Morenatsu.
Liturgist
female ori is the worst ori
I assume you didn't play (much) games in the DOS era?
While some games allowed you to change configuration settings inside the game, most had a separate Setup program for this purpose.
But there were a few games, where you had to edit a separate Config file (and/or use command line parameters) and even the game manual explained the options.
So: no cheating and yes, it is part of the game.
Yeah, you were lucky if you merely had to run setup.exe/setsound.exe, if you were not, you might also have had to edit config.sys and autoexec.bat to load necessary drivers including extended/expanded memory one.I assume you didn't play (much) games in the DOS era?Editing config files is cheating, since it's not part of the game itself.
While some games allowed you to change configuration settings inside the game, most had a separate Setup program for this purpose.
But there were a few games, where you had to edit a separate Config file (and/or use command line parameters) and even the game manual explained the options.
This is generally what gives me the largest boner in games.If you think systems interacting with each other organically to create unpredictable and exiting scenarios sounds fun, then you should definitely check it out.
You know how all these immersive sim devs were going on about emergent gameplay, systems etc etc? With all due respect their games have nothing on Rain World when it comes to this
There is no female Ori, stop the lies.female ori is the worst ori
Actually I would peg Ori
Y-yeah I would too
Could both of you paedo degenerates just cease your babbling and face the wall in silence? I wanted to add "and dignity", but... yeah.ftfyBecause Ori is shota
I have the ideal male intellect. You may not like it, but this is what peak performance looks like.Could both of you paedo degenerates just cease your babbling and face the wall in silence? I wanted to add "and dignity", but... yeah.
Yes, you are absolutely right.I assume you didn't play (much) games in the DOS era?
While some games allowed you to change configuration settings inside the game, most had a separate Setup program for this purpose.
But there were a few games, where you had to edit a separate Config file (and/or use command line parameters) and even the game manual explained the options.
So: no cheating and yes, it is part of the game.
Oh, I did that indeed... Decades ago. I would prefer to not go back, if only for commodity. However, what "modern" games do nowadays, which sometimes only let you adjust the volume (or not even that) is the complete opposite.
Yes, I remember these times - kind of good, but sometimes also a little bit annoying.Yeah, you were lucky if you merely had to run setup.exe/setsound.exe, if you were not, you might also have had to edit config.sys and autoexec.bat to load necessary drivers including extended/expanded memory one.
High school is the worst character creation sequence ever. Hopefully a mod will fix it.Thankfully high school doesn't often kill you via trap dialogue or build choice.
Might be the reason why disproportionally many teens uninstall.exe.High school is the worst character creation sequence ever. Hopefully a mod will fix it.Thankfully high school doesn't often kill you via trap dialogue or build choice.
Would that make mandatory military academies/learning discipline a bug-fixing patch then?Might be the reason why disproportionally many teens uninstall.exe.High school is the worst character creation sequence ever. Hopefully a mod will fix it.Thankfully high school doesn't often kill you via trap dialogue or build choice.
Aaaaand finished. Great game, I cry evry tim.
That said, I mentioned before that I haven't seen anything as spectacular as the flooding tree escape sequence, and I stand by it.
What crazy talk is this? Config files are supposed to be edited. Otherwise they would be hardcoded and not files for you to edit!Editing config files is cheating, since it's not part of the game itself. I guess that's a "no" regarding modifying controls.
2020 and letting you edit your controls is still too complex for indie console devs.
I think the idea was that, fair or not, not everything always ends well and you have to move on.Finished the game with 95% completion yesterday. Didn't bother collecting the last few energy cells or whatever. Great game, just like the first Ori. I don't know if it's false memory syndrome but I thought platforming in the first Ori was more difficult (good). I'm somewhat disappointed by Shriek character arc. A reluctant villian forced to be one only by circumstance. I feel like he should've been given a proper chance to redeem himself, especially since his motivation was only to protect himself. Restoration of light would lead to destruction of his home and creation of a new world where Shriek would be again unwelcome. SAD!
Overall, I highly recommend this game, especially since it's covered under xbox game pass which you can now snatch for 3 months for $1.
I liked all escape sequences in both games, also how they intermeshed with boss fights in WoTW, but yeah, Ginso escape was probably the pinnacle of them.Aaaaand finished. Great game, I cry evry tim.
That said, I mentioned before that I haven't seen anything as spectacular as the flooding tree escape sequence, and I stand by it.
So it's not just me, after all. The flooding tree escape sequence was one of the best moments in any platforming game I played. Period.
Finished the game with 95% completion yesterday. Didn't bother collecting the last few energy cells or whatever. Great game, just like the first Ori. I don't know if it's false memory syndrome but I thought platforming in the first Ori was more difficult (good). I'm somewhat disappointed by Shriek character arc. A reluctant villian forced to be one only by circumstance. I feel like he should've been given a proper chance to redeem himself, especially since his motivation was only to protect himself. Restoration of light would lead to destruction of his home and creation of a new world where Shriek would be again unwelcome. SAD!
