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NWN Neverwinter Nights (NWN & NWN2) Modules Thread

Sabotin

Scholar
Joined
Jun 16, 2016
Messages
198
Has anyone encountered this kind of issue: most menu buttons are highlighted as if I had the mouse pointer over them. The wider buttons look normal, it's just the ones the size of the main menu ones that are weird. Fresh install, both GoG diamond and platinum from disks (typing 3 x 35 character codes is fun).

Also I've got three instances of each resolution in the settings list but I assume it's the integrated GPU's fault. Would that affect the buttons too, maybe? Seemed kinda far-fetched to me.
 

Gargaune

Arcane
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Mar 12, 2020
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3,722
Also I've got three instances of each resolution in the settings list but I assume it's the integrated GPU's fault. Would that affect the buttons too, maybe? Seemed kinda far-fetched to me.
Dunno about the buttons, but the resolutions might be at different refresh rates, I get 59Hz and 60Hz of each listed on the EE for some reason.
 

KainenMorden

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Codex Year of the Donut
Posted this on reddit as well. One experienced SF player questioned why Mazara didn't go for a Knockdown and claimed she went for a Knockdown every round against his char that had higher AC

I played that fight out trying different strategies atleast a dozen times. I was never knocked down and not sure if she ever tried it, I think she may have.

Is there any explanation as to why that could be?
 

Gargaune

Arcane
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Mar 12, 2020
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3,722
Posted this on reddit as well. One experienced SF player questioned why Mazara didn't go for a Knockdown and claimed she went for a Knockdown every round against his char that had higher AC

I played that fight out trying different strategies atleast a dozen times. I was never knocked down and not sure if she ever tried it, I think she may have.

Is there any explanation as to why that could be?
Well, your Discipline skill is the first port of call, you'd have had to look at the log to see whether you missed any Knockdown attempts in the fray. Other than that, NWN's AI works in mysterious ways, don't question it.

But I have to add - Mazara's an interesting gaming moment for me. Usually, there's a clear dividing line between Player and Player Character no matter how much the developer might try to undermine it. But such is the nature of Swordflight that when I ran into the Marilith, I, the player, was shitting bricks. When I "roleplayed" accepting her offer, it was because I was afraid of fighting this thing. And when I got a look at her charsheet and her fourty-cocksucking-nine AC, I had firm confirmation that I had "roleplayed correctly."
 

KainenMorden

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Codex Year of the Donut
Yeah, I mean, what I uploaded makes it seem like an easy fight.

I try to beat the encounters using various tactics, try to beat them sometimes with just my PC and no help. It felt impossible to do that here, besides high AB and damage out put and AC she also heals herself. I got lucky rolling a critical with my PC that killed her right when she was about to heal herself in the footage I uploaded.
 

Sabotin

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Jun 16, 2016
Messages
198
Which game version? NwN AI is quite buggy by itself, if it's EE it's entirely possible that fixing said scripting errors introduces unexpected behaviour. Also I believe it takes some of your stats into account when deciding what to do, it could be that?
While at it, it seems there's some kind of issue with companion ai/invisibility/perception, maybe related to certain spells, too. I've had Zarala "lock up" often after spamming a bunch of buffs in combat and only occasionaly use a neg. en. burst from an item she had and just standing there the rest of the time. Having her under a see invisibility seemed to have mostly fixed it. I'm guessing the AI is trying to use something on self, but can't due to invisibility (which in itself shouldn't prevent targeting self btw).

Ive also been playing through again and didn't get knocked down in the Mazara fight. She did gulp a couple heal pots, though, but I did kill her later after having recruited her this time around. The extreme ac/attack of mariliths is quite a thing to deal with, fortunately the hp isn't that great. The 12 arm duel returning to the teleport was funny as hell...

Btw for reference I've started ch3 with 150k xp, it seems the penalty you have is not that negligible :p .
 

KainenMorden

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Codex Year of the Donut
I'm playing EE and the XP penalty is what it is. There will always be trade offs and compromises.


what was your build? I'm curious to see the builds/character sheets of the Swordflight players that make it to the later chapter.
 

Gargaune

Arcane
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Mar 12, 2020
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3,722
While at it, it seems there's some kind of issue with companion ai/invisibility/perception, maybe related to certain spells, too. I've had Zarala "lock up" often after spamming a bunch of buffs in combat and only occasionaly use a neg. en. burst from an item she had and just standing there the rest of the time. Having her under a see invisibility seemed to have mostly fixed it. I'm guessing the AI is trying to use something on self, but can't due to invisibility (which in itself shouldn't prevent targeting self btw).
NWN's AI is a pathological slacker, it only works if it thinks you're watching it. The first thing you should do after each rest in Swordflight is have Zarala spend her Improved Invisibility on you.
 

KainenMorden

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Codex Year of the Donut
So the player also said they didn't have improved invisibility cast when fighting her. I did, that may have made a difference.
 

Sabotin

Scholar
Joined
Jun 16, 2016
Messages
198
I'm guessing it's more about the game being long than particular builds. Someone posted earlier a picture of their character, that's almost exactly like my current one. Bard/Blackguard/RDD. This is probably the only series where I don't feel bad about cheese at all and even have more fun :D . What I usually do is think of a build concept I want, find one in the build archives/forums and tweak it to my liking. This is a classic RDD melee Ementaller with arcane/divine Mozarella, UMD Gouda, Dev Crit Gorgonzola and a sprinkle of haste rune Parmigiano.

