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Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
MISSION #2 - TRAILER PARK TRAINING


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Click above for the AUDIO BRIEFING because it's not an actual video, SWAT 2 is tricky like that.

(and yeah we work for Maxie so go figure - this is gonna end great)


---------------------------------------------


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We're in! Three homes so we deploy all three cells.

While Azira joined late and got to train Storyfag wasn't so lucky. He's part of the WCDS and he's going in deep.

Hey now, what's the deal? This is simple as pie baby, just training, right? WRONG!

Based on playing the campaign before I know what's gonna happen and I ain't gonna sugarcoat it with some LARP.

ITZ coming - big-time!





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This is where we live, train and operate: Cognito Elite HQ. The people in these trailers are our kin. Nice place, really.

Those moderator sickos though? They won't let us have it. Can't allow actual freedom in the land of the free.

Before long this place will be flooded with feds - main force enters in the south-east.


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Well... What you gonna do. Gotta get the kids and womenfolk and make a run for it.


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The Western Civilization Defense Squad will evacuate trailer palace no 1.

Our eager machete rapist terror bomber lightbane is sent to scout for sickos and set a trap. Hopefully he won't kill himself.

That white car by the way? It's a get-away vehicle - plan is to let him jump into it and drive away.


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Kalarion and the bros move in on trailer palace no 3. I gave him grenades, and he's real good with them.


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Just as our brutha moves in our advance spotter sees a cop bastard.


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Here they come!

And sure enough...


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Fed freak moving in from the north-east as well. I sent Kalarion to deal with him while Cosby got to escort the little girl.

Uh, wait a minute-


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Whatever! No time. BOMB deployed successfully and lightbane lives. Once the demons advance they'll be blown back to hell.


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The Leeroy Jenkins asshole is taken out by Corvinus - good thing too since our bomberman can't use guns.


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...and not a second too soon, because a bitch cop was rushing him from the south-west. This is some hot action footage.

Seriously guys I play on 1/10 speed and still fail to catch up.


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Azn babe goes down. Corvinus just killed a j-cutie. No mercy!


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RIP. Should've played that violin. :lol:


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So far so good, Corvinus runs for the get-away truck and bomberman is hanging around to detonate the explosives.

Bad news is that while dealing with this shit I totally forgot about Kalarion and Cosby.

TURNS out the pig rushed Kalarion and arrested him before I got a chance to lob those grenades.


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To make matters worse, a ninja cop arrives out of nowhere while Corvinus is in the car.

Must have snuck through our fields of vision somehow. In a most heroic effort, lightbane charges him with his combat knife!


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Kalarion is hauled off but a bro is in range. Wait, a shitty pistol? Huh, missing all the shots-

..........oh, it was SerratedBiz - motherfucking hand-to-hand expert -#="@!!!


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As the womin are evacuated lightbane somehow manages to fight a guy hand-to-hand while pushing the detonator!


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...only to catch a bullet or two mere moments later. Big bunch of SWAT are down but so is he.

Corvinus hits the pedal and speeds off, no way to save lightbane now (bros injured down to 50% or below can't move).


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Hand-to-hand expert is still firing... And missing. Cosby makes a run for it with the child.


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Our bro baud brings one of the womin into the desert, Helly however is available for action.

Can't snipe of course, he'd have to be up in the hills for that, but whatever man...

Gonna take out that sicko holding the gun to lightbane. Pistol rush!


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Heh u gone die buddy...


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YEAH! Got him! However, Crosby is intercepted and surrenders.


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Helly aka Nads is good but he can't take on all those guys, gotta make a run for it.


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Heh, a cop died of his injuries...


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...and the mission ends. Three brothers got busted, but at least no one died on our side.


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Glorious leader is a bit disappointed - to surrender rather than become martyrs for the cause? Weak!


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Brutal - since Cosby gave up, the kid taken by the feds will now be raised by globo-homos like Wrong_Carlo and Hando.

Because of this, all survivors are *punished* with complete solitary confinement - to think about what you've done!


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Meanwhile, our bros Kalarion, Zanzoken and lightbane are now in jail.

Amusingly, this means for the next mission only Azira and Janior are available unless anyone else signs up.

This will be interesting. :lol:
 
Last edited:

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,200
That was fast. A second update already? Please slow down! Also, can't really see WTF is going on with such tiny units.
I like how the cops here are very patient and generous and ask you to surrender first before shooting, instead of doing the opposite.

Azn babe goes down. Corvinus just killed a j-cutie. No mercy!
Are all enemies named units? Nice touch.

Brutal - since Cosby gave up the feds took the kid who will now be raised by a globo-homos like Wrong_Carlo and Hando.
Because of this, all survivors are *punished* with complete solitary confinement - to think about what you've done!
So, despite my efforts at fighting the good fight, being hurt fighting the pigs and so on, I'm rewarded with jail time? :decline: The glorious leader has not read the Overlord's Guide it seems. Oh well, at least it beats being executed.
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
All enemy cops are the characters you use in the SWAT campaign.

