Wat. I killed them all around lvl 18My party was level 10 when I took down the dragon. Your salvation is regeneration (seriously, the single most useful spell that I know of early on) and lots of health and mana potions. He goes down eventually.
The cyclops keeps one hitting at least on character though...
Yeah, i am pretty sure one scroll of Burning Determination is handplaced in the chest in a middle of a small room just before the boss so that people's first meeting with paralyzes isn't a game killer.Yeah, was just about to say that, unfortunately I don't. I do have one scroll of the spell though, let's see if it works.
Regeneration It took me some reloads though, about 5 I think.Wat. I killed them all around lvl 18My party was level 10 when I took down the dragon. Your salvation is regeneration (seriously, the single most useful spell that I know of early on) and lots of health and mana potions. He goes down eventually.
The cyclops keeps one hitting at least on character though...
What level would you guys recommend starting the Paladin promotion quest. I'm around level 12 and the specters in front of the tomb are just destroying my party.
Yeah no, there are Ravenous Ghouls inside. I'd wait until you either are in act III or you have gotten Crag weapons/spells.What level would you guys recommend starting the Paladin promotion quest. I'm around level 12 and the specters in front of the tomb are just destroying my party.
If you have a Water mage, the Ice bolt is godly.Wat. I killed them all around lvl 18My party was level 10 when I took down the dragon. Your salvation is regeneration (seriously, the single most useful spell that I know of early on) and lots of health and mana potions. He goes down eventually.
The cyclops keeps one hitting at least on character though...
Umm... any shortcut out after defeating the earth elemental? Or do I have to backtrack all the way? I was kind of hoping that the blessing I got after beating him would let me get over the bridge on the second level, but it seems like I need another blessing for that.
I wrote it down on paperI'm feeling stupid right now. There's a "mysterious tomb" in in the rocky areas that has a room full of pressureplates that light up in three different colours when you step on them (yellow, orange and red) while few remain unlighted and I can't fucking figure out what needs to be done with them to solve the puzzle. Has anyone cracked that yet?
from entrance
up, right x2, up x5, left x4, up, left, upx3, right until in front of chest, grab it yo.
took me like an hour of reloading :D
Didn't seem to work. Maybe we're talking about different tombs. This one allowed me to disarm the traps and from looking at it it seems to suggest some sort of colour code. It's near to the place where I can get the Warfare grandmaster training.
Edited a brainfart out after checking....
Did they even test daggers against other weapons? balance seems fucked imho.
virtue is its own reward.This game is improperly Codexian; There is no reward for turning the filthy race-traitor Lord Haart over to the Inquisition.
it is a spell? I can't remember any classes being called blood caller...Heavens, Orc Blood Caller is some insanely broken bullshit, how did this pass playtesting? I just can't OOM anymore, no matter what.
Party of Blood Callers confirmed for op munchkin choice.