Hobo Elf
Arcane
Fallout, no contest. I enjoy Arcanum but overall it's very inconsistent which hurts the experience. PST I just don't enjoy at all.
Torment has its fair share of faults, including its much weaker second half, plagued by bland and clunky and hard to skip combat. Fallout ought to be the better RPG, the tighter game, but Torment has better writing, to my opinion, than most fantasy novels, while offering multiple paths to completion (at least when in Sigil). I never managed to play Arcanum more than a few hours, the premises and systems look excellent, but the fighting is even worse than in Torment, and even harder to skip.
Torment has its fair share of faults, including its much weaker second half, plagued by bland and clunky and hard to skip combat. Fallout ought to be the better RPG, the tighter game, but Torment has better writing, to my opinion, than most fantasy novels, while offering multiple paths to completion (at least when in Sigil). I never managed to play Arcanum more than a few hours, the premises and systems look excellent, but the fighting is even worse than in Torment, and even harder to skip.
More annoying and uninspired than bland, you are right. High level spell effects are flashy indeed.Torment has its fair share of faults, including its much weaker second half, plagued by bland and clunky and hard to skip combat. Fallout ought to be the better RPG, the tighter game, but Torment has better writing, to my opinion, than most fantasy novels, while offering multiple paths to completion (at least when in Sigil). I never managed to play Arcanum more than a few hours, the premises and systems look excellent, but the fighting is even worse than in Torment, and even harder to skip.
You're not wrong, by I wouldn't call PST combat "bland". At least with the mage class. It is very flashy, cinematic almost. Sometimes called jRPG combat - for a reason. Some spell effects are very cool (Mechanus' Cannon!).
Some other spells are pretty awesome/crazy (like Missile of Patience).
Torment has its fair share of faults, including its much weaker second half, plagued by bland and clunky and hard to skip combat. Fallout ought to be the better RPG, the tighter game, but Torment has better writing, to my opinion, than most fantasy novels, while offering multiple paths to completion (at least when in Sigil). I never managed to play Arcanum more than a few hours, the premises and systems look excellent, but the fighting is even worse than in Torment, and even harder to skip.
It's possible to finish Arcanum with 0 kills.
More annoying and uninspired than bland, you are right. High level spell effects are flashy indeed.Torment has its fair share of faults, including its much weaker second half, plagued by bland and clunky and hard to skip combat. Fallout ought to be the better RPG, the tighter game, but Torment has better writing, to my opinion, than most fantasy novels, while offering multiple paths to completion (at least when in Sigil). I never managed to play Arcanum more than a few hours, the premises and systems look excellent, but the fighting is even worse than in Torment, and even harder to skip.
You're not wrong, by I wouldn't call PST combat "bland". At least with the mage class. It is very flashy, cinematic almost. Sometimes called jRPG combat - for a reason. Some spell effects are very cool (Mechanus' Cannon!).
Some other spells are pretty awesome/crazy (like Missile of Patience).
Torment has its fair share of faults, including its much weaker second half, plagued by bland and clunky and hard to skip combat. Fallout ought to be the better RPG, the tighter game, but Torment has better writing, to my opinion, than most fantasy novels, while offering multiple paths to completion (at least when in Sigil). I never managed to play Arcanum more than a few hours, the premises and systems look excellent, but the fighting is even worse than in Torment, and even harder to skip.
It's possible to finish Arcanum with 0 kills.
I know that, but lots of quests are not doable without fighting, especially when doing side quests / exploring optional locations on the world map. If the systems had been better designed, I wouldn't have minded, but here, it always kills my mood.
[Arcanum's] biggest issue, though, is the absolutely retartet (sic) way it handles combat xp. I think only PE's way if dealing with combat XP is as bad but not quite.
My thread has raised the dead
Arcanum's the underdog. You gotta have some special love for it to rate it as best despite all the significant flaws that affect the gameplay.It's interesting that although Fallout clearly is the popular choice for favorite, it's the Arcanum fans who seem to be the most passionate about their choice.
Torment has its fair share of faults, including its much weaker second half, plagued by bland and clunky and hard to skip combat. Fallout ought to be the better RPG, the tighter game, but Torment has better writing, to my opinion, than most fantasy novels, while offering multiple paths to completion (at least when in Sigil). I never managed to play Arcanum more than a few hours, the premises and systems look excellent, but the fighting is even worse than in Torment, and even harder to skip.
You're not wrong, by I wouldn't call PST combat "bland". At least with the mage class. It is very flashy, cinematic almost. Sometimes called jRPG combat - for a reason. Some spell effects are very cool (Mechanus' Cannon!).
Some other spells are pretty awesome/crazy (like Missile of Patience).
I mean if you can't figure out how to pay for Arcanum on GOG, then apply Drog's patch, then install a simple DX wrapper to get the high-res patch to work right, then... yeah, don't bother. This game isn't meant for your kind.
I did what you guys said and the game still didn't fucking work right. The game was still playable though, it was mostly visual bugs, but I found the gameplay to be mind numbingly bad. Joke all you want, it's a broken game and the combat is terrible. Way worse than PS:T's combat, which is actually not nearly as bad as people claim it is. It's serviceable enough to not be annoying so that you can enjoy everything else the game does great.It's literally just installing the game and then installing a patch. Just running an .exe. If it's not working, there's something else that's going on in your computer that's screwing everything up and can affect other older games too. For example: Windows 11.Arcanum is simply a broken game and any potential that might be gleaned from it by those who have the patience and know-how to get the game working is not enough to carry it to the top of this list
I mean if you can't figure out how to pay for Arcanum on GOG, then apply Drog's patch, then install a simple DX wrapper to get the high-res patch to work right, then... yeah, don't bother. This game isn't meant for your kind.I did what you guys said and the game still didn't fucking work right. The game was still playable though, it was mostly visual bugs, but I found the gameplay to be mind numbingly bad. Joke all you want, it's a broken game and the combat is terrible. Way worse than PS:T's combat, which is actually not nearly as bad as people claim it is. It's serviceable enough to not be annoying so that you can enjoy everything else the game does great.It's literally just installing the game and then installing a patch. Just running an .exe. If it's not working, there's something else that's going on in your computer that's screwing everything up and can affect other older games too. For example: Windows 11.Arcanum is simply a broken game and any potential that might be gleaned from it by those who have the patience and know-how to get the game working is not enough to carry it to the top of this list
And I put it down, if all these FO stans had played Underrail before FO, the game wouldn't be nearly as highly rated. Underrail is the superior gaming experience in every way.