trickery is better than playing white. Id say to craft 4x (although im not doing that) to have some ulamog fun in historic before ban
Eh no. Trickery reduces the whole game to a coin flip. Its a joke. We're not playing Yu Gi Oh for fuck sake.
I can beat the trickery decks about 60% of the time. It's really just about having the right removals in your opening hand and taking stuff out fast.
If they drop one of those green haste creatures or another huge monster turn one, I think its usually easy to recover if you have a removal early on. There are a lot of 2 cmc exile or destroy cards, so take your whack on turn 1, and recover on turn 2.
If they drop an Ugin or something, I actually think its easier to beat them, because he only thumps you for 3 damage each turn and it gives you more time to drop lands and get access to the more expensive removal cards.
Most of those trickery decks are essentially barren of anything but their one-off cards. Take out their one off card and they usually quit immediately and it makes for a fast game.
The problem is not the winrate. This deck will never see play in any serious tournament. Its just not fun to play against. Wow opponent won the coin flip, now i lose. Wow opponent whiffed, now i win. The ONLY argument you could make for trickery is that it pushes players towards BO3, which is the superior format and which does not see any Trickery shenanigans because it folds to sidedecking.
I have no goddamn idea how my Azorius fliers draft with 4 creatures with flying has gone 5-0 so far.
congratz and... wtfI'm no draft-scientist but I'm mystified that deck made it to 7-0 and I am taking it as divine proof that limited is RNG bullshit. Admittedly I was also in scrub ranks but still.
uhm... what? sealed is obviously MORE rng than draft...Of course it is rng fiesta. I dont understand how you guys can suffer through playing draft all week. I max out at 10 drafts which is 30 to 40 games on average and then im done with it.
Its one reason i prefer sealed. Its more cards per time played. Its a shame you cant buy into sealed with gold.
uhm... what? sealed is obviously MORE rng than draft...Of course it is rng fiesta. I dont understand how you guys can suffer through playing draft all week. I max out at 10 drafts which is 30 to 40 games on average and then im done with it.
Its one reason i prefer sealed. Its more cards per time played. Its a shame you cant buy into sealed with gold.
Deck
1 Castle Locthwain (ELD) 241
2 Bolas's Citadel (WAR) 79
4 Duress (M19) 94
1 Elspeth's Nightmare (THB) 91
1 Phyrexian Obliterator (NPH) 68
3 Nyx Lotus (THB) 235
1 Phyrexian Tower (JMP) 493
2 Dream Devourer (KHM) 90
21 Swamp (ELD) 261
4 Trial of Ambition (AKR) 130
4 Thoughtseize (AKR) 127
2 Torment of Hailfire (AKR) 128
3 Peer into the Abyss (M21) 117
4 Underworld Dreams (THB) 121
3 Tergrid, God of Fright (KHM) 112
1 Cabal Stronghold (DAR) 238
1 Cruel Reality (AKR) 98
2 Languish (JMP) 246
I am playing mono-black snow pyre zombies in Standard, with two sweepers Crippling Fear and Blood in the Snow. The biggest issue so far is that Crippling Fear doesn't work against Changelings. Tergid has won a few games, both as a creature and as a lantern.started work on big black thing
Deck
1 Castle Locthwain (ELD) 241
2 Bolas's Citadel (WAR) 79
4 Duress (M19) 94
1 Elspeth's Nightmare (THB) 91
1 Phyrexian Obliterator (NPH) 68
3 Nyx Lotus (THB) 235
1 Phyrexian Tower (JMP) 493
2 Dream Devourer (KHM) 90
21 Swamp (ELD) 261
4 Trial of Ambition (AKR) 130
4 Thoughtseize (AKR) 127
2 Torment of Hailfire (AKR) 128
3 Peer into the Abyss (M21) 117
4 Underworld Dreams (THB) 121
3 Tergrid, God of Fright (KHM) 112
1 Cabal Stronghold (DAR) 238
1 Cruel Reality (AKR) 98
2 Languish (JMP) 246
cant say im happy, its 1st batch. Id love to have more good non critter black pernaments but here it is. Dream devourer is another way of cheating things in early.
Tergrid is here for 2 reasons:
- combo with peer into the abyss in case underworld dreams isnt there
- artifact side to dump extra mana in
Tried to make it work in standard but failed. Historic is better. Devotion isnt that high so i removed merchant... not sure if it was right choice honestly. Now I often end up with citadel giving me peer into abyss and having too little life...
Probably tiny should be somewhere there. I like too many black cards in historic right now...
This deck doesnt rly work that well but it feels like im on right track. Or maybe should just wait for either historic brawl to be a thing or more sets giving me more non critters black permanents in 1-2 mana range
EDIT: biggest dissapointment was tergrid standard mono b enchantments
Yu-gi-oh (Duel Links) is great right now, with very high level gameplay. Certainly leagues above Standard and Historic mtg. And I can easily stream it from google play!Eh no. Trickery reduces the whole game to a coin flip. Its a joke. We're not playing Yu Gi Oh for fuck sake.
Honestly I can't stand watching his channel. He makes so many really bad mistakes when playing, and some of his decks are interesting but bad fundamentals.monoblackmagic found nice shell for tegrity - golgari
he is cringy. Uses only play queue and edits heavilly to include only games he wins. But then he does create meme janks and try to hammer them into something. This one he actually played at diamond rank so it cought my eye.Honestly I can't stand watching his channel. He makes so many really bad mistakes when playing, and some of his decks are interesting but bad fundamentals.monoblackmagic found nice shell for tegrity - golgari
That's just the color pie, and also back in the day when they printed enemy color hosers like Dystopia, Chill, Reap, etc...Jason Liang who might not be playing arena but might know answer to my question
whats up with mtg color pairs lately?
When I got introduced to magic I was shown glorious back of a card and told, neighbors are allied, opposites fight
So... whats the deal with lately seeing in standard pairs of opposite colors pushed? XirHeaven appears to be doing that too.
Or is it old news and not to be looked at?