Valky
Arcane
My first impressions of the tokens GUI was but seeing more of it and in action now, it looks like pure incline. I'm insanely hyped for this because I need something like ToEE again.
Is he eccentric? Or did he have good reason to reject GoG? I only read page 1 and page 31. I am not convinced with the lols he is nuts/stupid bandwagon. I think he may have had good reason. And I think he should pretty things up a bit and kickstart it. People will back it. You have to speculate to accumulate and I think he should contract some arts person to jazz up the graphics and it will pay back far more.
p.s. For what its worth, I emailed this guy a year or two ago with a suggestion and he seemed interested in it and communicative about it. I don't know if he did it but he seemed cool.
By now there are five topics (two by himself)!I remember when no one cared about his RTS but some guy took pity on him and made like the only post in his RTS subforum at the time (it might be different now) and he was parading all through the streets going "YES ALL THAT TIME WASTED IS JUSTIFIED BECAUSE A SINGLE PERSON ENJOYED IT"
I dunno why you would. The video, which is hosted on Bogue's own channel I think, shows nothing but spamming the same unit over and over. Might as well just play dune 2000 or C&C.
I dunno why you would. The video, which is hosted on Bogue's own channel I think, shows nothing but spamming the same unit over and over. Might as well just play dune 2000 or C&C.
The new game looks like a fucking tabletop simulator.
Hello everyone, thank you so much for your support. When I read about how interested people are in KotC 2, it inspires me to make a really great game!
Time flies. I might launch the Kickstarter in November this year. It depends on how fast I can finish the AI and make a nice polished demo.
I've already worked on AI for around 5 weeks nonstop and I expect that it will require an additional two or three months. It takes a lot of time to do the required testing and fix bugs and make sure that the AI plays well in all situations.
Take care and stay tuned!
* Cryptography: I've added to the game a decoding interface used to decipher secret messages. Please see the screenshot below, click to enlarge and try to decipher the message. I think that this new interface can be very entertaining and it's a nice way of avoiding any excessive focus on fighting. For module creators, it's really easy to create a secret message in the editor.