So, it's getting closer than ever to a true tabletop RPG session.AAA cRPG is an oxymoron, what we have now has more in common with daytime soap operas than cRPGs.
Emphasis on relationships, vocal delivery, realistic cutscenes involving actor movement and camera work…
AAA cRPG is an oxymoron, what we have now has more in common with daytime soap operas than cRPGs.
Emphasis on relationships, vocal delivery, realistic cutscenes involving actor movement and camera work…
Not even close. True tabletop sessions are not PC or woke friendly. Also games are missing all the snacks and drinks.So, it's getting closer than ever to a true tabletop RPG session.AAA cRPG is an oxymoron, what we have now has more in common with daytime soap operas than cRPGs.
Emphasis on relationships, vocal delivery, realistic cutscenes involving actor movement and camera work…
He is right for AAA games. Current Owlcat games are not AAA.People talk shit but he's right. More and more people are demading Voice acting. I hate it but CRPGs might start losing sales and players that refuse games without full voice over.
But i hope they go back in this decision tho.
He is right for AAA games. Current Owlcat games are not AAA.People talk shit but he's right. More and more people are demading Voice acting. I hate it but CRPGs might start losing sales and players that refuse games without full voice over.
But i hope they go back in this decision tho.
Also AI will be able to do good enough AI in very near future so all games will be VA. Devs will just need to tweak conversations to tell AI what kind of emotion certain conversations need to have.
There's a myopic denial of Larian's focus on core gameplay, honed through three successive titles, in comments like these.AAA cRPG is an oxymoron, what we have now has more in common with daytime soap operas than cRPGs.
Emphasis on relationships, vocal delivery, realistic cutscenes involving actor movement and camera work…
Maybe Owlcat could cut corners by heavily utilizing AI in their coming voice-overs.
It does not matter what exists right now, AI tech is now progressing in leaps and bounds as everyone now wants to work on that.Maybe Owlcat could cut corners by heavily utilizing AI in their coming voice-overs.
Is there a legality discussion around the use of AI VA these days?
From my understanding, ElevenAI and such have pre-packed voice type but using them is equivalent of using Unity Asset store for your game. If you mean recording some stuff and doing rest from AI, I guess this will depend on whether the VA is OK with contracting that or not?
Yeah, but you would think this would be a good thing regardless, even if they can't reach BG3s "standards", since it shows that RPG making can and is profitable. I'm sure there are a lot of spillovers too, for gamers that want more. I know I work in that way. However, Owlcat is only whining... It's weird.I was thinking about this as well. It's like nobody has any confidence in their vision for anything they are making. They all think "Oh shit, now we have to compete with Baldur's Gate 3?!?!".Find it amusing how BG3 collectively crushed the confidence of so many other developers. Can't say I have seen that happen before - the resentment for their success.If they are competing with BG3 they already lost, tbh.
No, you don't. You can't. Nobody can, that's the point. BG3 was lightning in a bottle, like Helldivers 2, or World of Warcraft. Just keep making the game you were going to make, grind it out, and believe in it. Jesus Christ. Find your testicles.
I dunno what tables you've played at, but mine involved four blokes, two packs of cigarettes, ten litres of beer and a bottle of whiskey. There may have been the odd "I love you, man" but it wasn't exactly what I'd call romances.So, it's getting closer than ever to a true tabletop RPG session.AAA cRPG is an oxymoron, what we have now has more in common with daytime soap operas than cRPGs.
Emphasis on relationships, vocal delivery, realistic cutscenes involving actor movement and camera work…
I'm not sure whether there's any regulation or court precedent on whether a mere speech pattern constitutes protected likeness, but it's going to be a moot point anyway. The way the tech's developing, they'll be able to generate fully synthetic "original" voices soon enough and you've already got outfits like Replica Studios who have commercial agreements with performers to provide generative AI VOs.Is there a legality discussion around the use of AI VA these days?
From my understanding, ElevenAI and such have pre-packed voice type but using them is equivalent of using Unity Asset store for your game. If you mean recording some stuff and doing rest from AI, I guess this will depend on whether the VA is OK with contracting that or not?
The way the tech's developing, they'll be able to generate fully synthetic "original" voices soon enough
Maybe Owlcat could cut corners by heavily utilizing AI in their coming voice-overs.
Is there a legality discussion around the use of AI VA these days?
From my understanding, ElevenAI and such have pre-packed voice type but using them is equivalent of using Unity Asset store for your game. If you mean recording some stuff and doing rest from AI, I guess this will depend on whether the VA is OK with contracting that or not?
I can foresee your tables, codexers often have trouble with modernity.I dunno what tables you've played at, but mine involved four blokes, two packs of cigarettes, ten litres of beer and a bottle of whiskey. There may have been the odd "I love you, man" but it wasn't exactly what I'd call romances.
Who are you and how did you sneak into my house?!I can foresee your tables, codexers often have trouble with modernity.I dunno what tables you've played at, but mine involved four blokes, two packs of cigarettes, ten litres of beer and a bottle of whiskey. There may have been the odd "I love you, man" but it wasn't exactly what I'd call romances.
Seriously codexers are so blinded by the culture wars and their hatred for "woke" that they completely deny all the amazing things BG3 does.There's a myopic denial of Larian's focus on core gameplay, honed through three successive titles, in comments like these.AAA cRPG is an oxymoron, what we have now has more in common with daytime soap operas than cRPGs.
Emphasis on relationships, vocal delivery, realistic cutscenes involving actor movement and camera work…
I believe that BioWare failed as a game company because they never cultivated an "identity" in terms of gameplay. Their signature narrative style was all they had and it wasn't enough.
In BG3, the cinematics are still just the cherry on top, even if it's an increasingly large cherry.
Seriously codexers are so blinded by the culture wars they completely deny all the amazing things BG3 does.
It's a legal issue and bigger devs are still waiting for their lawyers to catch up.Guys, AI voice overs are in a good spot right now, why not just use that for normal text and use the expensive voice actors for the important stuff?
I don't understand this aversion to using new tech toys.
You like Dragon Age?
Dragon Age Origins was okay imo.Seriously codexers are so blinded by the culture wars they completely deny all the amazing things BG3 does.
What amazing things brother? It's literally Dragon Age. You like Dragon Age?