Also bros in lockup can get out and rejoin the Order by jumping bail and such, some real Tyrone sheeeeit in this game. :lol:
 
Glory to Ukraine
Joined
Nov 22, 2020
Messages
2,199
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
FUG, that escalated fast. Nice one with the bomb at least, such a multikill should make for some nice headlines in the news. Also solitary confinement for the survivors? WTF is this Aum Shinrikyo or something?

My memories of playing the game are bit hazy at this point, but I remember constantly wishing there was a pause function that would let you give orders, or at least an ability to plan the moves in advance. IIRC the things were always frantic as fuck as I tried to select some dude to throw a flashbang or something while hostages and suspects were running all over the place. Is there an option to slow the time down at least? If so I most likely failed to find it back then, looking back the game kinda played like Door Kickers if you had to do everything in real time.
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
There are some extra features like order queues but I find order-chains always break because something goes wrong. Still, in theory SWAT can use them to say, storm a building from multiple locations all at once, but I don't think this works too well with the terrorists. SWAT snipers are also automated, they will take out targets once you give them the green light. Terrorist snipers like our bro Helly must be selected and made to fire manually. On the plus side, terrorists will never set off booby traps (except while fumbling the deployment).

Oh yeah, Junior of course wants a hand-to-hand expert (asshole). Moist you got any preferences?
 

Corvinus

Arcane
Joined
Oct 12, 2011
Messages
1,969
Brutal - since Cosby gave up, the kid taken by the feds will now be raised by globo-homos like Wrong_Carlo and Hando.

Clearly a fate worse than death. :lol:

Shame about the J-cutie though... But hey, at least most of us made it, and we'll make the news with that bodycount!

warpig and Maxie, we need some cannon fodder brave new recruits who aren't afraid to fight the good fight. You up for it?
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
Already did - I couldn't control myself so I played the mission with the dream team. :lol:
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
MISSION #3 - GANGSTER ARMORY


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^ Briefing from the Supreme Master

And with that, time to raid some scum.


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Dan "Junior" Richards is the new team leader - I was gonna put janior's avatar into the game but this pic fit perfectly.

Hand-to-Hand master... Well, maybe he can shoot someone with his shitty handgun (yeah right).

Since we're short on bros Azira won't have the luxury of training. To skandal.


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At least there's this guy - one of the better AR guys left and a real snazzy fella to boot.

Jeffrey "MoistCloister" Pigeon is drafted and equipped with Storyfag's rifle. Mission rides or fails on Moistman.

With that, time to redistribute some hardware!





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Here we are - at the secret warehouse of da SKANKZ (that gang name lol).

This mission isn't exactly hard but it's time critical. If you dick around and the cops show up it becomes real messy.


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Overview - 4 entry points. Front door usually has a gunman so it's bad business.

Gonna make a break for the NE door, burst in and shoot any fucker who gets in our way.

RNG decides where the weapons/thugs are so it's all a bit of a gamble.


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Power sprinting!


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We kick in the door...


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... aaand no one is around. Whatever, good for us. Two crates are highlighted, they have the good stuff.


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Team leader junior becomes the designated weapons mule. One crate down, X more to go.


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As we move in on the second crate a sicko appears. Orange dot on the mini map = armed resister.


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Clicking like crazy I get Azira and MoistCloister to unleash hell on the target - who for the record looks like David Cernat on meth.


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While David bleeds out Junior grabs the NW crate. At the same time, Moistman finds a third in an empty room. Good going!


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Next room is empty...


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...but just around the corner is the gunman guarding the front door.


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Sicko goes down with no thanks to Azira who fired a dozen shots off the peashooter and missed every single one.

Easy going so far, however...


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The SW room has a deadly surprise, another sicko in cover fires madly at Junior, flesh wound is sustained.


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While Cloister is on his way Junior tanks a couple of more hits and goes down - with the crates!

This is bad, but we need the weapons. MoistCloister rushes.


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After dodging a couple of bullets he's in position. A quick burst takes care of the degenerate.


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Fortunately there's a drop action. After some tinkering I figure out how to make Junior release the good stuff.


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Seems there were only three crates to begin with so hitting that last room was pointless. Ah well...


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Azira and Moistman run towards the get-away van just as the cops show up.


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Yeah bro, too late as usual.


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No sight of the cops who are probably in the north and north-east. Azira and Moisty make a clean escape.


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Shame about Junior, but whaddya gon do. Hey, at least you didn't bleed out!


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Big brother is somewhat pleased. Messy to lose a brother, but the objectives were fulfilled.


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All in all, not too shabby. Still alive, we have decent funds and our main guys will be getting out of confinement.

As for June - that's life in the big city. He'll probably bust out and re-join us soon enough. That's just how he rolls.


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Last edited:

Kalarion

Serial Ratist
Patron
Joined
Jan 30, 2015
Messages
1,008
Location
San Antonio, TX
Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong BattleTech Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Mugged by a pig, pathetic. But don't worry. I spent my time in prison acting mousy staring with steely intensity at everyone's chest and dropping the soap repeatedly engaging in hardcore aerobic/athletic training. Bitches won't know what hit them next time!