Bard(26), Blackguard(4), Red Dragon Disciple(10), Half-Elf
STR: 16 (26)
DEX: 8
CON: 14 (16)
WIS: 10
INT: 14 (16)
CHA: 14 (24)
Half-Elf: (Hardiness vs. Enchantments, Low-light Vision, Partial Skill Affinity: Listen, Partial Skill Affinity: Search, Partial Skill Affinity: Spot, Sleeplessness)
01: Bard(1): Power Attack
02: Bard(2)
03: Bard(3): Cleave
04: Bard(4): STR+1, (STR=17)
05: Bard(5)
06: Bard(6): Great Cleave
07: Bard(7)
08: Bard(8): STR+1, (STR=18)
09: Blackguard(1): Weapon Focus: Scimitar
10: Red Dragon Disciple(1)
11: Blackguard(2): {Smite Good}
12: Blackguard(3): CHA+1, Divine Shield, (CHA=15)
13: Red Dragon Disciple(2): (STR=20)
14: Red Dragon Disciple(3)
15: Blackguard(4): Divine Might
16: Red Dragon Disciple(4): CHA+1, (STR=22), (CHA=16)
17: Red Dragon Disciple(5)
18: Red Dragon Disciple(6): Improved Critical: Scimitar
19: Red Dragon Disciple(7): (CON=16)
20: Red Dragon Disciple(8): CHA+1, (CHA=17)
21: Red Dragon Disciple(9): Epic Weapon Focus: Scimitar, (INT=16)
22: Red Dragon Disciple(10): {Darkvision}, (STR=26), (CHA=19)
23: Bard(9)
24: Bard(10): CHA+1, Overwhelming Critical: Scimitar, (CHA=20)
25: Bard(11)
26: Bard(12)
27: Bard(13): Devastating Critical: Scimitar
28: Bard(14): CHA+1, (CHA=21)
29: Bard(15)
30: Bard(16): Curse Song
31: Bard(17)
32: Bard(18): CHA+1, (CHA=22)
33: Bard(19): Still Spell
34: Bard(20)
35: Bard(21)
36: Bard(22): CHA+1, Epic Prowess, (CHA=23)
37: Bard(23): Lasting Inspiration
38: Bard(24)
39: Bard(25): Armor Skin
40: Bard(26): CHA+1, Epic Skill Focus: Perform, (CHA=24)
 

KainenMorden

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Codex Year of the Donut
Also, just a random question.

What is your favorite 1 handed weapon? I like scimitars, they fit with the SF theme and being able to crit on divine damage is helpful but I realize many tough enemies/bosses are crit immune.
 

rogueknight333

Arbiter
Joined
Jul 31, 2017
Messages
370
Posted this on reddit as well. One experienced SF player questioned why Mazara didn't go for a Knockdown and claimed she went for a Knockdown every round against his char that had higher AC ...

Most likely this player has the Community Patch installed, as this has caused issues like this before. Basically the problem is that the default Bioware AI has a bug whereby mobs with the Knockdown feat almost never use it. If you want Knockdown to actually be used, you need to write a custom AI script, which I did for a few select creatures, intending however that they would only occasionally use the feat. However the Community Patch fixes the problem with the Bioware AI, and my custom script was written as: "If the right random number comes up, try a Knockdown, otherwise default to the Bioware AI and do whatever stupid thing it tells you to" (i.e., if you alter the default AI you alter how that script works to). So if you add the Community Patch on top of my AI script you get creatures who spam Knockdowns continually.

Possibly other AI overrides would cause similar issues.

EDIT: Looked her up in the toolset and Mazara does not even use that custom script, so if there was no third party modification to the AI I would not expect her to use Knockdowns at all. Not sure why she even has the feat, maybe I intended her to use it at one point, decided later that was a bad idea, and then forgot about it.
 
Last edited:

Sabotin

Scholar
Joined
Jun 16, 2016
Messages
198
N0KUOeK.jpeg

Besides the acid dmg from poison it should be without active buffs.

The best weapon is still the scimtar, still due to crit rate, but also due to the number of them. I don't feel that there's many specially crit imune things actually? Anyways usually there's other things to worry about than rolling a crit :)
 

Sabotin

Scholar
Joined
Jun 16, 2016
Messages
198
You misunderstood, my character is the owl, just the portrait is cut weirdly :M

I also see a fan of Monkey Grip. Tbh if halberd would be 1h I'd use that everywhere...
 

KainenMorden

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Codex Year of the Donut
Haha I just like to poke fun at all males that play as females. I never had the desire and don't see the purpose and never will but to each their own.

Also, Monkey Grip? I'm honestly not familiar
 

Sabotin

Scholar
Joined
Jun 16, 2016
Messages
198
It's a feat in 3e that lets you wield larger weapons 1-handed. Not actually in NWN unless you install PRC.
 

KainenMorden

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Codex Year of the Donut
Played this fight many times also, easily over a dozen. I was a little tired when I recorded this, realized I didn't fully buff my AB but it really didn't make that much of a difference. The key was having the henchman buffed up and having the lich focus on him.
 

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