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Source: Nintendo LifeFollowing the news about Yuzu's takedown earlier this week, there's now another Nintendo-related emulator story making headlines.
As reported by The Verge, Pizza Emulators - known for work on Game Boy Color and Game Boy Advance emulators on Android - has decided to permanently remove its apps from Google's Play Store. The developer Davide Berra wants to put family first.
Here's the full statement:
"Dear Friends and supporters, after seven incredible years of development and adventures with my apps, I have made the difficult decision to remove them permanently from the Play Store. My family comes first, and for this reason, I have chosen to prioritise my family over the development of my apps. I want to thank each and every one of you for your incredible support over the years. Your words of encouragement, feedback, and constant support have been a source of inspiration for me and my work. Thank you again for everything. You have been fantastic. With gratitude, Davide."
While there's no reference to Nintendo's recent lawsuit against the creators of the Switch emulator Yuzu, this removal has taken place in the same week. Nintendo currently offers a selection of Game Boy Color and Game Boy Advance titles on its Switch Online subscription service.
As for Yuzu, the creators have now been ordered to pay Nintendo $2.4 million in damages and shut down the emulator.
Where the fuck did they get $2.4 mln ?They got away easy. Could have been magnitudes of times worse.
They don't necessarily have $2.4M, but if they did, it would be through Patreon. This is just what would've been decided based on whatever damages Big-N decided to agree to settle the case for.Where the fuck did they get $2.4 mln ?They got away easy. Could have been magnitudes of times worse.
I read that they were getting around $30k/month on Patreon.Where the fuck did they get $2.4 mln ?They got away easy. Could have been magnitudes of times worse.
They didn't. AFAIK Nintendo went after their LLC, the 'LL' standing for Limited Liability, aka not being personally liable. The number is arbitrary, Nintendo will get whatever there is in the company accounts, after which the company will close.Where the fuck did they get $2.4 mln ?They got away easy. Could have been magnitudes of times worse.
If 'breaking encryption' was enough - you wouldn't be able to watch your DVDs using open source software.From what I understand about the case, it seems like the Yuzu team were the wrong group to fight Nintendo on this because they were sharing ROMs among maintainers in their Discord (for testing) but someone's gonna have to. Sharing ROMs amongst each other is a fatal error no matter how legitimate the purpose is. Anyone bright enough to develop an emulator is able to source their own ROMs.
The DMCA provision that prevents users from breaking encryption effectively kills emulation anyways. Every modern-ish console requires bios files and keys acquired through hacked hardware so it's time to go scorched earth and get this all out in the open.
Source: WCCF TechThe development of the Yuzu was permanently halted, but the popular Nintendo Switch emulator will continue to live on thanks to multiple projects that were recently launched.
The Nuzu and the aptly-named Suyu projects are both open-source works based on the latest version of Yuzu, they do not support piracy in any capacity and are currently looking for developers, so they currently do not offer anything past what the popular emulator they are based on does. Still, this shows how the emulation community is unwilling to back down.
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As mentioned above, the development of the Yuzu Nintendo Switch emulator was discontinued yesterday, as developer Tropic Haze settled the lawsuit with Nintendo, agreeing to pay the Japanese company $2.4 million in damages. You can find an excerpt of the message shared by the development team below.
Yuzu and its team have always been against piracy. We started the projects in good faith, out of passion for Nintendo and its consoles and games, and were not intending to cause harm. But we see now that because our projects can circumvent Nintendo’s technological protection measures and allow users to play games outside of authorized hardware, they have led to extensive piracy. In particular, we have been deeply disappointed when users have used our software to leak game content prior to its release and ruin the experience for legitimate purchasers and fans.9056
With the iTotalJustice repository reported in this current notice, iTotalJustice is attempting to evade Nintendo’s enforcement efforts by providing SigPatches via a link to a third-party website ([private]), rather than including SigPatches in the repository itself. The link is accompanied by the statement “The patches are downloaded from a new host. Huge thanks to them!” Several of the forks reported in this notice link also link to the third-party website [private] to provide SigPatches. Linking to circumvention software is considered “trafficking” in violation of the DMCA where, as here, the party responsible for the link (a) knows that the offending material is on the linked site, (b) knows that the linked material is circumvention technology, and (c) maintains the link for the purpose of disseminating that technology.
