Probably a tiny fraction of the people that buy it. Hell, even out of people that buy it and never play it, most will not refund. Game will make bank whatever the case, even if critics and gamers alike will shit all over it.Give it a week or two. Usually the amount of owners is several times more than the amount of concurrent players on release.GameSpy estimated 400k Sales on Steam alone: http://steamspy.com/app/275850
I'm more interested in how many people actually refunded the game. The majority loves to talk the talk, but not walk the walk.
Read somewhere that you actually can set POIs, but the UI was so intuitive originally that people on PS4 couldn't figure out how.Correct me if I'm wrong here.
There is no way to set any waypoints/POIs in this game and the galaxy map doesn't seem to show any labels or visited sytems, so you can't return to visited system/landmark unless you get lucky?
Not to get all ad hominem - but you also liked Starbound IIRC. Maybe liking it is a bit more then just not buying into the hype, no?12 hours played so far, still enjoying it a lot, and have seen some interesting planets that made the earlier ones pale in comparison.
I get all the criticism, but if you didn't buy into the hype it can be a very enjoying game.
Not to get all ad hominem - but you also liked Starbound IIRC. Maybe liking it is a bit more then just not buying into the hype, no?12 hours played so far, still enjoying it a lot, and have seen some interesting planets that made the earlier ones pale in comparison.
I get all the criticism, but if you didn't buy into the hype it can be a very enjoying game.
Discovering randomly generated gazellerabbit, renaming it to "dicks4harambe" and uploading it just so there's a 0.01% chance another player will visit the same planet = essential 60$ feature please don't pirate.The game has some online features, I don't think that pirate it is the best way.I enjoyed subnautica. Seems this game has less features. I'll maybe illegally down... I mean buy it at some future point.
A wild, wild Saturday night. It has gone x4 overnight.SteamSpy reports ~400k owners one day after launch.
Stay sheeps, gamers.
And what's the point in having a universe, where every planet feels the same? The idea was that it will be interesting to explore, but it gets boring rather quickly, especially for its price.Saying that procedural generation is ''retarded'' and it would be better if he had 2-3 handcrafted planets to explore is kind of a moronic criticism, the game was publicized from the start as procedural and giving you an entire universe to explore, you are not going to get a game of that scale without procedural generation.
That requires competence and a high degree of autism that cannot be achieved by nu-males.I'm constantly amazed how these kinds of procedural games are decades behind Dwarf Fortress and how they look'n feel completely retarded.
Procedural generation isn't a problem in itself, but you can't just take 10000 variables, shake them around and go "voilà!". You need to also procedurally build some rationale behind it all, bind all these variables together to make something as coherent as possible. Otherwise it's just retarded nonsense, like what we have here...
SteamSpy reports ~400k owners one day after launch.
Stay sheeps, gamers.
15Pretty nice for 4 people team.
Saying that procedural generation is ''retarded'' and it would be better if he had 2-3 handcrafted planets to explore is kind of a moronic criticism, the game was publicized from the start as procedural and giving you an entire universe to explore, you are not going to get a game of that scale without procedural generation.