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No Man's Sky

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
13,012
I'm seeing some similarities between this and Spore.

The one big difference is that Spore betrayed all expectations, while this doesn't even set any.
 

Kev Inkline

(devious)
Patron
Joined
Nov 17, 2015
Messages
5,578
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
We don't have base-building. And the reason is, it would just make people want to stay where they are and not explore.


http://www.pcgamer.com/no-mans-sky-interview-sean-murray/


Why on earth he won't let people to enjoy their game like they themselves see fit? I mean, base building or whatever you call this lego stuff is pretty much the reason I personally like like open world procedural games like Minercraft and Space Engineers.

Even better, getting materials for your base could actually make you want to explore more, in order to to find scarce raw materials etc. Puzzling.
That requires true autism to make lots of systems and simulations that work together.
Not a fancy procedural terrain generator that bamboozles the gullible with how pretty the screenshots are and rakes in the cash.
Very well, you indeed have a valid point. Nevertheless, it is not like Notch would be excactly poor, and also SE has had pretty impressive sales numbers. What I mean, unless you are Tarn Adams and prefer caverns, it is altogether possible to leave basement with the help of money earned by developing complex simulationist stuff with building and all. :avatard:

In short, it is sad if it boils down to the techinicalities, as in terms of commercial viability, base building would not, I suspect, deter the sales the least bit.
 
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Idiott

Arcane
Joined
Mar 4, 2011
Messages
490
Location
Potatoland
Their whole 'we want to encourage exploration' argument is one of the most retarded things I've read.

So things like base-building: we don't have base-building. And the reason is, it would just make people want to stay where they are and not explore. And we've built this whole huge universe, and that would be a shame! We want them to go out and explore. Or, for instance, each planet could contain loads of different biomes within it, we could have polar ice caps, and all that kind of thing, but then it wouldn't make you want to go and visit other planets. So we don't have that, and that's really purposeful, and that's our kind of vision for the game.

Explore what, if every fucking planet looks the same except in different color and will be interesting for about 30 seconds? :retarded:
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
new info



Races have different specializations. Some are more military-focused, others have a more scientific focus and so forth. As a certain type of player you might favor certain races, and since they don’t all get along, you may have to choose who to side with. For instance, if you’re an explorer, you may want to ally yourself with a scientific race, to acquire their technology. They will also like you more by default, because exploring grants you tech, and scientific races like players that have more tech.

The better your standing with the race is, the more options with them you open, like trading, buying ships and weapons, or even receiving things for free if they really like you.

The more you interact with NPCs the better standing you have with their race, as long as your behavior is positive. If you behave like a “jerk” you lower your standing with them.

Aliens speak to you in their alien languages and you have to learn them. You can learn new words by chatting to them or finding relics.


Exploring more allows you to survive better, as you find more technologies and resources. The longer you survive, the more you can access higher level content, like trading, which allows you to gather resources and bring them to an NPC or a space station or trading post.

Protection from extreme cold is another possible suit upgrade, but that protection will eventually wear down and then you’ll start taking damage in a cold planet.


http://blog.us.playstation.com/2016/03/03/playstation-blogcast-199-praise-the-sky/
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Prepare for this when you find someones planet


fHuzOdT.jpg
 

Direwolf

Arcane
Joined
Jul 25, 2006
Messages
1,009
Location
Pōneke
At this point I'm starting to get excited about the release of No Man's Sky. Not because I'm going to buy it but because I want to see the reaction to the released game.

One way or another that reaction is going to be epic.

No matter how shit the actual game everyone outside this forum will claim that it is amazing and they already played for 200+ hours and it is the most fun game they ever played.
Special snowflakes will never admit that their little darling turned out to be a turd.
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
Also with 3 months of preorders they will have sold hundreds of thousands copies when it comes out.
Gamers are so dumb these days that they will buy only because "everyone said it's cool". Still some of the butthurt will be felt in forums etc.

Can this thing be any more boring. He walks around at a glacial pace being completely ignored by the dinosaurs (which look the same on all planets, btw) doing absolutely nothing.
Later on he shoots some spaceships. This game is more like a $60 screensaver than a thing you can play.

Aren't screensavers supposed to be pretty?
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
New interview.

Sean Murray says

We are doing things that technically haven't been done ever before in any video game


the multiplayer will feel like dark souls or journey


when you reach the center of the universe.......... gameplay elements will open up and you will have further reason to play
















and a trailer













raw gameplay from last presentation







I have to say the sound effects are phenomenal and top notch.
 
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Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
I predict that when you reach the center of the universe, there will be a portal or something to another universe acting like a NG+ in dark souls.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
The more I hear them talk about this game, the less inclined I am to believe it will be any good.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,048
It's because it's the only game with real physics, the other ones' are faked.
In this game, you can see as far as curvature of the planets allow (and the physics rationally explain the 20m details pop-up).

The guy, however technically proficient he is, reminds me of this:
https://www.youtube.com/watch?v=XUv7NQelex0
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
It's because it's the only game with real physics, the other ones' are faked.
In this game, you can see as far as curvature of the planets allow (and the physics rationally explain the 20m details pop-up).

The guy, however technically proficient he is, reminds me of this:
https://www.youtube.com/watch?v=XUv7NQelex0


The game has infinite draw distance and infinite procedural soundtrack which creates itself on the fly, that's why you will never run out of new OST in-game.

This guy is a technical wizard, 30 years from now this game will be viewed as revolutionary breaking new grounds in video game and reality.


Remember this face


_88689274_seannew1_.jpg
 

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