This is what makes me think that the rumored Switch 2 is more of an iterative thing as opposed to evolutionary. It seems to me that Nintendo is intent on sitting back and doing as little as possible in terms of their hardware which is a 180 degree difference from the Iwata era. Yes, you can point out that the Wii-U flopped, but it was a big step forward in terms of evolutionary gameplay as opposed to the Switch, which let's face it, is an underclocked Shield tablet with an XBox controller slapped on it. The only thing keeping it from being widely emulated on everything are those software keys in both the Switch firmware and the games themselves, which has apparently been broken wide open. Sure, they have your product key tied to your online account, but their internal online feature which you have to pay to use is absolute crap so a lot of games with multiplayer just do their own thing anyway. There's no reason why Switch Online is as shit as it is given the sales of the Switch, but because Nintendo never bothered to address it, it makes it much easier for people to play those games on emulators with little fear of a ban.Sigpatch-updater seems to be in their crosshairs right now, but it’s not the only tool they are targeting.
I have a feeling Nintendo pulled a fast one on this agreement. People mistakenly call it a "settlement", but it's not even that since it was done completely outside the court system. The Citra Team were developing both Citra Nightly and Yuzu right up until that agreement dropped a few Mondays ago. There were even new builds of both dropped over the weekend. I have a feeling that Nintendo snagged several of those dudes up and issued the agreement statement to scare off others. They know the ins and outs of Nintendo's last two consoles, probably better than the Nintendo people that developed those systems.Where the fuck did they get $2.4 mln ?
Nintendo will be shutting down online play for 3DS and Wii U early next week.
As previously reported, the company plans to close the services on April 8 at 4pm PT / 7pm ET (April 9 at 12am BST).
Nintendo already closed the eShops for both systems back in March 2023, but players have been able to continue using online services in-game, such as online multiplayer and rankings.
Once this ends next week, however, games will only be playable offline. This will particularly impact games with a heavy emphasis on online play, such as the original Splatoon on Wii U.
Players will still be able to play games offline once online services end, according to Nintendo. It has also that Pokémon Bank and Poké Transporter will retain online functionality (presumably since they’re still used by players and use online connectivity as their central mechanic).
Source: VGCNintendo has also stressed that this only relates to in-game online functionality, meaning it will still be possible to download update data and redownload purchased software and DLC from the 3DS and Wii U eShops “for the foreseeable future”.
Yeah, Nintendo sucks. But if you're still playing on your 3DS and Wii-U, and you've gone the CFW route, there's this:Reminder: Online play for Wii U and 3DS will shut down on Monday
And yet, it is clearly different from current ps/xbox variants, and likely different from their next gens as well. The only competition they have for that space is the steam deck, and steam deck has probably sold less than 1% as many units. If they have something that works and stands unchallenged, there is no need to revolutionize.It seems to me that Nintendo is intent on sitting back and doing as little as possible in terms of their hardware which is a 180 degree difference from the Iwata era. Yes, you can point out that the Wii-U flopped, but it was a big step forward in terms of evolutionary gameplay as opposed to the Switch, which let's face it, is an underclocked Shield tablet with an XBox controller slapped on it.
I think what you're missing is that sitting back and coasting only works for so long. Look at the N64 and GameCube. Neither really offered anything up other than Nintendo games and a cheaper price point. Both hooked up to a TV just like their competition and both had similar control schemes to their competition. The Wii was basically a GameCube with those WiiMote controllers, and those sales exploded. Why? It offered something that nothing else on the market could do. The Wii sold 101 million units, the GameCube sold 22 million units.And yet, it is clearly different from current ps/xbox variants, and likely different from their next gens as well. The only competition they have for that space is the steam deck, and steam deck has probably sold less than 1% as many units. If they have something that works and stands unchallenged, there is no need to revolutionize.
This is a very good point.The other thing you're missing is that the Switch has sold 139 million units, which is nice, but it's completely ignoring the fact that from the SNES on, Nintendo also had handhelds at the same time.