Yeah I bet Feargus is really enthusiastic about rethinking all assumptions and making something original instead of soulless rehashes of 20 year old games.
Dollarhyde
There's a handful of pretty ladies in there, stop being incel try-hards.
With Halo Infinite leading the charge for the Xbox Series X, it’s intriguing to find out if the game is pulling in resources from other studios in the group. But Booty is definite that this isn’t the case, with each studio having its own IP (or IPs to work on).
“The answer is no. We do have studios that have multiple teams within them. So for example, we announced Everwild, a new IP from Rare; that is a second team that we’re spinning up under Louise O’Connor’s leadership and creative direction, that will be a second team that exists in parallel to the team at Rare that’s already working on Sea of Thieves and will continue to work on that game. So there will be two teams. While at 343 they’re working on Halo Infinite. But they’re also working on bringing things like Halo Reach to PC to join the Master Chief Collection.
“But what we aren’t doing right now is for example, saying, ‘hey, could half of the Minecraft team go work on Sea of Thieves?’ I think that would just be very tough with the way we run our studios. They each have their own cultures, they each have their own toolsets, their own technology. And they certainly are sharing a lot of information, techniques and expertise. But we’re not at the point where we would want to move people around from studio to studio.”
Instead the studios will use the typical external development resources to assist them. “All of our studios will work with outside development help. Games have just gotten so big and so complicated, and I think it’s really very rare for any studio to not have development partners.”
This is cool from now on all xbox studios like Obsidian (and I guess Inxile too) will be working with extra outside teams to make their games even cooler!
Chris and Brandon: Josh shouldn't write.
Josh: I'm going to give it another shot.
*Deadfire released*
Most people: Josh shouldn't write.
Josh:... I'm going to give it another shot.
Chris and Brandon: Josh shouldn't write.
Josh: I'm going to give it another shot.
*Deadfire released*
Most people: Josh shouldn't write.
Josh:... I'm going to give it another shot.
Chris and Brandon: Josh shouldn't write.
Josh: I'm going to give it another shot.
*Deadfire released*
Most people: Josh shouldn't write.
Josh:... I'm going to give it another shot.
I'd still prefer Sawyer's writing to anything that Obsidian's triformis ofwitchesnarrative designers (aka Starks + Patel + Dollarhide) gave a birth to.
The dude that wrote Spellforce 3 is great writer,shame that he is a libtard tho. I will even go and say that prefer his style over the avellone's. Really liked his realistic,sharp and to the point dialogue,also the story was well woven and interesting.Avellone is hard to replace these days.
True. And even hilarious attempts at writing romances in Soul Harvest were not able to ruin my pretty favorable impression of their narrative team.The dude that wrote Spellforce 3 is great writer,shame that he is a libtard tho
I absolutely agree,there is a ton of capable people outside of kwan. Obsidian had long lost their quality people,their last good game was NV and that was a decade ago. Since then they are in downward spiral. The RPG genre is doing strong,there is plenty of low budged gems that do well,and there are capable people working on such games because of passion. It is shame that a lot of retards here are focusing that much on dead studios that produce anything but shit,while ignoring some really good games like atom,underrail,kingmaker,spellforce,greedfall,disco etc etc.True. And even hilarious attempts at writing romances in Soul Harvest were not able to ruin my pretty favorable impression of their narrative team.The dude that wrote Spellforce 3 is great writer,shame that he is a libtard tho
Maybe I am a bit too optimistic, but there are enough talented people in RPG - making scene. For example, I don't even know a name of the girl who wrote "Inconsequent Debates" for Kingmaker, but the whole quest is absolute concentrated brilliance.
So when people compliment TOW's writing (condescending, juvenile and totally devoid of any creative spark) as "Obsidian proved once again - best writing in CRPG" it irks me to no end.
I just want to "Damn, people check your facts - talent left a ship 2 games ago!" every time.
Not every line is needed.Not every line can be amazing.