is the first mod to get.
Rebalancing the loot tables in particular requires starting a new game which put me off. I was rather far into my first playthrough and couldn't be bothered to go over it again.

I'd have a quick look at the demo to see if the game looks appealing or salvageable to you and have a serious look around for mods before taking a plunge.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,937
Another thing to consider, a lot of mods will require starting a new game, and major modding probably won't take off until 1.4.
Vanilla should be "playable", for what it's worth, with minor modding to fix some of the annoyances. I wasn't really keeping up with the patches, so not sure if they'd integrated the active pause, but this IMO is the first mod to get.
Rebalancing the loot tables in particular requires starting a new game which put me off. I was rather far into my first playthrough and couldn't be bothered to go over it again.

I'd have a quick look at the demo to see if the game looks appealing or salvageable to you and have a serious look around for mods before taking a plunge.
This is why I said that, if you can wait, waiting a year will be the best way to enjoy the game. After the 1.5 patch which introduces more significant modding tools, I expect some of the ja2 mod crowd will go full weaponized autism and we'll see more hardcore tactics / resource mods for the game, making it more difficult and better - imo.
 

spectre

Arcane
Joined
Oct 26, 2008
Messages
5,612
This is why I said that, if you can wait, waiting a year will be the best way to enjoy the game. After the 1.5 patch which introduces more significant modding tools, I expect some of the ja2 mod crowd will go full weaponized autism and we'll see more hardcore tactics / resource mods for the game, making it more difficult and better - imo.
Still, there will be some time before major mods take off, if only for the modders to learn the framework.
Then there's the matter of getting the folks who know what's good on board. At the time of release, I haven't really seen anyone at the bear's eager to jump right into.
Things might have changed. Haven't been around there of late, and people seem to be doing lots of shit with AI with decent results.

Bottom line of this: waiting for the game to get good might take a bit of time... and one might find it fundamentally flawed and unsalvageable.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,036
The game is very good and totally playable as it is.
If you want to install mods then the one unlocking more configuration options is the way to go, so you can increase the scrap values or herb gathering to your liking, as those are things that most new players have troubles with.
Personally I'd also add the combat attire mods to make mercs look a little more realistic (in action movie terms at least) and the one adding bigger diversity to the Legion soldiers.

Other mods might come in handy only when you have played for a couple of hours and see what you'd like to change (be that combat rebalance, enemies bonuses, attachment system and unlocking more slots etc).
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,874
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I'd agree , but the thing is, that [patching] might make your save games incompatible with the new version. Especially if you are playing with mods. And 1.4 should come soon.
Good point. Reminder to anyone playing now, turn off automatic updates until you verify that new versions are compatible. (I'm doing that right now.)

EDIT: Wait, what the fuck, I can't turn updates off any more?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,880
EDIT: Wait, what the fuck, I can't turn updates off any more?
On Steam?
That's been the way things are there for ages.

They might offer older versions as beta-branches.
"Only update this game when I launch it" has always been the case as far as I remember. It's useful if the game doesn't have Steam DRM so you can just launch it from outside the Steam client while still being able to use Steam. I understand there are ways to roll back patches, but it's a complicated mess. Unfortunately JA3 uses Steam DRM so you have to use GOG if you want a no-mess exe you control.
 

gogis

Scholar
Joined
Jun 9, 2018
Messages
100
Tried the demo. Realized that there is no option to initiate turn-based combat even in the presence of the enemies. In other words, you have to stealth kill multiple enemies fully in real time with no pause.

Did they even play their own game? Why is it so hard for them to just remake a 25 years old game with the same rules, but new graphics?

They were probably just too lazy to code so that the whole game could work both in the real-time and in the turn-based modes.

You guys keep talking about 1.13. It's not "original game". Original game was vanilla JA2
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,871
Location
California
Anyone playing this on PS5? Are the controls and performance good?
I heard the controls are decent since they did a controller patch for the PC version too and performance is fine. Some reddit people complained about some crashes but that is pretty typical for PC ports for whatever reason.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,630
Tried the demo. Realized that there is no option to initiate turn-based combat even in the presence of the enemies. In other words, you have to stealth kill multiple enemies fully in real time with no pause.

Did they even play their own game? Why is it so hard for them to just remake a 25 years old game with the same rules, but new graphics?

They were probably just too lazy to code so that the whole game could work both in the real-time and in the turn-based modes.

You guys keep talking about 1.13. It's not "original game". Original game was vanilla JA2
I am talking about original JA2, which didn't even need the button. It automatically switched to turn-based when you detect an enemy.

Never played 1.13.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,036
"More patches are on the horizon, promising further enhancements and expansions for both PC and Console players alike".

Fingers crossed for some decent content heavy DLC's
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,288
I'd prefer the reappearance of a beloved character from a previous entry in the franchise.
B157.png
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,833
Location
Ommadawn
Isn't this game made by slavs? Why can I ask some random guy about a "soccer shirt" instead of football shirt?
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,036
New update will come on 18th December
Update 1.4, codenamed 'Wolf,' introduces a significant mid- to late-game quest titled 'U-Bahn' (German for subway). Why the German name? Because you have the chance to uncover secrets hidden beneath Grand Chien since WW2, if you dare to confront the formidable adversaries protecting them.This new quest line comprises seven expansive maps within a laboratory complex. To complement the theme, update 1.4 introduces a new underground transportation system, ensuring the name's relevance.

But there's more – update 1.4 also includes numerous improvements, long-requested by the community. Such as Sat View improvements like a revamped Conflict Screen, multiselection in the inventory, sector stash overhaul, and tweaks to some Operations, as well as many other smaller fixes and adjustments.

u3K4Mgh.jpg
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom