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Decline Now that the dust has settled, can we admit that Disco Elysium is decline?

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,807
Most here don't want to talk about communism because of fear getting accused as antisemites. In my country I can talk all I want about jews involvement in communism.
:notsureifserious:

Communism is one of the most prominent accusations Disco's detractors criticize the game for. I mean, you only have to look at this very topic to see that. The alleged liberal/sjw agenda - if used - usually gets lumped together with it. Probably in the hope of achieving greater shock value.

The fun part is that people who use that argument (disclaimer: I mean mostly Steam people here, although it could apply to some Codexers) more often than not don't have the game, so they don't have any idea what they are talking about (and how the game uses said ideologies) and as such their attempts at getting people riled up against developers/the game end up with people laughing at them, because they know how stupid these people sound since they played the game (and liked it), as opposed to people who "I didn't buy it, because I don't support communism".

At this point it's hilarious, given that even the mainstream isn't taking the bait and joining these poor sods in their would-be crusade against communists. Frankly, I hope they keep it up, because it's just fun to watch.

The actual gameplay reasons (lack of combat, lack of gameplay, etc.) are also there, but they are not as common as they generate far less heat for obvious reasons and most people outside of Codex don't really care about formal qualities for an RPG game.
 
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Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
DISCLAIMER: I don't have the game, so I'm intensely bored about this Communism and whatnot talk.

But the creators are from the Baltic Republics, right? (Estonia in question, I think). Those people were not your average "good Soviets", in WW2 there were Estonian troops fighting for the Axis, and they were one of the first to disengage from the USSR and even prompt its fall in the first place. Those people have always wanted to be free.

In this world of biased politics it seems that only the extremes remain. SJW or Trumpist. Fascist or anti-fascist.

I guess that people in Estonia (if they indeed wrote the game) would still be a bit upset about Communism, like the chads in Poland.

If, like the caps from earlier suggest, the game lets you decide on a view about Communism, that's alright with me; that's what roleplaying means. No railroading plz.
 
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Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,697
It's hard to tell if the creators are dyed-in-the-wool communists or if they're just being ironic, but it doesn't much matter. The game is about a fuckup trying to turn his life around and solve a murder. Politics are just periodic icing on the cake, and you can largely ignore them.
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
It's hard to tell if the creators are dyed-in-the-wool communists or if they're just being ironic, but it doesn't much matter.
They probably are, maybe even true ones unlike other eurocommies from west decline yurope.
After all, the villain written to be a "communist".(labor unions and economism, fighting just for higher wage, in class theory are considered revisionism and anticommunism because these activities distract from political struggle. Don't tell that to Prime Junta...)
 
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Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,911
Location
Frown Town
This game is just tugging away at the basic american political perspective that seems to be dominant in internet conservative social circles which forms the highly vocal minority in gaming that we're very familiar with here. You have the "liberal agenda", which is amalgamated with social-democracy, communism, anarchism, post-modernism and identity politics, and so on - and then, on the other side, you have what is essentially capitalism, reason and good sense, I suppose. All this shit is ridiculous, and the only reason why the Codex survives is that it's not inherently a political forum - it's meant to be apolitical, even though it obviously buys in those american political perspectives, on the conservative side. Now you have this game which is trying to be more or less confronting about the liberal-conservative duality without being outright holding the liberal agenda ; its rejecting the conservative narrative and making a very soft political point (which can certainly be interpreted as liberal). People are easily confused about this, they become agitated like dying little rats or insects, they feel some kind of danger and their unease is supposed to mean something about how bad the design of the game is. How shit the critical commentary about design becomes obvious when it is politicized, because in fact no one is talking politics - they're just trying to uphold their worldview, and no one cares.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
In my book Disco isn't even about political ideology. It's far too ironic-sarcastic "heh Stalin statue" / "heh capitalism" / "heh corrupt union guy" to have any hope of making some kind of piercing political point. It isn't even trying.

Rene is probably the most emotionally provocative character in the entire game, and it's because he is written as a person whose entire sense of being, what helps you maintain a coherent sense of who you are and what you live for, is desperately coiled around the long empty husk of the royalists. The guy rants about the god damned socialists, but it adds up to neither an effective condemnation of socialism or a serious mockery of socialism's detractors, because dude is so obviously battling his own demons and he could just as easily have been cursing capitalism instead. His quiet, unceremonious passing - remembered only by his socialist frenemy companion and a deranged detective who is also turning to random ideologies to rediscover himself - is symbolic of the emptiness of ideology all round (which, if anything, is truly the legacy of the creators' post-Soviet provenance).
 