Overall, I highly recommend this game, especially since it's covered under xbox game pass which you can now snatch for 3 months for $1.
Thomas Mahler said:This is something that's been bothering me for a while and I get kinda riled up about it every time I see it unfold. And every time it keeps happening, people keep falling for it...
It all started with Molyneux. He was the master of 'Instead of telling you what my product is, let me just go wild with what I think it could be and get you all excited!" - And that was fine, until you actually put your money down and then the game was nothing like what Peter was hyping it up to be. He pulled this shit for a good decade or more with journalists and gamers loving listening to Uncle Peter and the amazing things he's doing for the industry. It took him to release some pretty damn shoddy games for press and gamers to finally not listen to the lies anymore.
Then came Sean Murray, who apparently had learned straight from the Peter Molyneux handbook. This guy apparently just loooooved the spotlight. Even days before No Man's Sky released, he hyped up the Multiplayer that didn't even exist and was all too happy to let people think that No Man's Sky was 'Minecraft in Space', where you could literally do everything (you being able to do everything is generally a common theme behind the gaming snake oil salesmen, cause hey, that sorta attracts everybody!). Obviously there was massive backlash when No Man's Sky finally released and the product being nothing like what Murray hyped it up to be. But what happened then? They released a bunch of updates, so let's forget about the initial lies and deception and hey, let's actually shower him with awards again, cause he finally kinda sorta delivered on what he said the game would be years earlier. Thanks, Geoff Keighley. Rewarding that kinda behavior will surely help the industry grow stronger.
And then came Cyberpunk. Made by the guys that made Witcher 3, so this shit had to be good. Here's our Cyberpunk universe and - trust us - you can do fucking everything! Here the entire CDPR PR department took all the cues from what worked for Molyneux and Murray and just went completely apeshit with it. Gamers were to believe that this is "Sci-Fi GTA in First Person". What's not to love? Every video released by CDPR was carefully crafted to create a picture in players minds that was just insanely compelling. They stopped just short of outright saying that this thing would cure cancer. This strategy resulted in a sensational 8 million pre-orders. What happened then was this: https://www.youtube.com/watch?v=_CymqHdNYkg&ab_channel=BeatEmUps. The product was a fraction of what the developer hyped it up to be and on top of that it barely even ran on consoles that it was supposed to 'run surprisingly well on!'.
I'd argue that all 3 of those are clear examples of you folks all being made fools of. And even the 'journalists' in this industry happily played along, each and every single time.
And let me also say, from the perspective of a developer, all of this just sucks. Back in 2014, I remember some journalist from some big publication telling us that Ori almost got the cover article of some magazine I read frequently, but ultimately they had to pick No Man's Sky cause it was the 'bigger game'. I kinda agreed back then, thinking to myself: "Ok, I get it, they have to promote the bigger game, they obviously have to go for the clicks. Sucks, but that's how the game is played." But then I really felt bamboozled once No Man's Sky came out and it became clear that all this hype was really just built on lies and the honest guy who just showed his actual product really got kicked in the balls because the lying guy was able to make up some tall tales that held absolutely no substance.
I know this whole thread might come off as me sounding bitter and I'm sure there'll be some people that see this as me shitting on other devs. No, I'm not. I'm shitting on liars and people that are okay with openly deceiving others. I'd argue that we should all agree that this shit is not okay. If I go and buy a car and the car salesman sells me a car that supposedly has 300 horse power, but on the drive home after the purchase I notice that he switched out the motor when I wasn't looking, I'd be rightfully pissed off, cause I was deceived.
And yet, gamers and journalists don't really seem to mind all that much. Yeah, the backlash is coming, but usually you see a ton of people then arguing that they like the game that came out of it anyway. That is so not the point. It doesn't matter if the snake oil actually tastes fine. Don't sell me on features that don't exist. Don't paint a picture that you'll not be able to deliver. Just don't fucking lie to me. You're fucking over gamers, you're fucking over journalists (that should know better, so shame on you!) and you're fucking over other developers.
There, I said my piece, felt like a chip I needed to get off my shoulder and I think this is a wrong that we should set right so that this won't happen anymore.
I confess that since I was only intermittently watching over my kid's shoulder, I didn't see all of the plot beats -- but wouldn't redeeming Shriek have been doubly bad since (1) it would have made the villain in Ori 2 even more duplicative of the villain in Ori 1, and (2) I took Shriek to be a kind of anti-Ku -- both were owlets orphaned by magic related to the big trees, one of them was accepted and one of them wasn't, and they took different paths. Ku becomes a mascot of the Bad News Bears outsiders banding together, Shriek becomes the paragon of reciprocal rejection. Shriek kills Ku when Ku is protecting a different being (Ori); Ori kills Shriek while Ori is trying to save a bunch of alien beings that aren't his "clan" (and those same aliens are tending Ku's corpse). Ku ends the game sheltered by the living Ori-Tree, Naru, and Gumo; Shriek ends the game sheltered by its own dead clan. Maybe you could have the same message by having Shriek adopted by the same Bad News Bears crew, but the Ori series is never about the redemption of the strong, it is about the meek inheriting the forest. That's why Kuro dies at the end of Ori 1, rather than joining the heroes and why Ori's mom and Ku come back to life but not the super toad or the Gorlek civilization.I'm somewhat disappointed by Shriek character arc. A reluctant villian forced to be one only by circumstance. I feel like he should've been given a proper chance to redeem himself, especially since his motivation was only to protect himself.
