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Jagged Alliance 3 from Haemimont Games

Jeskis

Brother
Patron
Joined
Oct 30, 2023
Messages
179
Codex+ Now Streaming!
Is that Warlockracy I’m hearing in the Omryn’s VO?

My favorite one so far is Livewire’s. “Don’t shoot me, don’t shoot me!” Gives me laughs now and then.

Finally played it a little bit, it’s a fun game and is incline in many aspects. Can’t help but wish it was less whimsy and more grim, but I get the appeal.

can we have Fallout Tactics now please
 

Abu Antar

Turn-based Poster
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Joined
Jan 19, 2014
Messages
14,185
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The new update went live, today. I will probably wait until I have same days off to get back to the game.
 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
99,612
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


https://store.steampowered.com/news/app/1084160/view/3888359445847986205

Free Content Update 1.4 for Jagged Alliance 3 is Going Live Today!

Sofia, Bulgaria / Vienna, Austria, December 18th, 2023: Today, the free content update 1.4 for Jagged Alliance 3, codenamed "Wolf", is going live on PC and consoles! The update includes numerous fixes and a complimentary DLC for Jagged Alliance 3 owners, introducing a new mid- to late-game questline named "U-Bahn", as well as a new underground transportation system! The team chose the German name "U-Bahn" (EN: subway) as you will get the chance to uncover secrets that have been hidden beneath Grand Chien since WW2. Are you ready to confront the adversaries?

Update 1.4 "Wolf" includes:
  • New questline "U-Bahn" (German for subway)
  • New underground transport system
  • Seven expansive maps within a laboratory complex
  • Revamped Conflict Screen
  • Multiselection in the inventory
  • Sector stash overhaul
  • Tweaks to some Operations
  • Additional fixes and adjustments

lol at spoiling the story in the first ten seconds of the trailer (although the premise is very obvious)
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,037
Location
Djibouti
lol at spoiling the story in the first ten seconds of the trailer (although the premise is very obvious)

More like lol at having an inconsistency between VO and text in the first ten seconds of the trailer. Do people really not review that shit before hitting 'submit', FFS.
 
Joined
Jun 6, 2010
Messages
2,386
Location
Milan, Italy
So this game actually turned out good?
:what:
Pretty fucking solid, yeah.
It's not without some problems in terms of balance (there are few cheap strategies that turned out to be far more effective and simple to put in practice than other) but nothing that a rebalance pass wouldn't fix.
Maybe they already did, I wouldn't know since I have yetto go back to playing it.

Still, from the get go it was a surprsingly competent and well made sequel, especially compared to the countless pieces of shit that preceded it.
 

Alienman

Retro-Fascist
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Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
I wish they would add ragdolls. The explosions are pretty lackluster without corpses flying through the air and landing in hilarious poses.
 

gogis

Scholar
Joined
Jun 9, 2018
Messages
100
I wish they would add ragdolls. The explosions are pretty lackluster without corpses flying through the air and landing in hilarious poses.
You gotta be fucking kidding me. The whole zeitgeist here is that "they do graphics instead of gameplay" and people praise shitty graphics oldfart games over modern shit and you are here, with your gay and stupid take. How dare you!
 

Alienman

Retro-Fascist
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Joined
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Messages
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
How are ragdolls "graphics"? I'm honestly surprised, going full 3D and not having ragdoll effect. Even oldfart games (the ones you talk about) like Silent Storm had this. Btw, take your meds, and Merry Christmas.
 

Kruyurk

Learned
Joined
Nov 16, 2021
Messages
486
I wish they would add ragdolls. The explosions are pretty lackluster without corpses flying through the air and landing in hilarious poses.
You gotta be fucking kidding me. The whole zeitgeist here is that "they do graphics instead of gameplay" and people praise shitty graphics oldfart games over modern shit and you are here, with your gay and stupid take. How dare you!
All things being equal, better graphics and presentation make for a better game.
 

Taka-Haradin puolipeikko

Filthy Kalinite
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Joined
Apr 24, 2015
Messages
20,636
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
I wish they would add ragdolls. The explosions are pretty lackluster without corpses flying through the air and landing in hilarious poses.
You gotta be fucking kidding me. The whole zeitgeist here is that "they do graphics instead of gameplay" and people praise shitty graphics oldfart games over modern shit and you are here, with your gay and stupid take. How dare you!
All things being equal, better graphics and presentation make for a better game.
All things seldom are equal.
 

