Redshirt #42
Augur
- Joined
- Aug 13, 2009
- Messages
- 347
I don't hate them all, some of them are really great.Ed123 said:Why so much hate for Japanese games, Redshirt?
I don't hate them all, some of them are really great.Ed123 said:Why so much hate for Japanese games, Redshirt?
Fate/Stay Night was made by Japanese. Could you name at least 20 West games/(or Russian games) that have at least comparable writing?Alexandros said:3. Bad writing. Even people who like japanese games admitted this to be true for the most part.
What silliness? Would you care to elaborate? I remember on that horrible, horrible, monster from FF XII that scared everyone... It was funny, I liked it. Some amount of "silliness", hyperbole, joke, or goofing around is nice. It surely beats up grimdark setting after grimdark setting. (Even black humor is great.)4. Silliness. I think this is pretty much self-evident and it is also apparent if you read some of the other threads of japanese games. Black Cat said something along the lines of "it's retarded but it's cool". What else is there to prove? Some people may enjoy this kind of thing. I don't.
5.Tasteless sex. Really, does this point need to be proven?
spekkio said:Now you are trolling again. Why should I waste my time on such thing when you simply KNOW better which game (or genre) is better without playing the damn games?
Ed123 said:Redshirt #42 said:I don't hate them all, some of them are really great.Ed123 said:Why so much hate for Japanese games, Redshirt?
A Japanese game that could be considered the best in any aspect is likely worse than a Western game praised for the same thing.
Pretty strong stuff.
Zomg said:Do those "modern" bullet hell shooters use some kind of analog controller for the main input? I don't even see how some of that 1-2 pixel dodging would be possible with 4-way microswitch stick like Cave arcade games were made for.
Edit - Like specifically if you're in some kind of say 5 square pixel void with a ship with a 2 square pixel hitbox, and the 5 square pixel void is moving very slowly to the SSW or something, a digital controller is going to be absolute murder, you have to feather two different microswitches at two different rates so that you can get a geartooth velocity that averages out to the correct amount. While an analog controller or mouse would be much easier. Or better would be like an analog/digital stick that you could flip between modes with a button or something.
Lyric Suite said:spekkio said:Now you are trolling again. Why should I waste my time on such thing when you simply KNOW better which game (or genre) is better without playing the damn games?
But i don't know anything. I have indeed never once stated that Japanese games are in fact inferior to Western games, i am asking you whether this is the case, and i want you to show me how the best of Japan is equal to the best of the West. Saying that they can't be compared is a copout and an admission to defeat.
Y so Emo?Lyric Suite said:But i don't know anything.
I think it isn't, BRO. Are you happy now? Huggsies?Lyric Suite said:I have indeed never once stated that Japanese games are in fact inferior to Western games, i am asking you whether this is the case
Why should I? I like some western games and some japanese games. I don't give a fuck if "the best of Japan is equal to the best of the West". Define what you mean by "the best", "equal", etc. Sensible Soccer is or isn't equal to Ultima 1 in "greatness" category?Lyric Suite said:I want you to show me how the best of Japan is equal to the best of the West.
Show me that Alpha Centauri can be compared to Monkey Island in their "greatness" and maybe I will be enlightened. Probably not, though...Lyric Suite said:Saying that they can't be compared is a copout and an admission to defeat.
Clockwork Knight said:That's not how it works, LSLyric Suite said:I want you to fulfill a ridiculously huge request that's likely to be dismissed with a "lolno" anyway. Then, and only, i will concede to any merit
Ed123 said:Nobody cares what weaboos think, their opinions are automatically invalid
Damn, you certainly showed her, Mister Ed!Ed123 said:Considering how intellectually challenging you found Monkey Island, I doubt that there would be much point
fizzelopeguss said:Lyric Suite said:spekkio said:Now you are trolling again. Why should I waste my time on such thing when you simply KNOW better which game (or genre) is better without playing the damn games?
But i don't know anything. I have indeed never once stated that Japanese games are in fact inferior to Western games, i am asking you whether this is the case, and i want you to show me how the best of Japan is equal to the best of the West. Saying that they can't be compared is a copout and an admission to defeat.
A retreat worthy of dunkirk.
You came into this thread all billy big bollocks and cock sure throwing your weight around one expected you to lay the smackdown. But now we can firmly say you're no master-debator, so much for the master race.
Man what a weakling, what a scrub.
Redshirt #42 said:Ed123 said:Redshirt #42 said:I don't hate them all, some of them are really great.Ed123 said:Why so much hate for Japanese games, Redshirt?
A Japanese game that could be considered the best in any aspect is likely worse than a Western game praised for the same thing.
Pretty strong stuff.
Ok, in example I really liked Silent Hill 2. It had a good story and a great horror atmopshere. Yet it cannot compare to, let's say, System Shock 2 or Call of Cthulhu DCotE.
Zomg said:Do those "modern" bullet hell shooters use some kind of analog controller for the main input? I don't even see how some of that 1-2 pixel dodging would be possible with 4-way microswitch stick like Cave arcade games were made for.
Edit - Like specifically if you're in some kind of say 5 square pixel void with a ship with a 2 square pixel hitbox, and the 5 square pixel void is moving very slowly to the SSW or something, a digital controller is going to be absolute murder, you have to feather two different microswitches at two different rates so that you can get a geartooth velocity that averages out to the correct amount. While an analog controller or mouse would be much easier. Or better would be like an analog/digital stick that you could flip between modes with a button or something.
The key to understanding Lyric Suite.Lyric Suite said:Actually, I pretty much demolished this entire thread with an handful of one liners. I was the first to ask the only relevant question in this thread and I have yet to see a single satisfactory answer to MY simple query. Everything else is irrelevant.
