If you can't make every text in the game worth reading than admit your studio does employ only pure talent extraordinaire and stop shoving into RPG every line produced by some monkey with a keyboard on the writing team.
Things can be worth reading for reasons other than amazing writing. They can provide lore, context for other moments that are more focused on, explanations about events/quests, etc. I can't think of any videogame or even film where every line was some standout thing. You need to be okay with "fine" writing between the more important bits, or you'll never finish anything.