Yosharian
Arcane
I am playing in hardcore mode where you don't even get a map marker for your current location so the idea that I am somehow ruining the authenticity of the experience by using a few QOL/gameplay mods is laughable
This is one of those mods some ppl can't do without but I strongly suggest against using it.I did see that mod because its in " most endorsed " list and thats good advice around how to not abuse itUnless you really have a lot of time on your hands, install the "save anywhere" mod.
"Play hardcore you pussies"Play hardcore difficulty and no mods. Don't be a pussy, playing this way is the ultimate late middle-age experience.
(OTOH having a crosshair during bow hunting is my guilty pleasure).
> Plays with a modification to the vanilla experience
"Play hardcore you pussies"Play hardcore difficulty and no mods. Don't be a pussy, playing this way is the ultimate late middle-age experience.
(OTOH having a crosshair during bow hunting is my guilty pleasure).
> Plays with a modification to the vanilla experience
What I meant is that he's making a big deal about playing hardcore but he admits he plays with a crosshair"Play hardcore you pussies"Play hardcore difficulty and no mods. Don't be a pussy, playing this way is the ultimate late middle-age experience.
(OTOH having a crosshair during bow hunting is my guilty pleasure).
> Plays with a modification to the vanilla experience
The vanilla experience was actually the modification of the hardcore esperience. Don't be a faggot, you know it's true.
I think you don't understand what C&C isThis is one of those mods some ppl can't do without but I strongly suggest against using it.I did see that mod because its in " most endorsed " list and thats good advice around how to not abuse itUnless you really have a lot of time on your hands, install the "save anywhere" mod.
I for one consider the vanilla saving system the single best thing about the game. It forces you to accept the c&c and the game is built around it - you can't really fail quests, you can't bork your character, you can't brick yourself in any way.
He means you make a choice by doing something gameplay-wise and there are in-game consequences for that (for example, when you get caught stealing).I think you don't understand what C&C is
C&C correspond to making choices in dialogues or completing a quest in the way you want that completely affect the game, the environment, the NPCs, the history of the game, etc... which Kingdom come unfortunately don't offer.
Ok so here is my current modlist:I have some exciting news, I have decided to play KC:D next. Are there any non-spoiler suggestions about the game that people can suggest and are there any " must have " mods I should install. I went onto Nexus and there doesnt seem be anything significant?
I dont know much about this game except its known as a realistic and entertaining medieval experience
It's not C&C but basic stealing system implemented in every games since decades even present in Skyrim.He means you make a choice by doing something gameplay-wise and there are in-game consequences for that (for example, when you get caught stealing).I think you don't understand what C&C is
C&C correspond to making choices in dialogues or completing a quest in the way you want that completely affect the game, the environment, the NPCs, the history of the game, etc... which Kingdom come unfortunately don't offer.
Technically you're correct.It's not C&C but basic stealing system implemented in every games since decades even present in Skyrim.
+exec user.cfg
wh_pl_showfirecursor=1
It's not C&C but basic stealing system implemented in every games since decades even present in Skyrim.He means you make a choice by doing something gameplay-wise and there are in-game consequences for that (for example, when you get caught stealing).I think you don't understand what C&C is
C&C correspond to making choices in dialogues or completing a quest in the way you want that completely affect the game, the environment, the NPCs, the history of the game, etc... which Kingdom come unfortunately don't offer.
What consequences? Whatever choice you pick, whatever action to complete a quest you take, it doesn't change anything in the game. Most choices are meaningless and so are the quests.It's not C&C but basic stealing system implemented in every games since decades even present in Skyrim.He means you make a choice by doing something gameplay-wise and there are in-game consequences for that (for example, when you get caught stealing).I think you don't understand what C&C is
C&C correspond to making choices in dialogues or completing a quest in the way you want that completely affect the game, the environment, the NPCs, the history of the game, etc... which Kingdom come unfortunately don't offer.
Kingdom Come may be light on choices but is pretty heavy on consequences. This already puts it well above a big majority of RPGs out there.
Thanks Yoshie, I like your fastidious way of selecting mods that just enhance the gaming experience without undermining the overall mechanics and fundamental challenge. While I was waiting for your mod list I was doing some research on Nexus and one or two of your recommended mods I have already downloadedOk so here is my current modlist:I have some exciting news, I have decided to play KC:D next. Are there any non-spoiler suggestions about the game that people can suggest and are there any " must have " mods I should install. I went onto Nexus and there doesnt seem be anything significant?
I dont know much about this game except its known as a realistic and entertaining medieval experience
Yet Another Sorting Mod (PTF)
https://www.nexusmods.com/kingdomcomedeliverance/mods/1438
- very cool mod that sorts items based on their categories. Awesome QoL.