Delusional at the onset of altzheimers, i can imagine you typing that post through gritted teeth.Lyric Suite said:Actually, i pretty much demolished this entire thread with an handful of one liners.
I was the first to ask the only relevant question in this thread and i have yet to see a single satisfactory answer to my simple query. Everything else is irrelevant.
spekkio said:The key to understanding Lyric Suite.Lyric Suite said:Actually, I pretty much demolished this entire thread with an handful of one liners. I was the first to ask the only relevant question in this thread and I have yet to see a single satisfactory answer to MY simple query. Everything else is irrelevant.
And RPGCodex.
"Obey me, fuckers, because you are wrong in everything!"
Zomg said:@black cat: My "feathering" in that post is your "tapping" if that's not clear.
Honestly seems kinda gay and makes me not wanna get any further than what I've been doing pissing around with dodonpachi. You can draw a circle on an Etch-a-sketch but I'd rather use a compass.
Actually that was the weakest burn in the history of the English language.fizzelopeguss said:spekkio said:The key to understanding Lyric Suite.Lyric Suite said:Actually, I pretty much demolished this entire thread with an handful of one liners. I was the first to ask the only relevant question in this thread and I have yet to see a single satisfactory answer to MY simple query. Everything else is irrelevant.
And RPGCodex.
"Obey me, fuckers, because you are wrong in everything!"
Burned by an 09'er
Lyric Suite said:Actually, i pretty much demolished this entire thread with an handful of one liners.
someone said:*argument*
LS said:lolno
someone said:*argument*
LS said:lolno
someone said:*argument*
LS said:lolno
someone said:*gives up*
LS said:I WIN
However these faster can get out of trouble quickly. When they need to be at other side they dodge only one attack and switch position readily, while the slower would need to dodge multiple attack before they would be able to improve theirs position.Black Cat said:That's also the reason i have never played a Touhou game as well as I play other Bullet Hell games. My best characters are the slower ones (Reimu, Yuyuko) instead of the faster ones like Marisa,
This reminded me how some people, who know I can do programing, AI development, and SW architecture, are thinking. He can do all these things, this must be easy... Then they hit brick wall.Black Cat said:Inspire yourself watching Gil's replays and those from other great icons of the Bullet Hell faithful. If he can freeform dodge like that while positioning himself on the worse possible place then we must, and need to, be able to dodge anything regardless of controller and hardware under normal conditions.
Actually there is a way. Spam the thread with anime images related to the topic.Clockwork Knight said:Skyway-fu is motherfucking unbeatable
spekkio said:Why should I? I like some western games and some japanese games. I don't give a fuck if "the best of Japan is equal to the best of the West". Define what you mean by "the best", "equal", etc. Sensible Soccer is or isn't equal to Ultima 1 in "greatness" category?
spekkio said:Sensible Soccer is or isn't equal to Ultima 1 in "greatness" category?
spekkio said:Show me that Alpha Centauri can be compared to Monkey Island in their "greatness" and maybe I will be enlightened.
Lyric Suite said:spekkio said:Why should I? I like some western games and some japanese games. I don't give a fuck if "the best of Japan is equal to the best of the West". Define what you mean by "the best", "equal", etc. Sensible Soccer is or isn't equal to Ultima 1 in "greatness" category?
Now you are just retreating into a weak relativistic circle jerk. If you didn't care about my query you should have never made an attempt to answer it. And by best i mean greatest.
spekkio said:Sensible Soccer is or isn't equal to Ultima 1 in "greatness" category?
Probably not. The "good for what it is" argument shows its limitations here. The Beatles are not comparable in terms of greatness to Beethoven, despite being very good at what they did, and the same can be said for many, if not most, of the Japanese games being mentioned here.
spekkio said:Show me that Alpha Centauri can be compared to Monkey Island in their "greatness" and maybe I will be enlightened.
Both games are great because they achieved irregardless of their respective medium a sufficient level of sophistication and creative brilliance to warrant the respect of even the most exigent of player. They are both great the same way Beethoven and Dostoevsky are equally great, despite working on completely different mediums. The fallacy in your argument, that Japanese games merely focus on different mediums, is fallacious precisely because it doesn't take into account the level of sophistication and creativity the creators have poured into the game irrespectively of the exigences imposed by said medium in the first place. Essentially, both Monkey Island and Alpha Centauri are great because they are just not good what they are, they are more then that. In a way, the medium is only as great as the creator makes it.
Lyric Suite said:spekkio said:Show me that Alpha Centauri can be compared to Monkey Island in their "greatness" and maybe I will be enlightened.
Both games are great because they achieved irregardless of their respective medium a sufficient level of sophistication and creative brilliance to warrant the respect of even the most exigent of player. They are both great the same way Beethoven and Dostoevsky are equally great, despite working on completely different mediums. The fallacy in your argument, that Japanese games merely focus on different mediums, is fallacious precisely because it doesn't take into account the level of sophistication and creativity the creators have poured into the game irrespectively of the exigences imposed by said medium in the first place. Essentially, both Monkey Island and Alpha Centauri are great because they are just not good what they are, they are more then that. In a way, the medium is only as great as the creator makes it.
Lyrics Suite said:That's it? A couple of wizardry rip offs, with one from 2001, no less? Sorry, but you are going to have to do better then that. I want you to take every single Western classic from every era and genre (not just turn based Wizardry wannabes with retarded animu shit slapped over it) and find me a worthy Japanese counter part for each. Only then i will concede to any merit for the Japanese industry.