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Monster Hunter Wilds (aka MH6) - speculations, launches early 2025

Elttharion

Learned
Joined
Jan 10, 2023
Messages
3,603
If that setting also changes Lala Barina's armor to be green goop-themed, this game is officially GOTY.

I might roll a female character for the first time in years just for this lmao
What have you been doing all this time? Staring at a  man's ass running around in Kirin's assless armor??
Playing as a dude covered head to toe in heavy armor.
 

Old Bald Bad

Literate
Patron
Joined
Aug 28, 2024
Messages
26
I'm playing the beta on my fat ass PS5. Performance mode looks worse than PS3 games. Last week, I was playing the Demon's Souls remake and Monster Hunter World, both of which look awesome on PS5. It took a while for me to adjust to this 720p dog shit quality (probably upscaling from native 480p). But after 5 hours, I don't mind the bad graphics anymore, and the combat is fun, as usual, for Monster Hunter. The hammer is a winner; you can dodge while keeping your charge level, and they added two new charge levels after your third charge. So, basically, the hammer now has five charge levels. I soloed Rey Dau on my first try with my hammer—no cart. But then, three random players in the 100-person lobby joined my hunt and stole my solo kill in the last five minutes. Charge Blade SAED spam is harder because they locked the SAED behind Guard Point (GP) and AED. That means you can only SAED after GP or AED. But now you can aim your SAED/AED by using Focus Mode like in a third-person shooter game. I'm not sure how I feel about it. The Switch Axe is a winner too; now it has counter moves in both axe and sword modes. The counter does not have high priority like in Rise, so you cannot counter roars or strong monster attacks.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,397
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
I'm playing the beta on my fat ass PS5. Performance mode looks worse than PS3 games. Last week, I was playing the Demon's Souls remake and Monster Hunter World, both of which look awesome on PS5. It took a while for me to adjust to this 720p dog shit quality (probably upscaling from native 480p). But after 5 hours, I don't mind the bad graphics anymore, and the combat is fun, as usual, for Monster Hunter. The hammer is a winner; you can dodge while keeping your charge level, and they added two new charge levels after your third charge. So, basically, the hammer now has five charge levels.

:philosoraptor:

Two on top of three... is five. This is good wisdom. You must enjoy flailing a hammer about in real life as well for this sort of insight!

Out of curiosity, have you ever accidentally domed yourself?
 

Old Bald Bad

Literate
Patron
Joined
Aug 28, 2024
Messages
26
I'm playing the beta on my fat ass PS5. Performance mode looks worse than PS3 games. Last week, I was playing the Demon's Souls remake and Monster Hunter World, both of which look awesome on PS5. It took a while for me to adjust to this 720p dog shit quality (probably upscaling from native 480p). But after 5 hours, I don't mind the bad graphics anymore, and the combat is fun, as usual, for Monster Hunter. The hammer is a winner; you can dodge while keeping your charge level, and they added two new charge levels after your third charge. So, basically, the hammer now has five charge levels.

:philosoraptor:

Two on top of three... is five. This is good wisdom. You must enjoy flailing a hammer about in real life as well for this sort of insight!

Out of curiosity, have you ever accidentally domed yourself?
Yeah I do enjoy hammering your mom fat pussy.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,397
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
I'm playing the beta on my fat ass PS5. Performance mode looks worse than PS3 games. Last week, I was playing the Demon's Souls remake and Monster Hunter World, both of which look awesome on PS5. It took a while for me to adjust to this 720p dog shit quality (probably upscaling from native 480p). But after 5 hours, I don't mind the bad graphics anymore, and the combat is fun, as usual, for Monster Hunter. The hammer is a winner; you can dodge while keeping your charge level, and they added two new charge levels after your third charge. So, basically, the hammer now has five charge levels.

:philosoraptor:

Two on top of three... is five. This is good wisdom. You must enjoy flailing a hammer about in real life as well for this sort of insight!

Out of curiosity, have you ever accidentally domed yourself?
Yeah I do enjoy hammering your mom fat pussy.
You could just say yes.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,992
Location
Wandering the world randomly in search of maps
Pretty much took the Guiding Lands and made it into the whole game, exactly as I hoped.

:yeah:

I noticed my go to combo for the charge blade was harder, you can't combo into charged sword slashes as easily. I kept missing the timing. Forcing you to combo into the SAED is unfortunate, timing is hard enough already. The tradeoff is guard points felt easier.

Also, the new monster that looks like a big Chow Chow is dumb.
 

Cheesedragon117

Educated
Joined
Sep 13, 2023
Messages
373
Location
Florida
Why would the game run natively in 480p? It's 2024. Even on console, that sounds bad.

I don't care about the textures or shaders or any of that crap, just give the damn game running at 60fps, in a higher resolution, without any of this CSI: Miami "enhance the image" shit!
 

Old Bald Bad

Literate
Patron
Joined
Aug 28, 2024
Messages
26
The life of a console gamer is not easy. For those who don't use console, the game looks like this:
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mord

Novice
Joined
Jan 15, 2023
Messages
43
The beta is only like 7GB on ps5 so obviously low quality assets only and all that. When did capcom game ever look bad in the last decade or two..
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,419
I love the changes when it comes to gun lance. It is now much more nimble and there are more ways to transfer from one move to other. It also got perfect blocks that both give you ability to reload quickly at the same time and lead counter that is pretty nice.

When i saw wound system in trailers i thought it would be "here we go again with that garbage" but instead those wound actually are just part of combat as they are done dynamically with your normal attacks. They feel completely natural that after a big hit you get the wound. Like in my case after wyvern fire i usually get a wound.

That being said. I feared that MHWilds is downgrade graphics wise from MHWorld and i must say it is 100% true. At times it looks dogshit with super low textures. The worst is the lighting or rather absence of it. Everything is flat as shit. You can especially see it on gear. Everything is low res and without much normal mapping.

No doubt MHWilds is launch title for Switch2. Otherwise it doesn't make any sense why it looks worse than MHWorld.
 

Renfri

Cipher
Joined
Sep 30, 2014
Messages
599
There isnt booty slider either, just 2 body sliders and both are about muscles. Also game is quite demanding, I can hit 60 fps where I capped it just fine, but GPU is clearly making fuss about it.
 
Joined
Feb 3, 2022
Messages
1,320
Image

First, I like that the game lets you dress up like a visual kei star.

You also get to pick from a few really gimmicky weapons, like a sword that can transform into an axe, or blowing on a giant tuba to buff the group and then swinging it around like a mace. You can do aerial leaps with a lance like a dragoon from Final Fantasy while also throwing insects at the enemy. There are also dual blades with a grappling hook that lets you do Levi's spin attack from Attack on Titan.

I only saw a few creatures but they looked pretty unique, a giant road monster with a large muscular tongue, and these monkey/lion/bear things.

The story is vaguely interesting with the player being an agent of some sort of government and being sent to spy on this newly discovered territory. One of the female NPCs claims that my weapon techniques are only ever used against monsters, but given the opening flashback where I was meeting with that higher up and being sent on my secret mission, I am skeptical.

My two big complaints thus far has been the performance, and the tutorialization.


Image

I am using a 3070 Ti and it is 2024, and yet somehow games continue to run worse and worse. The game was set to medium graphics setting by default (recommended?) and I didn't turn anything up, and yet I was still getting framedrops, and the game did not look that good outside of the handful of high fidelity cutscenes, or certain menus such as the above tent/equipment screen. The game had massive performance drop when I exitted my first multiplayer mission to the hub and it was populated by other players. Some characters had ridiculous LOD models that were never replaced even after several minutes passed by. Obviously there is the word "beta" being thrown around, but I have heard the "it's just a beta! It will get better!" rhetoric thrown around too many times only for it to not get better.

I spent about an hour and a half playing, most of that time trying to figure out the controls and how to use my weapon, and I still struggle to play correctly. The controls are unintuitive and the UI IMO is not well designed, with you having to constantly glance up at the top right to see the button combinations, which change after every press and then revert to the default if you do not continue a combo after a couple seconds, so that makes it difficult to follow what is going on. I was spoon fed tutorial boxes on how to use the Insect Glaive when I fought the first toad boss, but I have yet to figure out how to repeat that boss fight and get those prompts to appear for my other weapons. I joined a multiplayer quest for the toad boss and the prompts did not appear. Also spent a lot of time puzzled trying to find the item I need to use to scatter the two adds from the second bear boss; tried grabbing everything nearby the boss' location and then throwing it at him and the adds, as well as checking my tent for items, and I am still confused as to what I am supposed to do.

Will keep an eye on it.
 

Cheesedragon117

Educated
Joined
Sep 13, 2023
Messages
373
Location
Florida
You also get to pick from a few really gimmicky weapons, like a sword that can transform into an axe, or blowing on a giant tuba to buff the group and then swinging it around like a mace. You can do aerial leaps with a lance like a dragoon from Final Fantasy while also throwing insects at the enemy. There are also dual blades with a grappling hook that lets you do Levi's spin attack from Attack on Titan.
Looks like you're new to the series. Welcome to Monster Hunter, please enjoy your stay.


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Followed some water-carrying women all the way from the river back to their village. Immersive sim elements are back in full force.


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2B2B032897B001C3949EEA1192DB41A52C0F51C4

D952F0DBABE6AC2FB90208E5D6202D5827A532EF

Quest complete screen.

4ED54679795F1216ADF4AFD7C764584ECD4FF2FD

As you can see, you can still be a woman...


54C1ED09BE478107BA436914202C0654B4CAF60F

182D29E2092D8453DDFD5284EC0818872A6AE39C
 

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