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KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

Roguey

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Jenkem linked that because it spells potential trouble for Warhorse, but derailers gonna derail. :M
 

SlamDunk

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I would say it's going to take a while
On the other hand the Warhorse team is now twice as large as it was at the end of KCD's development...

but, on the other hand, there's this (bolded and underlined): https://warhorsestudios.cz/career/

We are the gaming studio that brought you Kingdom Come Deliverance, an award-winning medieval RPG. Packed with creative storytellers, gifted artists and technology magicians, we are now working on a new project. Higher ambitions, greater production values and yet the same passion and strong artistic vision not surrendering to any mainstream trends.
 

NecroLord

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I would say it's going to take a while
On the other hand the Warhorse team is now twice as large as it was at the end of KCD's development...

but, on the other hand, there's this (bolded and underlined): https://warhorsestudios.cz/career/

We are the gaming studio that brought you Kingdom Come Deliverance, an award-winning medieval RPG. Packed with creative storytellers, gifted artists and technology magicians, we are now working on a new project. Higher ambitions, greater production values and yet the same passion and strong artistic vision not surrendering to any mainstream trends.
That doesn't sound good...
And the fact that now their team has doubled in size (hopefully they don't have any diversity hires or women in their ranks) gives me reason to worry.
 
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Yeah, it's unlikely that a sequel will be better than KC:D.
Recent history proved that again and again, with very few exceptions.
 

cvv

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Enjoy the Revolution! Another revolution around the sun that is.

And the fact that now their team has doubled in size (hopefully they don't have any diversity hires or women in their ranks) gives me reason to worry.
Size doubling is fine, open-world RPGs are notoriously asset-heavy, they can't make a game like this with a few dozen people. Not properly, not anymore. KCD was full of jank mainly in the animation and face modelling department, they can't afford it anymore, now that they're owned by one of the largest publishers.

And there were women in their ranks during the KCD development, one of them was a professional historian, making sure game is historically authentic. Afaik she was one of the few employees who publicly defended the game from the accusations of "not enough dindus" and "too masculine". I hope she's still with them.
 

Lord_Potato

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I would say it's going to take a while
On the other hand the Warhorse team is now twice as large as it was at the end of KCD's development...

but, on the other hand, there's this (bolded and underlined): https://warhorsestudios.cz/career/

We are the gaming studio that brought you Kingdom Come Deliverance, an award-winning medieval RPG. Packed with creative storytellers, gifted artists and technology magicians, we are now working on a new project. Higher ambitions, greater production values and yet the same passion and strong artistic vision not surrendering to any mainstream trends.
Maybe this time they will include the city of Prague in their game?

Giving justice to one of the greatest medieval cities of Europe would be incredibly ambitious and would require great production values.
 
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gabel

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Good question. :>
I was thinking of the 90's I guess, when sequels still used to improve on the original fairly regularly.
 

SlamDunk

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By the way... I just noticed that they have posted a new job opening that has another semi-confirmation of KC2:

(google-translated since the original is in Czech)

1f68zw.png


https://warhorsestudios.breezy.hr/p/383630da187a01-technical-gameplay-designer
 

VerSacrum

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I would say it's going to take a while
On the other hand the Warhorse team is now twice as large as it was at the end of KCD's development...

but, on the other hand, there's this (bolded and underlined): https://warhorsestudios.cz/career/

We are the gaming studio that brought you Kingdom Come Deliverance, an award-winning medieval RPG. Packed with creative storytellers, gifted artists and technology magicians, we are now working on a new project. Higher ambitions, greater production values and yet the same passion and strong artistic vision not surrendering to any mainstream trends.
Maybe this time they will include the city of Prague in their game?

Giving justice to one of the greatest medieval cities of Europe would be incredibly ambitious and would require great production values.
I'm hoping for Karlstein Castle near Prague at least. Was built 50 years before KC:D took place and is still one of Europe's nicest castles.
Would be an interesting project for the dev team too, trying to virtually recreate it in its original look, without having any visual sources from before the 18th Century.
 

cvv

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Enjoy the Revolution! Another revolution around the sun that is.
I'm hoping for Karlstein Castle near Prague at least. Was built 50 years before KC:D took place and is still one of Europe's nicest castles.
Yes, that'd be more realistic and Karlstein is badass.

Not sure about either tho. KCD2 would've to be instanced like TW3 which was one of the major complaints about that game. On the contrary I believe the single self-contained, continuous world was the main virtue of KCD1.
 

NecroLord

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But I wonder, will the story continue with Henry as protagonist?
Or a completely new character?
 

TedNugent

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But I wonder, will the story continue with Henry as protagonist?
Or a completely new character?
They seemed to be setting up a direct sequel with Henry at the end of the game - but I think this might hamstring the series long term. The reason I say that is because the setting is a crossroads for so much transition, conflict and change. It will be interesting seeing other perspectives and having the freedom to move around the narrative in the environment with different settings.

But the guy playing Henry did a great job and he is a great character.
 