Cat Dude

Savant
Joined
Nov 5, 2018
Messages
498
Goral has Alzheimer? He keeps reposting the same review over and over.
Grade A retard, not sure why you're surprised.
There are a few reasons:

1) This thread isn't really about Disco as a game (just read the OP).

2) He already gave his review elsewhere. So copy-pasting it here feels completely out of place. Sure, one could make an argument that there is Disco and here is Disco too, therefore his course of action is warranted, but the truth is that he completely misses the context, which makes what he did feel very random thing to do. Almost "Carthago delenda est" like.

3) His review isn't even that scathing. Actually, it's rather bland and fairly legitimate opinion. I have seen much worse bullshit (again, just read the OP).

Good review, pal.

This is why it is an absolute waste of time to show the cretinous mob of the deluded disco derpcrew examples of the game's decline. they will never engage with dissenters or critics honestly. they will outright ignore it, then eventually deny its existence entirely, all while claiming that no one ever has provided examples and you are just being contrarian. typical gommie tactics.
There is no need to be so butthurt over somebody commending Goral's effort. Or the lack of thereof. He's clearly following Bill Gate's philosophy in this regard. :hero:

The real issue - and I am shocked that you, of all people, have failed to notice it - is that Goral talks about "political correctness and SJW content" in his review, while ignoring the biggest danger the Codex has ever faced: THE COMMUNISM!

Most here don't want to talk about communism because of fear getting accused as antisemites. In my country I can talk all I want about jews involvement in communism.

Er... the USSR was antisemitic at times too. Like modern progs. They defend Islam and Palestine and bash Israel and jews. Sometimes I doubt if the sacred book of Communism was the Quran and not Marx. Both ideologies can combine seamlessly.

To me jews look like people who deserve to live and not be obliterated, plus my country is generally aligned (so far) with Israel. We have to honour the pacts with our allies.

If anything quran is more in line with Torah than communism. Unlike judaism Islam doesn't consider non muslims as animal though or the best gentiles should be killed.
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
I really liked the game but it looks like it didn't sell that much so I don't see what the fuss of this thread is about, realistically how many future RPGs will DE influence? Not a lot I reckon
Kate from Obsidian said she's bringing up how cool Disco is in their meetings so it's definitely going to influence future xbox rpgs!
 

Saduj

Arcane
Joined
Aug 26, 2012
Messages
2,552
Sure the developers are the edgelords. Not the retards sperging for dozen of pages about shit that doesn’t actually exist in the game because the developers disagree with their subscribed opinions. :roll:

Also it isn’t really contradictory to distinguish good writing from bad.
 

barghwata

Savant
Joined
Sep 13, 2019
Messages
504
Jennifer Hepler says she'd like a fast forward button for combat so that she could play RPGs for dialogs only.
Codex:
:mob:

Estonian edgelords make an RPG that consists of nothing but dialogs.
Codex:
:hype:


Yes because there is a difference between these two instances, in the first one someone from the industry is suggesting that ALL RPGs have to be focused on dialogue while in the second one DE is just one game, nothing wrong with one game that focuses on dialogue unless it influences everyone else to do the same, but i highly doubt DE will have that much influence.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,807
[...] nothing wrong with one game that focuses on dialogue unless it influences everyone else to do the same, but i highly doubt DE will have that much influence.
Even if it will [have that much influence], I doubt Disco's success can be easily replicated. They need good writing, otherwise it simply won't work. Does anybody remember last game that had good writing, before Disco happened out of nowhere? Why assume that suddenly talented writers will sprout from the ground?
 

barghwata

Savant
Joined
Sep 13, 2019
Messages
504
[...] nothing wrong with one game that focuses on dialogue unless it influences everyone else to do the same, but i highly doubt DE will have that much influence.
Even if it will [have that much influence], I doubt Disco's success can be easily replicated. They need good writing, otherwise it simply won't work. Does anybody remember last game that had good writing, before Disco happened out of nowhere? Why assume that suddenly talented writers will sprout from the ground?

I absolutely agree, but seeing as how many people consider Fallout 3's writing to be good, i don't even trust people's ability to differentiate between good writing and bad writing anymore, as elitist as that may sound.
 

barghwata

Savant
Joined
Sep 13, 2019
Messages
504
many people consider Fallout 3's writing to be good
no they don't lmfao

Well i do hope you're right; but I can't even count how many people i know told me they liked the writing and defended the game, or maybe i just happen to know alot of idiots i don't know.... but seeing how insanely successful Fallout 4 was despite having dogshit writing and being released after FNV, i can't help but doubt people's taste in writing, unless you think people like Fallout 4 because it has great "gameplay" or something haha.
 

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