qwlabr
Novice
- Joined
- Feb 25, 2023
- Messages
- 5
Sadism aside, this kind of thing (i.e. exploding chests) kind of ruin the "tough but fair" feeling of the module -- especially the fair part.Why would you assume my motive for making these is something other than pure sadism?
I do believe that most if not all of the damage sources in the game must be avoidable in some way or another. Taking damage just because the game is designed that way always feels unfair, at least to me. Guaranteed environment damage, while it makes some classes or immunities worthwhile, kind of de-values some of the skills or saves like trap disarm or reflex. What's the point of investing in trap disarm if traps do little damage compared to some anavoidable (or hardly avoidable) damage sources like acid pools or exploding chests? Yeah, it's good to be a paladin and to never catch a disease, but not everybody is going to play paladin. And I think there are plenty of other means of catching a disease than an exploding chest that make paladin a decent pick.