Happy (belated) new year everyone! It’s been a while but we're back with another update and are celebrating TEN years of modding, mech'ing (and tanking, aero'ing/VTOL'ing, BA'ing), and still going strong! On top of that, a new update is out - 0.11.3 - bringing you the much-anticipated Marauder mech, the Snubnose Thumper cannon, and a number of fixes, quality-of-life improvements, and adjustments!
We made it!! MechWarrior: Living Legends has now seen ten years of activity and development! Happy tenth anniversary, MWLL!! As its development team, we’re really happy to have made it this far, and we’re glad to have had you - the community - alongside us for the journey. Much of where the project is at right now would not be possible without your support, determination, and stubbornness, squabbles and all! For that, we are especially thankful and appreciative. We’d also like to thank everyone that participated in both playing and creating MWLL, from the very beginning through to the present. Without all this, MWLL wouldn’t quite be the spiritual video game embodiment of BattleTech’s combined-arms warfare that it’s become today. Also, a happy new year from the team!
New Update!
In celebration is the public official release of update 0.11.3! Though it doesn’t pack quite as much content as some of our past updates, it brings the iconic and very much hyped-up Marauder mech (as you may have already noticed), among a few other notable changes. Some of you veteran players may recall that this mech was planned by WSS ages ago but never saw the light of day - now it’s finally here! For those not especially well-versed in lore, here’s a bit of background info on this cool new mech: the Marauder is an Inner Sphere heavy class mech, dating back to the times of the Star League (so it’s been around for a while). It’s up there with the Warhammer and Mad Cat/Timber Wolf as one of BattleTech’s most iconic mech designs. Speaking of which, we chose a design that mixes the old “unseen” style and newer modern style, and a lot of folks have taken a liking to it. The Marauder - in all of the configurations we have here - packs a hell of a punch, and a speed profile matching that of the Clans’ Mad Cat/Timber Wolf heavy class mech. Of course, it also costs about as much as one! Our team is really proud of this creation, and special thanks goes out to Nay Nay, the artist that brought this mech to life!