Mass Effect is the best space opera of gaming because it is the only one. There is simply no comparison.
True. If you take the best parts from each ME game you have enough to make a single great game.
In my opinion, Mass Effect would be much better if they did Star Trek, or possibly Valerian (I see some similarities between the Citadel and the station from one of the comics) than Star Wars.
Bioware once made one good Star Wars, but they worked on purchased mechanic it was a different time for thisd company.
Oh please, Mass Effect was good just the way it was. It had its charm despite drawing inspiration from many other sci-fi works. The writing with each subsequent installment became worse. And Derpomeda was just utter shit.
I didn't say there was anything wrong with inspiration.
Also the Citadel is based om Babylon 5 station much more than anything from Valerian.
This is the official version. But I see more similarities, major and minor, with Valerian. This makes sense because Bioware is a Canadian studio, so they have a lot of Francophones.
Mass Effect is the best space opera of gaming because it is the only one. There is simply no comparison.
True. If you take the best parts from each ME game you have enough to make a single great game.
In my opinion, Mass Effect would be much better if they did Star Trek, or possibly Valerian (I see some similarities between the Citadel and the station from one of the comics) than Star Wars.
Bioware once made one good Star Wars, but they worked on purchased mechanic it was a different time for thisd company.
Star Trek appeals to a much more niche audience than Star Wars...... if I am an EA executive I know which direction I would demand BioWare go with Mass Effect. Hard sci-fi is a dead genre and nowadays the direction to go with sci-fi is to make stuff that sells to fantasy fans.
This was certainly the logic behind them. Bars, charts, predictability of capitalist actions. The death of creativity in corporate hell.
I believe that adopting the Star Trek formula would only improve Mass Effect, because it is designed for episodic gameplay, i.e. side quests. Context instead of a clear plot line.
Failure to understand this fact was one of the reasons why Andromeda failed.