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No Man's Sky

Chamezero

Guest
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,631
The drama is better than the game itself.


RrYhTGq.gif
 

DDZ

Red blood, white skin, blue collar
Patron
Joined
Dec 17, 2012
Messages
1,829
Location
Under the Gods
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
12 hours played so far, still enjoying it a lot, and have seen some interesting planets that made the earlier ones pale in comparison.

I get all the criticism, but if you didn't buy into the hype it can be a very enjoying game.
 

Idiott

Arcane
Joined
Mar 4, 2011
Messages
490
Location
Potatoland
Correct me if I'm wrong here.
There is no way to set any waypoints/POIs in this game and the galaxy map doesn't seem to show any labels or visited sytems, so you can't return to visited system/landmark unless you get lucky? :retarded:
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
GameSpy estimated 400k Sales on Steam alone: http://steamspy.com/app/275850
Give it a week or two. Usually the amount of owners is several times more than the amount of concurrent players on release.
I'm more interested in how many people actually refunded the game. The majority loves to talk the talk, but not walk the walk.
Probably a tiny fraction of the people that buy it. Hell, even out of people that buy it and never play it, most will not refund. Game will make bank whatever the case, even if critics and gamers alike will shit all over it.

Correct me if I'm wrong here.
There is no way to set any waypoints/POIs in this game and the galaxy map doesn't seem to show any labels or visited sytems, so you can't return to visited system/landmark unless you get lucky? :retarded:
Read somewhere that you actually can set POIs, but the UI was so intuitive originally that people on PS4 couldn't figure out how.
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,510
Shadorwun: Hong Kong
12 hours played so far, still enjoying it a lot, and have seen some interesting planets that made the earlier ones pale in comparison.

I get all the criticism, but if you didn't buy into the hype it can be a very enjoying game.
Not to get all ad hominem - but you also liked Starbound IIRC. Maybe liking it is a bit more then just not buying into the hype, no?
 

Jazz_

Arcane
Joined
Jun 13, 2016
Messages
1,075
Location
Sea of Ubiquity


Saying that procedural generation is ''retarded'' and it would be better if he had 2-3 handcrafted planets to explore is kind of a moronic criticism, the game was publicized from the start as procedural and giving you an entire universe to explore, you are not going to get a game of that scale without procedural generation.
 

DDZ

Red blood, white skin, blue collar
Patron
Joined
Dec 17, 2012
Messages
1,829
Location
Under the Gods
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
12 hours played so far, still enjoying it a lot, and have seen some interesting planets that made the earlier ones pale in comparison.

I get all the criticism, but if you didn't buy into the hype it can be a very enjoying game.
Not to get all ad hominem - but you also liked Starbound IIRC. Maybe liking it is a bit more then just not buying into the hype, no?

Well, I think the Witcher games are boring as shit, so my taste can't be all that bad.
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,173
I enjoyed subnautica. Seems this game has less features. I'll maybe illegally down... I mean buy it at some future point.
The game has some online features, I don't think that pirate it is the best way.
Discovering randomly generated gazellerabbit, renaming it to "dicks4harambe" and uploading it just so there's a 0.01% chance another player will visit the same planet = essential 60$ feature please don't pirate.
 

mutonizer

Arcane
Patron
Joined
Sep 4, 2014
Messages
1,041
I'm constantly amazed how these kinds of procedural games are decades behind Dwarf Fortress and how they look'n feel completely retarded.
Procedural generation isn't a problem in itself, but you can't just take 10000 variables, shake them around and go "voilà!". You need to also procedurally build some rationale behind it all, bind all these variables together to make something as coherent as possible. Otherwise it's just retarded nonsense, like what we have here...
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,631
Saying that procedural generation is ''retarded'' and it would be better if he had 2-3 handcrafted planets to explore is kind of a moronic criticism, the game was publicized from the start as procedural and giving you an entire universe to explore, you are not going to get a game of that scale without procedural generation.
And what's the point in having a universe, where every planet feels the same? The idea was that it will be interesting to explore, but it gets boring rather quickly, especially for its price.
 

adrix89

Cipher
Joined
Dec 27, 2014
Messages
700
Location
Why are there so many of my country here?
I'm constantly amazed how these kinds of procedural games are decades behind Dwarf Fortress and how they look'n feel completely retarded.
Procedural generation isn't a problem in itself, but you can't just take 10000 variables, shake them around and go "voilà!". You need to also procedurally build some rationale behind it all, bind all these variables together to make something as coherent as possible. Otherwise it's just retarded nonsense, like what we have here...
That requires competence and a high degree of autism that cannot be achieved by nu-males.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,397
SteamSpy reports ~400k owners one day after launch.

Stay sheeps, gamers.

400k * 40$ (-steam cut and bullshit) = 16 mln
That is only Steam and game was mostly promoted on PS4.

If it will reach 1mln which i think it is easy for it it will be around $40mln.

Pretty nice for 4 people team.
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
Saying that procedural generation is ''retarded'' and it would be better if he had 2-3 handcrafted planets to explore is kind of a moronic criticism, the game was publicized from the start as procedural and giving you an entire universe to explore, you are not going to get a game of that scale without procedural generation.

Of course not, but any game with absolutely shitty procedural generation belongs on the garbage heap of history.

It's like watching computer generated movies that make random sounds and images that make no sense at all, but hey there is an infinite number of them!!
 

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