NecroLord

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But I wonder, will the story continue with Henry as protagonist?
Or a completely new character?
They seemed to be setting up a direct sequel with Henry at the end of the game - but I think this might hamstring the series long term. The reason I say that is because the setting is a crossroads for so much transition, conflict and change. It will be interesting seeing other perspectives and having the freedom to move around the narrative in the environment with different settings.

But the guy playing Henry did a great job and he is a great character.
But Henry is already a good fighter near the end of the game, having acquired much worldly experience.
Won't this make it easier in the sequel for him?
How about playing as Henry's son? If he eventually marries (he probably won't marry nobility, given his status...) and has progeny.
 

TedNugent

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But Henry is already a good fighter near the end of the game, having acquired much worldly experience.
Won't this make it easier in the sequel for him?
How about playing as Henry's son? If he eventually marries (he probably won't marry nobility, given his status...) and has progeny.
That's why they probably shouldn't go that route - Henry is an accomplished knight at the end of the game.

One of the things that I really liked about this game is that it went through great pains to give you every slice of life. Henry is the son of a small village blacksmith in the countryside. You get the experience of banditry, of a mercenary, a refugee, a monk-initiate, a bailiff, a guardsman, and otherwise pretty much every opportunity to integrate in different strata of society.

Why give up this strength just to cling to a single established character actor? His arc is less interesting at the end, anyway. The real meat and potatoes of any potential sequel is going to be how the world deals with the impending turmoil. Seeing that from a similarly wide range of perspectives is going to be a much greater strength.
 

thesecret1

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Henry is an accomplished knight at the end of the game
This has never stopped anyone ever.

"Just as Henry leaves to get that retarded fucking sword, he gets bonked over the head by some random bandit and spends the next year or two recovering. This conveniently gives him the physique of a malnourished leper (all stats set to 1, let's go!), makes him forget he knows how to read, and puts him in the time period we need him in."
 

Quillon

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They seemed to be setting up a direct sequel with Henry at the end of the game - but I think this might hamstring the series long term. The reason...
...is Henry is dull af shit character and this is definitely the first time I'm saying this :dance:
 
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Henry was pretty boring as a protagonist, but he served a function of presenting the medieval world through the eyes of a real person who lived there. With KCD, Warhorse really seemed to want to make the game not just about the combat and epic shit, but about regular everyday medieval life.
 

Harthwain

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They seemed to be setting up a direct sequel with Henry at the end of the game - but I think this might hamstring the series long term. The reason...
...is Henry is dull af shit character and this is definitely the first time I'm saying this :dance:
Yeah. It reminds me a lot of the old adventure games, where the player-controlled character was neutral on purpose in order to not make him insufferable when the player was forced to listen to him for the entire game.
 

udm

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Make the Codex Great Again!
Henry was pretty boring as a protagonist, but he served a function of presenting the medieval world through the eyes of a real person who lived there. With KCD, Warhorse really seemed to want to make the game not just about the combat and epic shit, but about regular everyday medieval life.
And that's what makes him so endearing.
 

Konjad

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Henry was pretty boring as a protagonist, but he served a function of presenting the medieval world through the eyes of a real person who lived there. With KCD, Warhorse really seemed to want to make the game not just about the combat and epic shit, but about regular everyday medieval life.
And that's what makes him so endearing.
Yup. It's nice to play some random dude rather than SON OF DOG, THE HERO OF KVETCH, THE CHOSEN TARD, THE CURSED PHAG, THE DRAGON BEHEADER, THE WITCHER BITCHER.

Any RPG that makes you some insigificant twat gets instant bonus points from me for less cringe.
 

Quillon

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Yup. It's nice to play some random dude rather than SON OF DOG, THE HERO OF KVETCH, THE CHOSEN TARD, THE CURSED PHAG, THE DRAGON BEHEADER, THE WITCHER BITCHER.
since everyone's repeating themselves:

Henry is pretty much TEH CHOSEN ONE who's infiltrating armies, monasteries, leading people in battle, curing plagues, solving issues no one else can solve, doing suicide missions etc but people can't see past his dull as fuckness to realize it. Wow, an RPG protag that's so boring which is never done before! SO COOL!

At least if he were a knight/someone important from the get go most of the things he does in the game could have been believable tho that's not the biggest issue; his character being boring, bland, dull etc is.
 

Konjad

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Yup. It's nice to play some random dude rather than SON OF DOG, THE HERO OF KVETCH, THE CHOSEN TARD, THE CURSED PHAG, THE DRAGON BEHEADER, THE WITCHER BITCHER.
since everyone's repeating themselves:

Henry is pretty much TEH CHOSEN ONE who's infiltrating armies, monasteries, leading people in battle, curing plagues, solving issues no one else can solve, doing suicide missions etc but people can't see past his dull as fuckness to realize it. Wow, an RPG protag that's so boring which is never done before! SO COOL!

At least if he were a knight/someone important from the get go most of the things he does in the game could have been believable tho that's not the biggest issue; his character being boring, bland, dull etc is.
Well, it is true, but it's still better than being said to be the chosen one.
 

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