- the author of this mod has updated many other mods, go to the Posts section and look at the top pinned comment
- from that pinned comment I use the following mods that Drake0713 has updated (use HIS LINKS):
-- Alternate Food Spoil PTF version (I can't be bothered with food spoilage)
-- Harvest Range PTF version (It reduces the grind from herb picking massively)
-- Richer Fences PTF version (this one is probably the most cheaty one, it makes fences wayyy better)
-- Subtle Random Encounters PTF version
-- Perk Fixes
Archery Mod - Faster Arrows
https://www.nexusmods.com/kingdomcomedeliverance/mods/1376
- makes archery less shit
Faster Archery - PTF Edition (HARD)
https://www.nexusmods.com/kingdomcomedeliverance/mods/1100
- makes archery less shit
Balanced Bows In Tiers
https://www.nexusmods.com/kingdomcomedeliverance/mods/1125
- some slightly improved itemization for bows
Bushes - Collision Remover
https://www.nexusmods.com/kingdomcomedeliverance/mods/591
- great QoL mod
Enhanced Eyes/Hair
https://www.nexusmods.com/kingdomcomedeliverance/mods/969
https://www.nexusmods.com/kingdomcomedeliverance/mods/922
- self-explanatory
Instant Herb Picking with Hand Movement
https://www.nexusmods.com/kingdomcomedeliverance/mods/367
- makes herb picking not make you want to kill yourself
More Artwork Loading Screens
https://www.nexusmods.com/kingdomcomedeliverance/mods/638
- self-explanatory
Poison Overhaul
https://www.nexusmods.com/kingdomcomedeliverance/mods/765
- makes poison less shit
No Aim Spread (Perks version)
https://www.nexusmods.com/kingdomcomedeliverance/mods/1375
- makes bow progression nicer by adding two bow perks
Stay Clean Longer (PTF)
https://www.nexusmods.com/kingdomcomedeliverance/mods/1232
- makes staying clean less tedious / more realistic
HD Clock Retexture
https://www.nexusmods.com/kingdomcomedeliverance/mods/353
- self-explanatory
Unlimited Saving
https://www.nexusmods.com/kingdomcomedeliverance/mods/1
- self-explanatory, don't use if you want to try KCD's stupid saving system
Weightless Stackables
https://www.nexusmods.com/kingdomcomedeliverance/mods/890
- nice QoL mod but definitely removes some realism
I built this list by looking at the things I wanted to change about the game and determining what the best mods for that were (i.e. bow changes because im making a bow / thief character) and then I also looked at some of the most up-to-date modlists and poached good mods from there. I also relied quite a bit on Drake0713's wisdom regarding what were some good additions to the list, and used quite a few of his updated versions of other mods.
Lastly if you are going to take a more traditional knight approach to combat using shields, armor, swords etc, then I would highly recommend looking at some lightweight mod that tweaks master strikes or the way the AI uses them, as Modron suggests. As I said I'm making a thiefy character this time so I didn't bother.
What consequences? Whatever choice you pick, whatever action to complete a quest you take, it doesn't change anything in the game. Most choices are meaningless and so are the quests.It's not C&C but basic stealing system implemented in every games since decades even present in Skyrim.He means you make a choice by doing something gameplay-wise and there are in-game consequences for that (for example, when you get caught stealing).I think you don't understand what C&C is
C&C correspond to making choices in dialogues or completing a quest in the way you want that completely affect the game, the environment, the NPCs, the history of the game, etc... which Kingdom come unfortunately don't offer.
Kingdom Come may be light on choices but is pretty heavy on consequences. This already puts it well above a big majority of RPGs out there.
It always affect solely the reward or the conversation but never impactfull in the game-world, never affect drastically the NPCs, etc...
I would have hoped that in a medieval game, my choices would massively impact the game world for example allowing the player to join the army of Sigismond and become a Cuman and raze the country would have been massive C&C but at last.
Not at all, I was just disappointed by the game and didn't get why so many people were overexcited about it. It's not an awesome game, it's not a bad game but I wanted so MUCH more because the context and the setting of the game still feel poorly used to me.Ryzer did Vavra insulted your mom? Feels you're on a personal crusade.
Arcanum, Fallout, Vampires, Torment did what I said( The NPCs react differently according to Nameless One's actions, quests offer different outcomes and influence the MQ), and no need to be heavily focused on story to provide that.Can you even name a single game that did what you are asking? Torment, the king of C&C according to the Codex, doesn't even do that. This is a heavy story fag game there was no way in hell they were going to rewrite the plot a dozen times over to mirror your "choices".
Dunno a lot of them are plain cheatish especially the archery/saving/stacking ones. Sway goes down as you skill up, game isn't balanced for being able to machine gun loose arrows, and bows don't need to be stronger you can already 1-2 shot dudes in platemail with arrows to the face. You can save anywhere in game with savior schnapps which are pretty easy to get from merchants and super abundant once you learn to read and start brewing your own.Thanks Yoshie, I like your fastidious way of selecting mods that just enhance the gaming experience without undermining the overall mechanics and fundamental challenge. While I was waiting for your mod list I was doing some research on Nexus and one or two of your recommended mods I have already downloaded
But I definitely will be playing this weekend so I will make an update post later with my views
Isn't the consensus that it's better to have an unbalanced game, over one that's Balanced™?Game isn't balanced for master strikes either
That's one way to do it, sure.Isn't the consensus that it's better to have an unbalanced game, over one that's Balanced™?Game isn't balanced for master strikes either