Mustawd
Guest
Oh right. Ok, no alpha.
Hang the update, now I know they are alive.No alpha yet but a minor update
Eh, it's not like they're burning down the game and starting from scratch every time. You draw something, then you draw something else, then you draw something else. Of course Joe'll want to do a final pass on everything when they settle on a final style, but he would have done that anyway. Plenty of games have a thousand iterations of concept art before the look is finalized. The only difference here is that Joe is iterating in the game engine.Imagine what they could've accomplished by now, if they would've spent their time doing all the other stuff other than changing art styles
magine what they could've accomplished by now, if they would've spent their time doing all the other stuff other than changing art styles
It's not ridiculous. If you wanted to request a refund on that basis, I'd support you.I backed the game based on the proof of concept trailer and I don't think it's ridiculous to expect something at least remotely akin to that in the end, do you?
Then you're used to a model where you create the product first and then sell it. I get that. But kickstarter is providing support for that very process. If you want the creative process to happen and be done before you put in your $, don't use kickstarter; just sit back and wait for release. It's really that simple.I'm not saying I need a 1;1 representation of that, but as far as I'm concerned you can do your art fag meandering to your heart's content before you sell an idea, not after. Having co-run a record label / having had my music released through multiple I understand your points on the subject of iteration and trying different styles / experimenting and would be the first person to champion it as an integral part of the process, much as you may think I disagree, I just don't think now's the best time.
As to the release date etc., sure, the project may not have been managed brilliantly. That's not what these guys do. In my opinion that's not a good reason for them to say "Fuck the art, let's stop drawing and just release whatever half-done thing even if we're unsatisfied with it."It's going to be one of my most anticipated games regardless of whether it looks like an episode of the x-men cartoon or not, but I can't help but feel that all this iteration hasn't really gotten them anywhere, while simultaneously they can't meet alpha deadlines and the game never seems to get any closer to being finished despite being well past their predicted release date. I'll live with this, but you can't really fault me for thinking it's a bit of a poorly thought out mess at this point.
Whalenought_Joe I hope you read this.If it's shaders they can make the visuals change depending on the quality and brand of your cybernetic eyes
How are changes like this implemented? Writing new shaders? Whatever it is, how much does it really take to change? There are some things in life that don't take very long and have a yuuge effect on first impressions when e.g. selling things.
Probably just my backer agenda talking, though
Can't argue with any of that. Have to concede that you're probably on the right side of this and my biases and expectations may be unfair when it comes to this specific situation.
I appreciate the level headed perspective and though I admit to still having some issues with the endeavor perhaps I should've taken a step back from what I wanted before being as rough and myopic as I was because reading your rebuttal has made those aspects of my argument more clear to me, especially your point re: the Kickstarter format, wherein my involvement is my choice and that comes with the good and bad of it
Edit: still hate this latest take on the art though
Can't argue with any of that. Have to concede that you're probably on the right side of this and my biases and expectations may be unfair when it comes to this specific situation.
I appreciate the level headed perspective and though I admit to still having some issues with the endeavor perhaps I should've taken a step back from what I wanted before being as rough and myopic as I was because reading your rebuttal has made those aspects of my argument more clear to me, especially your point re: the Kickstarter format, wherein my involvement is my choice and that comes with the good and bad of it
Edit: still hate this latest take on the art though
We'll be doing another detail model pass on the characters after the alpha is out — you might be interested again once that's ready to go! Now that we're doing more finalized art for this style we're actually using most of the same principles we were using when they were more Vagrant Story-esque pixel art, now just high resolution showing them more as a rendered illustration so it isn't so needlessly janky.
Does this system take into account status effects caused by various drugs that PC could use?Whalenought_Joe I hope you read this.If it's shaders they can make the visuals change depending on the quality and brand of your cybernetic eyes
Inb4 alpha delayed.