Alienman

Retro-Fascist
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Joined
Sep 10, 2014
Messages
18,210
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
I wish they would add ragdolls. The explosions are pretty lackluster without corpses flying through the air and landing in hilarious poses.
Ragdolling almost always leads to buggy physics comedy. I love the death animations in the game. Don't fix what ain't broke.
Major disagree. Canned animations get old after a while, especially when it comes to "kills by force" like explosions. I can however agree that animations in combination with ragdoll make for some truly cool stuff, like having someone touch their face, or whatever place they got hurt, and then slumping over. Also, only having animations never gives you any fun use of explosions, outside of enemies clumping up. You know what will happen each time, so why waste the grenade? It provides no additional fun. And in the case of JA3 it makes me even more baffled, as they went halfway by having a destructible environment, but then for some damn reason left this out. I can't imagine Silent Storm (once again) without these two aspects being part of it.
 

gogis

Scholar
Joined
Jun 9, 2018
Messages
100
How are ragdolls "graphics"? I'm honestly surprised, going full 3D and not having ragdoll effect. Even oldfart games (the ones you talk about) like Silent Storm had this. Btw, take your meds, and Merry Christmas.

Cmon, I thought "How dare you!" was pretty fat hint! Merry Christmas
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,210
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
How are ragdolls "graphics"? I'm honestly surprised, going full 3D and not having ragdoll effect. Even oldfart games (the ones you talk about) like Silent Storm had this. Btw, take your meds, and Merry Christmas.

Cmon, I thought "How dare you!" was pretty fat hint! Merry Christmas
Hey, this is Codex, it can go either way. I did suspect it was a joke after a while :)
Sorry, I will take my meds now.
 
Joined
Jun 6, 2010
Messages
2,386
Location
Milan, Italy
Im' noticing that there are a tons of mods adding new mercenaries.
Either the reclutable ones or the "IMP" versions that are basically your avatar.
Some even go the extra mile to add voice lines for each and in some cases even banters with other, pre-existing mercenaries.

No idea if even a single one is good, though, since I didn't try any so far.

Given what they promised with future modding tools, chances are people could do a lot more in the next months, too.
According to the devs is theoretically entirely possible to recreate JA2 in its entirety with the tools offered.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,815
Location
Ommadawn
I think this is my favorite cRPG/turn-based game released since the renaissance in the mid 2010s. Really enjoying it although I'm shit at the financial side of things.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,815
Location
Ommadawn
Btw how the fuck do melee attacks of opportunity work? If there's a melee dude next to my merc and I try to attack him with a ranged weapon, I get stabbed first. If my dude is next to an enemy, they shoot me and I get no AoO. What gives? Is melee AoO a trait?
 

Zombra

An iron rock in the river of blood and evil
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Joined
Jan 12, 2004
Messages
11,841
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I think this is my favorite cRPG/turn-based game released since the renaissance in the mid 2010s. Really enjoying it although I'm shit at the financial side of things.
I recommend "Forgiving Mode", particularly if you play at higher difficulty. Sitting around in town waiting for wounds to heal watching your bank account drain isn't JA at its best.
 

3 others

Augur
Joined
Aug 11, 2015
Messages
262
Btw how the fuck do melee attacks of opportunity work? If there's a melee dude next to my merc and I try to attack him with a ranged weapon, I get stabbed first. If my dude is next to an enemy, they shoot me and I get no AoO. What gives? Is melee AoO a trait?
I never fiddled with these advanced interactions so how did it go exactly? There's the "Hand-to-hand" built-in trait that some characters (Scully at least) have that explicitly mentions a melee interrupt attack. Then there are 2 selectable upgrade perks (Reactive Fire & Revenge) that deal with interrupt attacks, but are those only for firearms?

As great a game JA3 is, there are quite a bit of confusing or completely undocumented features in it - just try to figure out what exactly a "Stealth" attack on an "Aware" enemy affects without checking a 3rd party Steam guide.
 

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