Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Josh Sawyer Q&A Thread

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,753
Ah, the "I don't like playing games" role playing gamer.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
he's 100% right about the camera issue, people who fetishize being able to rotate the camera are fucking weird

93f.jpg
 

Yoomazir

Educated
Joined
Sep 21, 2020
Messages
281
I dunno, for me rotating the camera is more about breaking the monotony of always having the same angle rather than "oh ma gawd there was a hidden chest there!"
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,753
There is some irony in the credited Lead Designer of NWN2 complaining about how shit rotating cameras are, but I'm pretty sure he's aware of it.

He wasn't in charge of that decision, in fact going as far as to say that if it had been up to him, they wouldn't have made a new renderer.
 

Diggfinger

Arcane
Joined
Jan 6, 2014
Messages
1,240
Location
Belgium
There is some irony in the credited Lead Designer of NWN2 complaining about how shit rotating cameras are, but I'm pretty sure he's aware of it.

He wasn't in charge of that decision, in fact going as far as to say that if it had been up to him, they wouldn't have made a new renderer.

Additionally, that was years ago, he was way more junior back then and obviously not having any say on which projects Obsidian would take on.
So LOLZ and :roll::roll::roll::roll::roll:
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,297


so what? MS is nosing in his non-violent gaym?



yet he assumed & defined what the audience should expect. if they pitched a racing game it would have also got funded

why pillows games ain't compelling enough? cos they didn't really want to make them apparently :P
 
Last edited:

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,648
Learn to code Josh. Tavernking is going to accomplish your goals before you do.

I actually have no sympathy for a guy who gets paid as much as Sawyer does to just sit around designing games that other people then make for him.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,753
What an entitled dummy.

"I want people to provide a lot of funding so I can make a game just for ME and no one else."

I did that myself within the constraints of RPG Maker, why can't you? :M
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom