The towns look really pretty but it seems almost pointless to actually walk around in them, except for roleplaying (larping).
Agreed. I love that you can click on a portrait and be taken directly to that person to speed things up.
They could give different starting weapons for each background: as two handed battanian with bow skills I had only one handed and polearm weapons for the whole tutorial.It's the campaign mode, so probably that's why.Apparently you can't choose your starting area. Bit disappointing.
The third to last character choice (military career) does exactly that.They could give different starting weapons for each background: as two handed battanian with bow skills I had only one handed and polearm weapons for the whole tutorial.It's the campaign mode, so probably that's why.Apparently you can't choose your starting area. Bit disappointing.
Got it for 40 Eurobucks at Cdkeys! Good bargain. Can't wait to give it a try.
Regarding the collision problems that Lithium Flower is describing, I doubt anything that was fixable in Warband won't be fixable in Bannerlord. :fabulously_optimistic:
I'd say that every gamer who ever played a game that had a character editor with their partner knows that particular problem...The character editor reminds me of the story when I let my wife play Dragon Age Inquisition. Spent 40 minutes just on choosing a hairstyle in the character editor. In the end went with a Qunari.
The character editor reminds me of the story when I let my wife play Dragon Age Inquisition. Spent 40 minutes just on choosing a hairstyle in the character editor. In the end went with a Qunari.
The asymmetry option is a nice touch, given how deformed people were in the middle ages.The character editor reminds me of the story when I let my wife play Dragon Age Inquisition. Spent 40 minutes just on choosing a hairstyle in the character editor. In the end went with a Qunari.