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No Man's Sky

Makabb

Arcane
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Sep 19, 2014
Messages
11,753
Each planet will be indistinguishable from the next. This will be an indie "experience" title, like that stupid forest walking simulator. Proteus?

bullshit, just try out space engine.
 
Self-Ejected

theSavant

Self-Ejected
Joined
Oct 3, 2012
Messages
2,009
Man... watching these gameplays and seeing all the animals jumping around and screaming and living just makes one think about reality:

"we are all here to experience whatever was created by some god, and it doesn't matter what we do, after our death we'll just end up on another planet in this universe to experience again"
 

Makabb

Arcane
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Messages
11,753
So 18 minutes of gameplay, of which 16 are just shooting at "stuff" without reason.

This sentence could be put to any FPS in history of gaming.
 

Duellist_D

Savant
Patron
Joined
Dec 15, 2013
Messages
383
Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Well, at least shooting in FPS can be somewhat fun.
This looks boring as fuck.
 

Duellist_D

Savant
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Dec 15, 2013
Messages
383
Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
No excuse.
If they implement a mechanic that is bound to be spend quite some time on, then they should implement it in a non-boring and non-shitty way or let it be.
 

Makabb

Arcane
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Sep 19, 2014
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11,753
multi-tool is mainly for mining, fps part in this game is in 3rd or 4th place.
 

:Flash:

Arcane
Joined
Apr 9, 2013
Messages
6,797
I think i know what will be at the center of the galaxy.


Sean in all his reviews says that they built a universe, but he always refers to the 'main goal' as the center of the galaxy and not the center of the universe, in all the videos he showed so far you are exploring planets in the same galaxy, also in 18 min gameplay he hinted that when you reach the center of the galaxy the game will start a new in kind of way.

Deducting from all that, I think that when you reach the center of the galaxy, universe map will open and you will be able to jump out to different galaxies.
That sounds about right. Especially considering Elite had several galaxies, and the rumour about the black hole in the center of the galaxy of Frontier: Elite 2 was around for years. Put in a wormwhole in the center of the galaxy, and you have the two missing things from F:E2, the hole, and the several galaxies.
 

Zewp

Arcane
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Sep 30, 2012
Messages
3,617
Codex 2013
This looks like it would have made a pretty cool $20 indie game.
 

Zep Zepo

Titties and Beer
Dumbfuck Repressed Homosexual
Joined
Mar 23, 2013
Messages
5,233
Looks like something I wouldn't pay for, but might take a chance on it in the beg thread when it's bundle trash.

Zep--
 
Self-Ejected

theSavant

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Joined
Oct 3, 2012
Messages
2,009
[quote from video#2]

when you start out on the far edge of the galaxy everything is much more like normal
as you travel further towards the center of the galaxy things get become more mutated and crazy

That sounds interesting. Looking forward to see the psychadelic concept, the "mad mind" of the universe.
 

Zep Zepo

Titties and Beer
Dumbfuck Repressed Homosexual
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Messages
5,233
They should have named that video "Two More Boring Minutes of No Man's Sky"

Zep--
 

dbx

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Dec 14, 2009
Messages
4,081
Location
Wannabe Austria
The funny retarded thing is: this is probably going to be a better "spacesim" than Elite/Star Citizen.
And that is fucking sad.
 

Makabb

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Messages
11,753
I don't understand why they don't show more of the destruction. Pretty much only few games in history of gaming have destruction.

It's like they have this spectacular engine with great features but they make it what seems boring on purpose, showing constantly 1 planet.
 

Makabb

Arcane
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Joined
Sep 19, 2014
Messages
11,753


Even the audio is made in real-time, i never heard of a game with real-time audio. The closes thing which i remember is the iMuse system by lucasarts for the old dos games, which added instruments to the music on the fly.



This game mechanicaly and technicaly is very impressive.
 
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Unwanted

jcd

Punished JCD
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UNATCO HQ
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