Onholyservicebound
Arcane
- Joined
- Jul 27, 2013
- Messages
- 1,567
Other than the combat, it looks fantastic to my eyes. Certainly doesn't shy away from being text-heavy, plenty of dialogue options. The graphics are awesome, the CYOA screens look and sound cool. The atmosphere is spot-on, yes, the immershun!!1
Greatly looking forward to this.
So you like it apart from Sawyer's contributions?
I've watched a few interviews. They seem to show everyone the same classes/races.
It also confirms my suspicions that D:OS probably sold like hotcakes because of the 3d graphics and WoW-esque aesthetic rather than because people suddenly love turn-based RPG's.
From IGN article:
"I’m a bit disappointed by this (romance always adds an interesting dynamic to the story in my opinion)"
Lol.
Neogaf morons are complaining about too much handholding (Because of those two companion dialouges during the puzzle)
You say this as if it was the funniest thing in the world. It's not, and those two companion dialogues 'here's the solution to the puzzle you just saw retard' are a fairly worrying sign of things to come .
But hey maybe you're the kind that needs the step by step for your average symbols-on-a-floor puzzle. Maybe you're secretly afraid that if this 'incline' stuff ever truly materializes you'll be *again* left to your own devices to solve all those STUPID puzzles the designers thought of, and you'll be stuck, and then you won't be able to find out if you can romance the hot elf chick before the effects of Ritalin wear out. yeah, I see it now. You obviously don't want anyone to know. You want validation from the Codex, but those brofists haven't been very forthcoming in your latest inane contributions here. Shit man, now I feel bad. I would brofist you if I could, but I'm just a Neogaf moron...
I want validation from the codex?
What are you smoking?
No, , I find it funny because those are nowhere near examples of bad or intrusive handholdihng. Theres much worse out there.
Which said Neogaf morons usually eat up like nothing. Also Durante is especially funny how he now is all over Divinitys combat and before that couldn't rant more about Turn-Based during Torment.
Sorry, if it offends you when I make fun of hypocrits.
http://pillarsofeternity.gamepedia.com/VitalitySome random combinations of things on the screen, especially the character creation screen and its character model, really remind me of Champions of Norrath. I really like the look of it so far. I am a bit confused about character death after watching the Giant Bomb quick look though. They seemed to say a lot of stuff about it at once, and not all of it seemed to fit. Does anyone else understand?