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KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

goregasm

Scholar
Joined
Aug 19, 2016
Messages
205
I have a pretty heavily modded playthrough currently installed on my pc, been a few months since I picked it up, but this discussion is probably going to change that.

Think I'm using the no mo slow mo, better combat and immersion comp, harsher economy mods and a few others from nexus and discord like camping, fishing, hud reduction etc.

Again it's been a little while, but I think this playthrough was sort of like an itinerant hunter (poacher) who was just wandering around for a bit living off the land. No horse, no home, no quests.

Was pretty fun just sort of "being" in the game, was also doing some home brew rules like only being able to buy weapons/armor rather than jumping on a rock, killing a bandit with a bow, and donning all of their gear.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,736
I have minor critiques, mostly pertaining to the master strike mechanic.

Did you not follow my modding suggestion to remove master strike entirely (in the Codex review)? If you follow that and a few other ones I made there, KCD combat becomes an absolute HEMA wonderland.
No, I played it completely vanilla.

Having read your review now, though, I would suggest that there are several other high level combat systems, notably the first proper Chivalry: Medieval Warfare and Mordhau.

Chivalry's combat system was highly abused, but it ironically created additional depth. Mordhau was an attempt by a Chiv competitive player to "fix" the combat system. Both were splendid games in their heydey. High level and competitive players regularly made mincemeat of newbies, which ended up killing the games. The Chivalry devs tried to fix that situation by creating "newbie" servers until you reached a certain player rank, which was abused by sockpuppets going on a rampage and the other problem where once the kiddies left the shallow end of the pool, they got fucking proper murdered. Both witnessing duels between competitive players and occasionally having a duel with one myself in Chivalry were both nosebleed affairs. Some of the most intense combat I've ever seen in a game.

It looks janky and unrealistic as hell, but you can see that one slip and your head exploded. High level Chivalry was glorious.

Manual swing control still gives me a boner. Fuck those direction icons.

 

goregasm

Scholar
Joined
Aug 19, 2016
Messages
205
KCD is a bit more of a intentional combat system. Chivalry, Mordhau, hell even Warband is definitely geared more towards pvp duels imo.

I sort of like the system in KCD I certainly don't think it's wonderful or even enjoyable at times, but it's grown on me over the years, and I think while it can be improved in a possible sequel it served it purpose well for a single player game.

I also don't enjoy the sort of twitch reaction in those games mentioned, though it is impressive to me the reaction time these folks have. I play and played warband (mostly VC) for thousands of hours.

Always used attack directions by keyboard movement, but different strokes for different folks.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,736
Well, regardless, the archery system was on point. I'm not typically one to use a bow and arrow in these sorts of games, but I practically defaulted to it for the most part. I cleared out Vranik on the way out purely by playing hunter and sending extra piercing arrows at bandits. Killed every last one of the sordid little assholes.

One very pleasurable way of dealing with Cumans was to shoot an arrow at their thigh so that their walk speed was reduced. They had a great habit of not wearing armor on their legs.

Side note, I am actually kind of annoyed that not a single enemy in the entire game ever rode a horse. The Cumans in particular should have had some mounted warriors, if not having that be their primary method of combat.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,736
not a single enemy in the entire game
:ackshully: the cumans that chase Henry at the start are on horseback
In a scripted event, making it all the more conspicuously absent in the actual game.

IIRC there was event a talent specifically for dismounting opponents, which you never once get to use.

I get it, mounted combat was a thing you could do, without it being actually finished, so they didn't bother scattering mounted bandits in the wild.

But the idea of experiencing a mounted Cuman archer pulling tactics like they did in real life - wheeling around in the saddle at full gallop and landing arrows in feigned retreat. One of the things that I liked about this game is that it pulled no punches in combat. 3 armored bandits ambushing you on a road meant you were probably dead if you didn't bolt on your horse. Horse nomads were brutal fighters in real life and should have been scary as hell. A few warbands roaming in the saddle in the wild conducting swarm and retreat tactics would have presented a real problem.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,049
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Some offhand statement months ago said they were "busy" working on "something." Is Vavra even with them anymore?
Vavra is still with them, they're working on KCD2 (with 99% certainty) and it'll probably take a while. Even though the first game came out almost 6 years ago, presumably the sequel has been in full production for a much shorter time, so my guess is 2025?
 

SlamDunk

Arcane
Joined
Nov 20, 2006
Messages
3,076
Location
Khorinis
IIRC there was event a talent specifically for dismounting opponents, which you never once get to use.

I get it, mounted combat was a thing you could do, without it being actually finished, so they didn't bother scattering mounted bandits in the wild.
https://old.reddit.com/r/kingdomcome/comments/15x1575/no_mounted_enemies/jx6l6i0/

Warhorse Community Manager said:
Yes, it's true. Mounted combat was planned for NPCs as well, but we were not able to resolve it for the release of Kingdom Come: Deliverance in a satisfying way. The perk is indeed a leftover of it.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,435
IIRC there was event a talent specifically for dismounting opponents, which you never once get to use.

I get it, mounted combat was a thing you could do, without it being actually finished, so they didn't bother scattering mounted bandits in the wild.
https://old.reddit.com/r/kingdomcome/comments/15x1575/no_mounted_enemies/jx6l6i0/

Warhorse Community Manager said:
Yes, it's true. Mounted combat was planned for NPCs as well, but we were not able to resolve it for the release of Kingdom Come: Deliverance in a satisfying way. The perk is indeed a leftover of it.
Am I the only one who already sees tourneys in the game?
 

VerSacrum

Educated
Joined
Aug 19, 2023
Messages
280
Location
Switzerland
"something" could be a Netflix television series starring Jaden Smith as Henry
How about Henry starring as Henry instead

f57f2a5a8572a587a0e662dfbd77c734.jpg
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,435
"something" could be a Netflix television series starring Jaden Smith as Henry
How about Henry starring as Henry instead

f57f2a5a8572a587a0e662dfbd77c734.jpg
I remember seeing Tom McKay in some movie set in Ancient Rome. He was pretty good in it, but the movie itself was cringe and ultraviolent almost to the point of parody. Had rape too, so it tried to go full Game of Thrones...
 

VerSacrum

Educated
Joined
Aug 19, 2023
Messages
280
Location
Switzerland
"something" could be a Netflix television series starring Jaden Smith as Henry
How about Henry starring as Henry instead

f57f2a5a8572a587a0e662dfbd77c734.jpg
I remember seeing Tom McKay in some movie set in Ancient Rome. He was pretty good in it, but the movie itself was cringe and ultraviolent almost to the point of parody. Had rape too, so it tried to go full Game of Thrones...
Pic is from The White Queen, some female-oriented BBC Philippa Gregory garbage where he gets a couple of scenes as Jasper Tudor.
He's a good actor and deserves better imo.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,406
Side note, I am actually kind of annoyed that not a single enemy in the entire game ever rode a horse. The Cumans in particular should have had some mounted warriors, if not having that be their primary method of combat.

They probably couldn't get the AI to work for that. It barely worked for enemies on foot.

The only two enemies you fight on horse are scripted events.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,736
Some offhand statement months ago said they were "busy" working on "something." Is Vavra even with them anymore?
Vavra is still with them, they're working on KCD2 (with 99% certainty) and it'll probably take a while. Even though the first game came out almost 6 years ago, presumably the sequel has been in full production for a much shorter time, so my guess is 2025?
Given the first game was big, handmade and higher quality that any splattershite from Bethsoft, I would say it's going to take a while
 

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