I have nothing but respect for the guy.https://www.resetera.com/threads/wh...d-even-forgive-the-snake-oil-salesmen.372420/
Thomas Mahler said:This is something that's been bothering me for a while and I get kinda riled up about it every time I see it unfold. And every time it keeps happening, people keep falling for it...
It all started with Molyneux. He was the master of 'Instead of telling you what my product is, let me just go wild with what I think it could be and get you all excited!" - And that was fine, until you actually put your money down and then the game was nothing like what Peter was hyping it up to be. He pulled this shit for a good decade or more with journalists and gamers loving listening to Uncle Peter and the amazing things he's doing for the industry. It took him to release some pretty damn shoddy games for press and gamers to finally not listen to the lies anymore.
Then came Sean Murray, who apparently had learned straight from the Peter Molyneux handbook. This guy apparently just loooooved the spotlight. Even days before No Man's Sky released, he hyped up the Multiplayer that didn't even exist and was all too happy to let people think that No Man's Sky was 'Minecraft in Space', where you could literally do everything (you being able to do everything is generally a common theme behind the gaming snake oil salesmen, cause hey, that sorta attracts everybody!). Obviously there was massive backlash when No Man's Sky finally released and the product being nothing like what Murray hyped it up to be. But what happened then? They released a bunch of updates, so let's forget about the initial lies and deception and hey, let's actually shower him with awards again, cause he finally kinda sorta delivered on what he said the game would be years earlier. Thanks, Geoff Keighley. Rewarding that kinda behavior will surely help the industry grow stronger.
And then came Cyberpunk. Made by the guys that made Witcher 3, so this shit had to be good. Here's our Cyberpunk universe and - trust us - you can do fucking everything! Here the entire CDPR PR department took all the cues from what worked for Molyneux and Murray and just went completely apeshit with it. Gamers were to believe that this is "Sci-Fi GTA in First Person". What's not to love? Every video released by CDPR was carefully crafted to create a picture in players minds that was just insanely compelling. They stopped just short of outright saying that this thing would cure cancer. This strategy resulted in a sensational 8 million pre-orders. What happened then was this: https://www.youtube.com/watch?v=_CymqHdNYkg&ab_channel=BeatEmUps. The product was a fraction of what the developer hyped it up to be and on top of that it barely even ran on consoles that it was supposed to 'run surprisingly well on!'.
I'd argue that all 3 of those are clear examples of you folks all being made fools of. And even the 'journalists' in this industry happily played along, each and every single time.
And let me also say, from the perspective of a developer, all of this just sucks. Back in 2014, I remember some journalist from some big publication telling us that Ori almost got the cover article of some magazine I read frequently, but ultimately they had to pick No Man's Sky cause it was the 'bigger game'. I kinda agreed back then, thinking to myself: "Ok, I get it, they have to promote the bigger game, they obviously have to go for the clicks. Sucks, but that's how the game is played." But then I really felt bamboozled once No Man's Sky came out and it became clear that all this hype was really just built on lies and the honest guy who just showed his actual product really got kicked in the balls because the lying guy was able to make up some tall tales that held absolutely no substance.
I know this whole thread might come off as me sounding bitter and I'm sure there'll be some people that see this as me shitting on other devs. No, I'm not. I'm shitting on liars and people that are okay with openly deceiving others. I'd argue that we should all agree that this shit is not okay. If I go and buy a car and the car salesman sells me a car that supposedly has 300 horse power, but on the drive home after the purchase I notice that he switched out the motor when I wasn't looking, I'd be rightfully pissed off, cause I was deceived.
And yet, gamers and journalists don't really seem to mind all that much. Yeah, the backlash is coming, but usually you see a ton of people then arguing that they like the game that came out of it anyway. That is so not the point. It doesn't matter if the snake oil actually tastes fine. Don't sell me on features that don't exist. Don't paint a picture that you'll not be able to deliver. Just don't fucking lie to me. You're fucking over gamers, you're fucking over journalists (that should know better, so shame on you!) and you're fucking over other developers.
There, I said my piece, felt like a chip I needed to get off my shoulder and I think this is a wrong that we should set right so that this won't happen anymore.
Totally agree with him.
I don't know if it's false memory syndrome but I thought platforming in the first Ori was more difficult (good).