:yeah:
 

Corvinus

Arcane
Joined
Oct 12, 2011
Messages
1,969
Is it possible to carry wounded friends at all or is maybe too much of a hassle when the bad boys are coming for you us?
 
Glory to Ukraine
Joined
Nov 22, 2020
Messages
2,199
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Its pretty brutal that you cant evacuate wounded bros (pretty sure that the game doesnt allow that, this is an advantage that SWAT has, since their wounded are automatically rescued after each mission), but no one said that terrorism wasnt a risky business.

Still, this mission went better than the previous one - lets put those stolen liberated weapons to a good use now.
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
Yep if you GO DOWN then ITZ OVER - it was nice figuring out wounded guys can drop their expensive weapons though.

Stripped junior of everything except his body armour and pamphlet.
 

Corvinus

Arcane
Joined
Oct 12, 2011
Messages
1,969
It seems that "No man left behind" isn't in the terrorist creed...

I haven't played this game prior to this, but it reminds me a little of Syndicate for some reason. Maybe it's just the top down view. Very exciting LP so far though - when it makes you recall great LPs such as this one, you know you're in for a treat.
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
MISSION #4 - WAR ON DRUGS


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That's RIGHT - turns out we're not such hippies after all. Reject the Pot. Say NO to drugs.

Btw I'm not saying it was Junior and Storyfag (but it was Junior and Storyfag).

Good news: the trailer park boys are back and we've got a big bunch of grenades and assault rifles from da SKANKZ.


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This mission isn't difficult either - unless something goes wrong or you muck around. I had to play this sober.

Right off the bat you see the yellow dots - those are civilians/family.

Priority as always is to get the kids. The pot fields are down in the NE corner. Game says to burn them with gasoline.

Yeah, no. Much better to lob grenades at them (lol) which is what Helly will be doing.


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No time to waste - we move out commando style. Azira and SerratedBiz are tasked with setting booby traps in the west.

Cops will rush through there but if they spot the traps they should halt the advance for a while.


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Those three are the pot fields, also there's a kid down there behind a tree, some real pixel hunt to find him.


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And there they come!


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So far so good - Parsimonius cook employs impressive persuasion.


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First trap set, cops are advancing and...


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:what:


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SerratedBiz fumbled the trap somehow, detonated his grenade trap and nearly killed Azira as well.

Also this fine piece of womin (real birther) panics and runs away.


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Cop spotter in range - Cook takes out the trash.


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YEAH! Time to grab the last kid and hit the road.


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Such a way with words. :lol:


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All the kids are secure, gonna have to flee before the doom stacks arrive.

Dumb bitch just keeps running, ain't gonna risk our guys just for a single foid.


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Second car is off!


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...and Helly has successfully destroyed the crops! Time to split.


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Rest in pieces bro - a good trooper, if a bit clumsy.


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Shitty roll aside it was a critical success! Electrifying is the very highest commendation.

And yeah, roger that boss - all prescription drugs are now banned as well - this is serious business, no pharmakeia for you!


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:salute::salute::salute:

In memory of our first Martyr we shall conclude with a viewing of his inspiring training video:

 
Glory to Ukraine
Joined
Nov 22, 2020
Messages
2,199
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
See kids, drugs are bad and ganja is no different - it can make you blow up.

Good stuff, shame the cop got only disabled but you can´t win them all. Also it seems my charismatic speech made the fat momma (assume that Tisha Hancey is her) take up arms for our cause!
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
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Meanwhile the magic of the Kwanza justice system means Kalarion, Cosby and lightbane all got out on bail. :lol:

Junior isn't doing too hot though - his status is "maimed" but I'm sure he'll pull himself up the bootstraps.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,200
This mission isn't difficult either - unless something goes wrong or you muck around. I had to play this sober.
Is this why you update so often? Although, judging from your mission's success, I'm not sure how sober you are.

Right off the bat you see the yellow dots - those are civilians/family.
Funny that the terrorists care so much about their hostages, instead of doing more EVIL! actions.

And yeah, roger that boss - all prescription drugs are now banned as well - this is serious business, no pharmakeia for you!
Odd that the bad guys who promote ecstasy dislike drugs.
More strangely, the main bad that punishes failure and being wounded during duty by incarceration, laments the death of one of your mooks, instead of chastising him for the failure (of dying). A bit inconsistent.

Meanwhile the magic of the Kwanza justice system means Kalarion, Cosby and lightbane all got out on bail.
Hey, I wasn't imprisoned by the cops, but rather the glorious leader, no?
Also, can you change the units' names for our nicknames to make it easier to tell who's who, please?
 

Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,326
"Five Eyes" to me means the collective intelligence agency\data gathering network of the Anglophone countries (UK, US, Canada, Australia, New Zealand), so it's odd to see that term in this context.
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
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normie joins the club - turns out I can add custom portraits after all, albeit a bit screwed up thanks to old-skool BMP format.

Gonna tackle the next mission now while drinking, going all in for maximum effect.
 

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