Outlander
Custom Tags Are For Fags.
Still much more fun and more depth than minecraft ever did
Ay ay ay, from 'best game of ze century' to 'better than Minecraft' in a couple of pages.
Still much more fun and more depth than minecraft ever did
I'm on my wayIt's a 2.5GB download, see for yourself.
From what I've saw so far, it really is another one of "them" (perhaps even shallower than your average procedurally generated sandbox title from Steam early access, with even more of quantity >>>> quality thing going on).All bullshit aside, is it a good game ? Feels like except for the artstyle, it's really hard to tell apart from the hundreds of procedural sandbox/survival/whatever games out there.
All bullshit aside, is it a good game ? Feels like except for the artstyle, it's really hard to tell apart from the hundreds of procedural sandbox/survival/whatever games out there.
While Kerbal Space Program is more obsessed with the technical mastery of engineering rather than exploring the far reaches of a galaxy, it's also been the one game that has given me that sense of adventure I so desperately want from No Man's Sky and Elite: Dangerous. Kerbal Space program cares little about what awaits me on its boring planets but invests everything in making sure that getting there is a struggle for the ages. Whether I'm correcting orbital trajectories, plotting slingshot maneuvers between planets, or panicking as I design a rescue mission to save a stranded kerbal, each one has me painfully aware of the stakes. When I completed my first successful Mun landing, I felt like I had conquered more than the millions of miles in between but my own expectations of what I thought I could achieve. I felt like an explorer.
To put it simply: It's about the journey, not the destination.http://www.pcgamer.com/what-no-mans-sky-could-learn-about-exploration-from-kerbal-space-program/
While Kerbal Space Program is more obsessed with the technical mastery of engineering rather than exploring the far reaches of a galaxy, it's also been the one game that has given me that sense of adventure I so desperately want from No Man's Sky and Elite: Dangerous. Kerbal Space program cares little about what awaits me on its boring planets but invests everything in making sure that getting there is a struggle for the ages. Whether I'm correcting orbital trajectories, plotting slingshot maneuvers between planets, or panicking as I design a rescue mission to save a stranded kerbal, each one has me painfully aware of the stakes. When I completed my first successful Mun landing, I felt like I had conquered more than the millions of miles in between but my own expectations of what I thought I could achieve. I felt like an explorer.
All bullshit aside, is it a good game ? Feels like except for the artstyle, it's really hard to tell apart from the hundreds of procedural sandbox/survival/whatever games out there.
Please, do LP.Experimental branch is out and it fixes most reported problems, time to kick this baby into overdrive on day 2+
I bet tomorrow is the full patch release, the future has never been this bright. Load dat thamium9 in my thrusters son, where we are going, we don't need no roads.
No Man's Sky is one of the best-selling launches on Steam ever.
https://archive.is/20160813184744/h...ps4-playstation-4-pc-windows-hello-games-sonyAnother low score (six) from Polygon:
http://www.polygon.com/2016/8/12/12...ps4-playstation-4-pc-windows-hello-games-sony
I don't see people playing this for thousands of hours.